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Halo Reach : Invasion Set Up Full TUT Part 2

Tutorial Name: Halo Reach : Invasion Set Up Full TUT Part 2  

Category: Xbox 360 Tutorials

Submitted By: Schoey

Date Added:

Comments: 0

Views: 2,414

Related Forum: Xbox Forum

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Setting up a Backfield Spawn Location


Backfield spawns are optional, but are a good idea to allow players alternative locations to spawn.

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    Enter the place object menu
    Select an Objective\Hill Marker object
    Press X to edit the objects properties
    Set the Team property to either red or blue
    Select the Advanced option and the Game Type Label property
    Change the value to INV_RES_ZONE

Setting up a Phased Spawn Location.

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    Enter the place object menu
    Select an Objective\Hill Marker object
    Press X to edit the objects properties
    Set the Team property to either red or blue
    Select the Advanced option and the Game Type Label property
    Change the value to either INV_RES_P1, INV_RES_P2 or INV_RES_P3.
    Change the Spawn Sequence property to the fire team value (0, 1, 2, 3+)

The players on each team are separated into three fire teams (0, 1, 2) which can have separate phased spawn locations. Assigning a spawn location with fire team value of 3+ will make that spawn accessible to all players on the team. Each fire team needs a respawn location for each phaseSafe Zones


The safe zone defines the playable area of your map. Without a safe zone a player can go to any location on the map which is usually undesirable. There are two types of safe zones:

Hard Safe Zone: When a player leaves the safe zone they are killed.
Soft Safe Zone: When a player leaves the safe zone they are given 10 seconds to return.




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While a combination of the two can be placed, having a hard safe zone on the map will overwrite the soft behavior. Best practice is to include only soft safe zones and use hard kill zones to enforce boundaries.

Part 3 coming soon then the tut will be finished
Sources: Bungie.net

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