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Halo Wars Strategy & Tactics: Multiplayer: Building A Base
Tutorial Name: Halo Wars Strategy & Tactics: Multiplayer: Building A Base
Category: Xbox 360 Tutorials
Submitted By: FlossinRod
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Comments: 1
Views: 1,225
Related Forum: Xbox Forum
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For all the Halo fans out there, many of us know that Halo Wars is no ordinary Halo game. It completely transforms a gamers way of playing a first person shooter to a birds eye view, real time strategy game. Currently being the rank of a General in Halo Wars, gaining tons and tons of experience, reaching the rank of General was absolutely no easy task. So here are some helpful tips for Recruits. Depending on what players want to do first here is a quick way to build your base with resources to spend and train troops
Building A Base: Captain Cutter
You've just began your Halo Wars matchmaking game. You have 800 resources to spend, seven free building slots ( Five if Sgt. Forge or Prof. Anders ), four defense turret slots and one warthog.
Step 1. First, build four Supply Pads ( 100 each )
Building supply pads first allows players to receive resources while your warthog scouts for other resources that are lying around the map. Supply pads are essential for all players. The more a player has the better their economy. Without them, players will run out of resources, thus not be able to train troops, vehicles, or air or even build.
Step 2. Second, build a Reactor ( 250)
Building a reactor allows players to upgrade troops vehicles, air and extra stuff. ( Hint: It takes two level one reactors or one level two reactor to train vehicles and air troops). The reactor is built second because if players build it first with out rationing their resources they could go bankrupt and be unable to progress ( If players do build a reactor first, make sure that supply pads are built second ).
Step 3. Third, upgrade the four Supply Pads ( 225 each )
To upgrade supply pads, players must have at least one reactor built. Upgrading supply pads allows them to get twice as many resources. Supply pads are only upgradeable once.
Step 4. Fourth, build a second Reactor ( Optional )
Building a second reactor allows players to build a Vehicle Depot or an Air Pad, thus being able to make vehicles and air troops. Players should not build more than two reactors. Not needed. ( Hint: Building more than one reactor will double the next reactors price by double the previous amount ).
Other Option: Instead of building a second reactor a player could not upgrade their four supply pads and instead upgrade their first reactor ( 1200 ). Then they could upgrade their four supply pads.
Step 5. Fifth, build which ever troop preference
At the end of following these steps, players will have one or two slots left over depending what they chose to do on step four. If players have one slot left over I recommend they build a barracks, or a vehicle depot, or an air pad. Begin training troops to conquer more bases or build a massive army to defeat other players. If they have two slots left over then still build a barracks, or a vehicle depot, or an air pad. The last building slot is up to them. Build a field armory and begin upgrading extra army units or special powers.
Building A Base: Captain Cutter
You've just began your Halo Wars matchmaking game. You have 800 resources to spend, seven free building slots ( Five if Sgt. Forge or Prof. Anders ), four defense turret slots and one warthog.
Step 1. First, build four Supply Pads ( 100 each )
Building supply pads first allows players to receive resources while your warthog scouts for other resources that are lying around the map. Supply pads are essential for all players. The more a player has the better their economy. Without them, players will run out of resources, thus not be able to train troops, vehicles, or air or even build.
Step 2. Second, build a Reactor ( 250)
Building a reactor allows players to upgrade troops vehicles, air and extra stuff. ( Hint: It takes two level one reactors or one level two reactor to train vehicles and air troops). The reactor is built second because if players build it first with out rationing their resources they could go bankrupt and be unable to progress ( If players do build a reactor first, make sure that supply pads are built second ).
Step 3. Third, upgrade the four Supply Pads ( 225 each )
To upgrade supply pads, players must have at least one reactor built. Upgrading supply pads allows them to get twice as many resources. Supply pads are only upgradeable once.
Step 4. Fourth, build a second Reactor ( Optional )
Building a second reactor allows players to build a Vehicle Depot or an Air Pad, thus being able to make vehicles and air troops. Players should not build more than two reactors. Not needed. ( Hint: Building more than one reactor will double the next reactors price by double the previous amount ).
Other Option: Instead of building a second reactor a player could not upgrade their four supply pads and instead upgrade their first reactor ( 1200 ). Then they could upgrade their four supply pads.
Step 5. Fifth, build which ever troop preference
At the end of following these steps, players will have one or two slots left over depending what they chose to do on step four. If players have one slot left over I recommend they build a barracks, or a vehicle depot, or an air pad. Begin training troops to conquer more bases or build a massive army to defeat other players. If they have two slots left over then still build a barracks, or a vehicle depot, or an air pad. The last building slot is up to them. Build a field armory and begin upgrading extra army units or special powers.
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Comments
HaloPosted:
Not a bad guide for anyone starting out, I know when I first began I didn't have a good strategy, and sometimes I still don't. I just pump out supply pads and then eventually get a reactor or two going and get my vehicle and/or air up.
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