GTA 5: parallax occlusion mapping is gone, but framerate is better

4.7
Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4.

Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The loss of effects like parallax occlusion mapping, car deformation physics and an overall increase in the rate of pop-in were reported.

Rockstar acknowledged the issue and said a patch was on the way. Patch 1.09 was released shortly after, and reportedly fixed all but the parallax occlusion mapping issue.

Digital Foundry then decided to analyse the game and compare the launch version with patch 1.02 against the current one.

They discovered that yes, parallax mapping has been removed from both the PlayStation 4 and Xbox One versions. However, while the PlayStation 4 enjoyed better framerate as a result, the Xbox One’s framerate remains the same. When GTA 5 was released on those consoles, Digital Foundry had concluded that both of them suffer framerate drops below 30fps, but that the Xbox One version maintained this target better.

Now, it appears the tables have turned, with the Xbox One losing parallax mapping – just like PS4, but without the improved framerate.

It’s worth noting that the framerate improvements could’ve been added in any of the prior patches, but since the site only tested the game with 1.02 and 1.09, the conclusion is based on those. The site also agrees that this could still be a bug and may end up being fixed in a future patch. The support page has not been updated following the release of patch 1.09 which would certainly add to that theory.

Posted:
Related Forum: Grand Theft Auto Forum

Source: http://www.vg247.com/2015/03/31/gta-5-parallax-occlusion-mapping-is-gone-but-framerate-is-better/

Comments

"GTA 5: parallax occlusion mapping is gone, but framerate is better" :: Login/Create an Account :: 30 comments

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TimePosted:

The frame rate on PS4 was no problem. Give us back parallax occlusion mapping. And why remove it on the XB1 with no gain at all. It has to be a bug because it does not make any sense.

GibbityTreePosted:

Gama OMG this game is a beast :D lets go!!




Sage
Gama OMG this game is a beast :D lets go!!


I dont even think you read the article.....

Anyhow i hope that they get off there lazy asses and start releasing more patches i have had a freezeing problems and map no loading probs


Lol it's clear he didn't xD

JRMHPosted:

TTG has like a fetish of GTA... It's not even that good of a game...

DankStorm-Posted:

"parallax occlusion mapping effect" Every time I read that by brain has a seizure O_O

FeetPosted:

all this gta stuff is making me go buy gta again

PryzelPosted:

This is good, it's not noticeable loss really, any improvements to frame rate is good. Still th egame needs alot more of updates.

NBCPosted:

The game is quite good, but still needs some improvements

MickersPosted:

A lot more patches are still needed man!

XboxPosted:

I think this game really needs some improvements.

FriskyPandaPosted:

Yah and on GTA single player my whole map is uncovered randomly. Even tho I beat the game