GTA 5: parallax occlusion mapping is gone, but framerate is better
Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The loss of effects like parallax occlusion mapping, car deformation physics and an overall increase in the rate of pop-in were reported.
Rockstar acknowledged the issue and said a patch was on the way. Patch 1.09 was released shortly after, and reportedly fixed all but the parallax occlusion mapping issue.
Digital Foundry then decided to analyse the game and compare the launch version with patch 1.02 against the current one.
They discovered that yes, parallax mapping has been removed from both the PlayStation 4 and Xbox One versions. However, while the PlayStation 4 enjoyed better framerate as a result, the Xbox One’s framerate remains the same. When GTA 5 was released on those consoles, Digital Foundry had concluded that both of them suffer framerate drops below 30fps, but that the Xbox One version maintained this target better.
Now, it appears the tables have turned, with the Xbox One losing parallax mapping – just like PS4, but without the improved framerate.
It’s worth noting that the framerate improvements could’ve been added in any of the prior patches, but since the site only tested the game with 1.02 and 1.09, the conclusion is based on those. The site also agrees that this could still be a bug and may end up being fixed in a future patch. The support page has not been updated following the release of patch 1.09 which would certainly add to that theory.
Posted:
Related Forum: Grand Theft Auto Forum
Source: http://www.vg247.com/2015/03/31/gta-5-parallax-occlusion-mapping-is-gone-but-framerate-is-better/
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Comments
SagePosted:
Gama OMG this game is a beast :D lets go!!
I dont even think you read the article.....
Anyhow i hope that they get off there lazy asses and start releasing more patches i have had a freezeing problems and map no loading probs
Mario350Posted:
Lyttle_JrSkaters94 mah the game still is shit thought fps is still bad
The game is not shit. There is only so much you can do for a game and Rockstar tried their best and thats all that really matters.
i know its not shit its just the players just kill you for no reason so it got ruined for me and the aim they need to fix that deadzone its still broken i could list the issues i have on current gen then i did on last gen but that is just imo the game is good and fun with friends and all but they could atless give an option to turn off friendly fire.
AE86Posted:
Lyttle_JrSkaters94 mah the game still is shit thought fps is still bad
The game is not shit. There is only so much you can do for a game and Rockstar tried their best and thats all that really matters.
Gta V is a great game, its the consoles that arent good enough, ofcourse they could always continue to degrade the game to make it run better on consoles, but then they would get hate, like this right here, i have both the 360 and xbox one version and i can say i like the graphics but framerate blows, rockstar is doing the best they can, atm i am waiting for the pc version, and if you have a good pc, then i would say do the same if you think the consoles versions are that bad(which they arent)
DusknoirPosted:
Skaters94 mah the game still is shit thought fps is still bad
The game is not shit. There is only so much you can do for a game and Rockstar tried their best and thats all that really matters.
VauxhallPosted:
SakiSkaters94 mah the game still is shit thought fps is still bad
It's a pretty solid 30 FPS on the Xbone and PS4, not sure about last gen. The only current gen game I've had frame rate issues with was AC:Unity
I think its 24 FPS not sure, also im having some frame rates now and again on 360
SakiPosted:
Skaters94 mah the game still is shit thought fps is still bad
It's a pretty solid 30 FPS on the Xbone and PS4, not sure about last gen. The only current gen game I've had frame rate issues with was AC:Unity
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