Microsoft Unlocks More Xbox One CPU Power For Developers
The news follows the trend Microsoft set in motion earlier last year when the company began freeing up resources normally reserved for background tasks, like Kinect camera functions, to instead serve the console’s performance in displaying better game visuals.
Eurogamer’s Digital Foundry reports that, since October, Microsoft has given developer access to 50% to 80% of a seventh processing core. Previously, both the Xbox One and PlayStation 4 reserved two of eight processing cores strictly for multi-tasking, background tasks, and each console’s operating system.
However, providing game makers on Xbox One with six and a half or more cores of CPU power doesn’t come without its own headaches. While games might certainly benefit from the added performance, as titles like Assassin’s Creed Unity and Grand Theft Auto 5 are believed to already have done so, the possibility of game-specific and console-related voice commands eating up 50% or more of that seventh core’s usage still a reality.
Essentially, developers can’t access its full potential if space is still needed to perform voice-activated tasks at a moments notice. That said, reports indicate that Microsoft is on course to address the issue in a future SDK update.
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Related Forum: Xbox Forum
Source: http://mp1st.com/2015/01/05/report-microsoft-unlocks-xbox-one-cpu-power-developer-use-latest-upgrade/?utm_content=featured
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Comments
gtapro151Posted:
downfall is the ui is already laggy especially in game so with 1 less core dedicated to the system is this good or bad?
MissPosted:
They need to get rid of the voice-activated task. They really do. I have never once yelled at my Xbox One to do something and don't ever plan to. So if that wasn't there, the Xbox One would be a lot better.
GaryPosted:
This should be interesting if it allows future released games to played at better quality/fps
HOFPosted:
I wonder if this will make a impact on the gameplay of any games. I can't wait to see where they go with this!
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