Titanfall averages 46.5 frames-per-second on Xbox 360

4.5
The recently released Xbox 360 version of Respawn Entertainment's mech-dropping first-person shooter Titanfall maintains an average unlocked framerate of 46.5 frames-per-second, gaming performance analysis site Digital Foundry reports.

Digital Foundry finds that the Xbox 360 version of Titanfall runs at a 1040x600 native resolution, compared to the Xbox One's 1408x792 resolution. The Xbox 360 version boasts an unlocked framerate of up to 60 frames-per-second, along with an option to lock the framerate at 30 FPS to eliminate screen tearing and input lag.

Presentation-wise, Digital Foundry notes that the Xbox 360 version of Titanfall has "a necessary reduction in texture detail compared to the other versions, but nothing that overtly compromises the look of the game."

The testing results are consistent with pre-release claims from porting studio Bluepoint Games, which promised a framerate above 30 frames-per-second in the final Xbox 360 version of Titanfall.



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Source: http://www.joystiq.com/2014/04/08/titanfall-averages-46-5-frames-per-second-on-xbox-360-digital-f/

Comments

"Titanfall averages 46.5 frames-per-second on Xbox 360" :: Login/Create an Account :: 36 comments

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MaggardoPosted:

That's pretty good. But I really don't see the difference between 30, and 46. Actually, scratch that, I don't even see the difference between 30 and 60.

-CorgiPosted:

Better than the PS3's fps.

MajPosted:

That's okay, But compared to a high-end Gaming PC That's nothing

NBCPosted:

Meh if you have an xbox one get it for that.

ResortPosted:

Thats not that bad i guess would be better if it was higher i honestly just cant wait to play it

Tesla_FanPosted:

Lol... ok. Really dont care about that.