Eidos Montreal confirms 27 employees have been hit with layoffs

4.5
The developer behind the hit Thief series, Eidos Montreal, has unfortunately released that their staff have been hit with layoffs costing a whopping 27 employees their jobs just one week after they rebooted their Thief series.

Yes it is true we've let 27 people go today, unfortunately it's something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects. It's never a nice thing to do but we are genuinely trying to offer as much support as much as we can. We're trying to re-locate as many people as possible into other roles here or at our other studios and we've been in touch several studios in Montreal to arrange a career day for those affected by this. We're very thankful for all their hard work and we sincerely wish them well.Eidos Montreal


Thief was recently launched on February 25th in the US and 28th in Europe for the Xbox 360, PS3, PS4, Xbox One, and PC platforms.

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"Eidos Montreal confirms 27 employees have been hit with layoffs" :: Login/Create an Account :: 61 comments

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MawderzPosted:

Really sucks that these people lost their jobs.

EthicsPosted:

27 isn't that much but u bet it is horrible for the people who lost their jobs. I have lost a few jobs and it is a horrible feeling, especially when you were in the routine of doing things.

IntPosted:

I really really really do want this game so bad, is it worth getting or what. Also sad that this has happened.

MultitaskPosted:

NBC If that was me I'd be extremely upset.


nah the staff probably got paid allot of money before they were kicked out if they didn't yeah i would have been pissed.

DV8Posted:

Int This game really does look appealing to me i need to get it.


I heard it wasn't too good, I don't know about getting this (ON MY END) but if you are into these games, enjoy.

SzaPosted:

Look like a old game i used to play a long time ago

IntPosted:

This game really does look appealing to me i need to get it.

NBCPosted:

If that was me I'd be extremely upset.

XboxPosted:

well this really sucks for these guys.

TwiiitchyPosted:

Third_Eye
RGHSigned
FouLR Not only 27 employees, but 27 families.

Lets not forget that..


Yeah, its sad honestly. But hey, they got money. Their families and themselves should be fine.


"Their families and themselves should be fine." Facts.

I highly doubt 27 of them had families. Maybe if they didn't make a shit game they would make more money and would not have been laid off.