Call of Duty: Ghosts Xbox One update released, adds "hardcore" option
The full change notes are below. A few of the fixes also apply to the latest Call of Duty: Ghosts update for Xbox 360. Are you playing Ghosts at the mo? How are you getting on?
Performance
Improved performance issues caused by spamming.
Stability
Fixed issues that would occur after resuming from suspension.
Improved backend multiplayer stability.
Fixed rare crash that could occur when using a guest account.
Fixed issue with calling trinity rocket at exact same moment as an enemy's jammer left the player in laptop view.
Additional fixes
Fixed a variety of map specific spawn issues.
Fixed Blitz freecam bug which caused Ghosts portals to always be blue and Federation orange.
Fixed a freecam bug where the friendly team on the minmap could change color between rounds.
Fixed not showing attachments and weapon camo for players while in private match lobby.
Fixed dog's extended kill not showing properly in final killcam.
Fixed lobby migration closing the create a class screen.
Improved controller pairing functionality.
Added a lock in multiplayer round start/end to prevent game from ending incorrectly.
Added hardcore option for Domination leaderboards.
Fixed overlap bug with the spectated playcard and the spectator map.
Fix to set a default reticle when switching a weapon's sights.
Fixed an FFA specific issue where players didn't spawn into the correct version of Strikezone.
Posted:
Related Forum: Call of Duty Forum
Source: http://www.oxm.co.uk/67535/call-of-duty-ghosts-xbox-one-update-released-adds-hardcore-option-and-improves-stability/
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Comments
KatsumiPosted:
LavishMKP They have a lot more they need to fix with the game.
They can only fix so much at one time.
I'm hoping they can have most of the big bugs worked out by Feb. 2014.
I'm hoping that they can do this at around the same time. I would also like them to try and fix up hacked lobbies for the Xbox 360 some time in the near future but i don't think that will be happening
TywinPosted:
MKP They have a lot more they need to fix with the game.
They can only fix so much at one time.
I'm hoping they can have most of the big bugs worked out by Feb. 2014.
TywinPosted:
Yop-LOST- They still need to fix infected.
What's wrong with infected?
I think he just doesn't like the new infected.
They didn't set out to make it identical to MW3.
Blink_182Posted:
Blink_182-LOST- They still need to fix infected.
I agree with you Lost (I dont Ghosts yet but ive saw infected looks like) but this is just a horrible job on Infected. Wheres the specialist, the different classes and the 10 minute time limit?
I don't have Ghosts yet*. Maybe they can change the classes more then what they did in MW3.
Blink_182Posted:
-LOST- They still need to fix infected.
I agree with you Lost (I dont Ghosts yet but ive saw infected looks like) but this is just a horrible job on Infected. Wheres the specialist, the different classes and the 10 minute time limit?
coDyDaTallGuyPosted:
Lavish-Chiefs So is this game any different than the other ones?
Quite a bit different.
They stripped the original COD engine to its barebones and remade it.
They say that yet it still looks the same and has a few new features that really aren't new because they were in other games years before hand. This game is not much different then the others imo. But if you're a die hard CoD fan that just started to get into the series then you'll probably like it.
TywinPosted:
-Chiefs So is this game any different than the other ones?
Quite a bit different.
They stripped the original COD engine to its barebones and remade it.
TywinPosted:
Sempiternal I wish they would add ground war to the 360 version. That's the only reason I haven't bought it yet. Not everyone can afford a next gen console.
I think they didn't want to invest the money for groundwar servers on a past gen console.
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