Treyarch Dev Talks CoD Gun Balance and Why It’s Broken

4.4
David Vonderhaar, Lead Gameplay Designer at Treyarch, has recently been talking with fans about a rather touchy subject: gun balance. He also had some very bold things to say regarding the direction Call of Duty seems to be going. He recently asked this question on Twitter: “True or False. Perks/ Proficiencies (like Steady Aim/ Quickdraw/ Kick) interfere with gun balance; get in the way of making game competitive.”

Apparently, Vonderhaar “feels like we could see greater gun diversity & less ‘OP’ weapons, if [he] could reserve those ‘properties’ to be part of the base gun.” He believes that “of course you have OP weapons if you can take any of the guns and make them fire faster, reload faster, be more accurate, and have less kick.” We can assume that an example of this could be the case of recoil-less weapons made even sturdier by proficiencies like kick. Instead, he suggests that “if every gun had the 1 or 2 things it did well and the 1 or 2 things it did poorly, you’d have better gun balance.” One fan asked if he considered the fact that perks and proficiencies might bring diversity to the game, which could level the playing field. Vonderhaar responded, “the guns don’t need Perks to be diverse. They can be diverse. Perks ensure they all have to be similar, so that the Perks don’t OP any one of the properties of the gun.”


Now, considering that proficiencies were introduced by Infinity Ward in Modern Warfare 3, could this be a critique of IW’s way of doing things? Or, perhaps even a critique of the direction Call of Duty has been going in general? It seems to be the case as Vonderhaar later boldly stated, “it’s the wrong way to think about it that’s comes from years of us abusing and conditioning you, perhaps, with crap gun tuning.” This also suggests that Treyarch’s next entry could be something a little different than what we’ve come to expect of the Call of Duty franchise.


Vonderhaar’s (much appreciative) transparency with Call of Duty fans is undoubtedly in preparation for Treyarch’s next title, be it “Iron Wolf” or “Black Ops 2.”


Let us know your thoughts in the comments section below. Do you feel perks and proficiencies can potentially ruin gun balance?

Posted:

Source: http://mp1st.com/2012/01/05/treyarch-dev-talks-cod-gun-balance-and-why-its-broken/

Comments

"Treyarch Dev Talks CoD Gun Balance and Why It’s Broken" :: Login/Create an Account :: 90 comments

If you would like to post a comment please signin to your account or register for an account.

MootPosted:

Jacob8hockey
-xBeY-
JimmyBoy1478 this is why i like treyarch over inferior ward they talk with the community

You think infinity ward doesn't read everyone's comments on their game, are you cereal?

I see it as Treyarch is an experiment for IW. They do all the risk taking while IW just takes from them. Tryarch trys to do what the fans want but people always hate it. Treyarch is the better developer, just everyone hates what they wanted.
Exactly. People never know what they want.

Jacob8hockeyPosted:

-xBeY-
JimmyBoy1478 this is why i like treyarch over inferior ward they talk with the community

You think infinity ward doesn't read everyone's comments on their game, are you cereal?

I see it as Treyarch is an experiment for IW. They do all the risk taking while IW just takes from them. Tryarch trys to do what the fans want but people always hate it. Treyarch is the better developer, just everyone hates what they wanted.

MootPosted:

Treyarch is better in the sense that it listens to the community to make the game better. Whereas Infinity makes the game a lot better from the start, but doesn't really listen as much.

-xBeY-Posted:

-xBeY-
JimmyBoy1478 this is why i like treyarch over inferior ward they talk with the community

You think infinity ward doesn't read everyone's comments on their game, are you cereal?

Why did i put a ' in everyones, oh lawd

-xBeY-Posted:

JimmyBoy1478 this is why i like treyarch over inferior ward they talk with the community

You think infinity ward doesn't read everyone's comments on their game, are you cereal?

LostPosted:

I think no matter what people will complain about overpowered guns

I think the worst part of the latest cod "MW3" is just the perks, they are complete sh*t!

JIFPosted:

Well I see where he is coming from and I dislike how IW put perks on the guns themselves. Also they said stopping power was a no go for mw3 yet there is a deathstreak for extra bullet damage for 1 kill and there are gun perks for extra damage on the gun so we can all see the over powerness there.

RSPosted:

*facepalm* picture says they are called "treyerch"

JimmyBoy1478Posted:

this is why i like treyarch over inferior ward they talk with the community

iFletch360xPosted:

Gun balance is not the only problem, Perks is just as bad if not worse if you ask me...
That is what ruins CoD and makes it an annoying and frustrating game