Treyarch Dev Talks CoD Gun Balance and Why It’s Broken
Apparently, Vonderhaar “feels like we could see greater gun diversity & less ‘OP’ weapons, if [he] could reserve those ‘properties’ to be part of the base gun.” He believes that “of course you have OP weapons if you can take any of the guns and make them fire faster, reload faster, be more accurate, and have less kick.” We can assume that an example of this could be the case of recoil-less weapons made even sturdier by proficiencies like kick. Instead, he suggests that “if every gun had the 1 or 2 things it did well and the 1 or 2 things it did poorly, you’d have better gun balance.” One fan asked if he considered the fact that perks and proficiencies might bring diversity to the game, which could level the playing field. Vonderhaar responded, “the guns don’t need Perks to be diverse. They can be diverse. Perks ensure they all have to be similar, so that the Perks don’t OP any one of the properties of the gun.”
Now, considering that proficiencies were introduced by Infinity Ward in Modern Warfare 3, could this be a critique of IW’s way of doing things? Or, perhaps even a critique of the direction Call of Duty has been going in general? It seems to be the case as Vonderhaar later boldly stated, “it’s the wrong way to think about it that’s comes from years of us abusing and conditioning you, perhaps, with crap gun tuning.” This also suggests that Treyarch’s next entry could be something a little different than what we’ve come to expect of the Call of Duty franchise.
Vonderhaar’s (much appreciative) transparency with Call of Duty fans is undoubtedly in preparation for Treyarch’s next title, be it “Iron Wolf” or “Black Ops 2.”
Let us know your thoughts in the comments section below. Do you feel perks and proficiencies can potentially ruin gun balance?
Posted:
Source: http://mp1st.com/2012/01/05/treyarch-dev-talks-cod-gun-balance-and-why-its-broken/
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Comments
DeadlyDasherPosted:
shadow1XcelRealLoso This is why i love Treyarch they always balance theyre games as much as possible, i like what they did with Black ops and WAW, best Unbalance games ever along with COD4 from IW..BUT IW had to fck things ups When they came out with MW2 with stupid high killstreaks..IW Trys to REWARD you by being shyt at their games, Like having support killstreaks, death streaks, pretty fcking stupid.
From what I gather from your post you are trying to say WaW was balanced?
It is the most unbalanced CoD game created. Mp40.. There is a reason everyone uses it.
So instead of waw not being balanced, your saying Cod4 was balanced? Try M16 stopping power. They were both balanced games, they just had one super op gun. The Mp-40 had its flaws with slow reloading and short range. You needed stopping power for it to rpe. These new cods have like 6 op guns like in mw3, the ump, pp90, type 95, mp7, fmg9, acr, and g36c.
Juggernaut MP40 was a pretty popular combo.
BleachPosted:
icybuthead566 they should make every weapon op so then no one can complain
Making them all overpowered would make them all balanced...
But then all the guns would be the same. It would be like using one gun just changing the iron sight :P We don't ONLY want gun balance. If you read the whole thing, we need gun diversity, which BRINGS the balance.
IcyPosted:
buthead566 they should make every weapon op so then no one can complain
Making them all overpowered would make them all balanced...
Third_EyePosted:
All they need is a simple beta/demo for users to try and find flaws in! It would also increase their sales if they make beta access a pre order bonus. Then again, most people just play the beta for fun, not help.
tportPosted:
shadow1XcelRealLoso This is why i love Treyarch they always balance theyre games as much as possible, i like what they did with Black ops and WAW, best Unbalance games ever along with COD4 from IW..BUT IW had to fck things ups When they came out with MW2 with stupid high killstreaks..IW Trys to REWARD you by being shyt at their games, Like having support killstreaks, death streaks, pretty fcking stupid.
From what I gather from your post you are trying to say WaW was balanced?
It is the most unbalanced CoD game created. Mp40.. There is a reason everyone uses it.
So instead of waw not being balanced, your saying Cod4 was balanced? Try M16 stopping power. They were both balanced games, they just had one super op gun. The Mp-40 had its flaws with slow reloading and short range. You needed stopping power for it to rpe. These new cods have like 6 op guns like in mw3, the ump, pp90, type 95, mp7, fmg9, acr, and g36c.
Cod4 didnt have an op gun every gun was balanced you just have to put effort into balancing it not with just attachments but with perks aswell I know several combinations that can beat an M16 with Stopping Power AK-47 with Juggernaut or Double Tap would be a good one. However WaW and Cod 4 were pratically equal except for the Mp-40 which is more like the Ump from mw2 nothing could really stop it except a double-barrel shotgun coming at you fast you could put juggernaut on and still be effective with the mp-40. Anyways Cod 4 is definetly still the best cod out right now and treyarch should get over themselves saying that we don't want another cod 4 the game is still running strong that should be a sign to maybe quit thinking of new innovations and to revert back.
ANG3L_CHR1SPosted:
The only fun Treyarch game was WaW, because it was so much like CoD 4 with some subtle but great changes. Treyarch MP games kind of suck because it's like almost every gun is the same and there's no more point in leveling up.
waaaaaatPosted:
make it like cs. there done. and tone down the graphics. the more you make it like cs, the more competitive it will be k?
F22Posted:
The main thingTreyarch should do for "Iron Wolf" or "Black Ops 2" is take and look at what the public has to say on the game and what they want to be in it
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