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AnyTitle Deleter v1.0 v2
Download Name: AnyTitle Deleter v1.0 v2
Category: Nintendo Wii & Wii U Nintendo Wii & U Homebrew
Submitted By: Ahri
Date Added:
File Size: 344.74 KB
File Type: (Zip file)
Comments: 0
Downloads: 7
Views: 370
Related Forum: Gaming Discussion
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AnyTitle Deleter DB uses tona's AnyTitle Deleter and adds several features.Its main purpose is to list all titles (such as channels, IOS, etc...) and allow the user to delete the ones he/she wants to get rid of.Red Squirrel released AnyTitle Deleter MOD which used an external database to associate the cryptic title IDs (such as "HAXX") with a meaningful name (such as "Homebrew Channel"). AnyTitle Deleter DB uses his database format to achive the same goal but adds support to read the title's name from the titles banner.bin file which is stored internally in the Wii's NAND. Not all titles have a banner.bin - actually only channels and about half of all game saves do - but combining the banner.bin names with Red Squirrel's database allows the user to work with a broder scope of title names. Chnagelog: * adding title names from the banner.bin to the external database * title names not taken from the database are marked now * an enhanced file information screen is displayed before deleting a title * made some space so more titles can be displayed on screen at once * internal code cleanup * when compiling a constant in main.c can be set to hard reboot instead of return to loader * another constant can disable brick protection on recompile * warning messages are displayed throughout the program when brick protection is off
AnyTitle Deleter DB uses tona's AnyTitle Deleter and adds several features.Its main purpose is to list all titles (such as channels, IOS, etc...) and allow the user to delete the ones he/she wants to get rid of.Red Squirrel released AnyTitle Deleter MOD which used an external database to associate the cryptic title IDs (such as "HAXX") with a meaningful name (such as "Homebrew Channel"). AnyTitle Deleter DB uses his database format to achive the same goal but adds support to read the title's name from the titles banner.bin file which is stored internally in the Wii's NAND. Not all titles have a banner.bin - actually only channels and about half of all game saves do - but combining the banner.bin names with Red Squirrel's database allows the user to work with a broder scope of title names. Chnagelog: * adding title names from the banner.bin to the external database * title names not taken from the database are marked now * an enhanced file information screen is displayed before deleting a title * made some space so more titles can be displayed on screen at once * internal code cleanup * when compiling a constant in main.c can be set to hard reboot instead of return to loader * another constant can disable brick protection on recompile * warning messages are displayed throughout the program when brick protection is off
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Related Forum: Gaming Discussion
Related Forum: Gaming Discussion
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