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Breath of the Wild Link new version
Download Name: Breath of the Wild Link new version
Category: Nintendo Wii & Wii U Super Smash Bros Skins
Submitted By: Craig
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File Size: 88.22 MB
File Type: (Zip file)
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Views: 163
Related Forum: Gaming Discussion
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Super Smash Bros. Ultimate is coming and the modding scene of Wii U will be impacted. I wanted to release this one a long time ago but I wanted to include more contents inside. I think there is enough contents to make you happy and enjoy this.
Breath of The Wild : Link is a major update of the Nano's version. It includes new textures (AO maps, Normal Maps, detailled Diffuse), some minor fixes on the model. Here a list of the changes made :
- Edited the UVs for all expressions and made AO maps for them.
- Edited the texture of the tunic to fit more like the Smash Bros. style (details, symbol, buttons, shadows)
- Added two buttons on the shirt like the one in BotW
- Fixed normals on all expressions (mostly on the lips)
- Fixed the tunic material issue
- Fixed the shield/sword materials issues
- Fixed the pants materials issues
- Added AO maps and edited the UV for the strap
- Created an AO maps for the shirt
- Edited the belt to fit more like the original design from BoTW, also added more details on the AO maps
- Fixed some little rig issue on the buckles
- Edited the buckles position to be more like the ones from BOTW (added buckle on the back, edited the position around the hip, the top part and lower part)
- Added vertex colors on the belt to create shadows for the buckles - Edited the topology body (tunic, belt and Sheikah tablet) to be half "BotW" geometry and half "Sm4sh" geometry (a mix between Sm4sh and BotW tunic without messing with the Sm4sh topology)
- Added new arms : With transparence, detailled "ripped" clothes, AO maps (details and shadows)
- Edited the boots, to be more like BOTW (edited normal maps to remove some details and added the top part of the boots)
- Used "Cull_None" for the boots and arms
- Edited iris and eye light position to fit the BOTW look more
- Removed and imported new fingers
I'm aware there still some things that not perfect, I think I made some major changes to give you a totally new version. I tried my best to upgrade this even if I wasn't able to fix some minor details (mouth, hair material on some costumes, different shealth, etc...).
And of course it's comes with recolors (by Nanobuds) and Extra Costumes based on the contents from Breath of the Wild .
And yeah, two costumes might comes really soon.
Thanks SunSpirit for his amazing job with render, he rendered all alternate costumes.
On the archive you can find all files you need :
- Skin (model, metal model and texture)
- Recolors
- CSP, battle portrait and stock icon.
Inside the archive, there is a "Readme" to help you.
Twitter : @kth_ssbb
Super Smash Bros. Ultimate is coming and the modding scene of Wii U will be impacted. I wanted to release this one a long time ago but I wanted to include more contents inside. I think there is enough contents to make you happy and enjoy this.
Breath of The Wild : Link is a major update of the Nano's version. It includes new textures (AO maps, Normal Maps, detailled Diffuse), some minor fixes on the model. Here a list of the changes made :
- Edited the UVs for all expressions and made AO maps for them.
- Edited the texture of the tunic to fit more like the Smash Bros. style (details, symbol, buttons, shadows)
- Added two buttons on the shirt like the one in BotW
- Fixed normals on all expressions (mostly on the lips)
- Fixed the tunic material issue
- Fixed the shield/sword materials issues
- Fixed the pants materials issues
- Added AO maps and edited the UV for the strap
- Created an AO maps for the shirt
- Edited the belt to fit more like the original design from BoTW, also added more details on the AO maps
- Fixed some little rig issue on the buckles
- Edited the buckles position to be more like the ones from BOTW (added buckle on the back, edited the position around the hip, the top part and lower part)
- Added vertex colors on the belt to create shadows for the buckles - Edited the topology body (tunic, belt and Sheikah tablet) to be half "BotW" geometry and half "Sm4sh" geometry (a mix between Sm4sh and BotW tunic without messing with the Sm4sh topology)
- Added new arms : With transparence, detailled "ripped" clothes, AO maps (details and shadows)
- Edited the boots, to be more like BOTW (edited normal maps to remove some details and added the top part of the boots)
- Used "Cull_None" for the boots and arms
- Edited iris and eye light position to fit the BOTW look more
- Removed and imported new fingers
I'm aware there still some things that not perfect, I think I made some major changes to give you a totally new version. I tried my best to upgrade this even if I wasn't able to fix some minor details (mouth, hair material on some costumes, different shealth, etc...).
And of course it's comes with recolors (by Nanobuds) and Extra Costumes based on the contents from Breath of the Wild .
And yeah, two costumes might comes really soon.
Thanks SunSpirit for his amazing job with render, he rendered all alternate costumes.
On the archive you can find all files you need :
- Skin (model, metal model and texture)
- Recolors
- CSP, battle portrait and stock icon.
Inside the archive, there is a "Readme" to help you.
Twitter : @kth_ssbb
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Related Forum: Gaming Discussion
Related Forum: Gaming Discussion
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