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#41. Posted:
KEH
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I don't think 343 ruined Halo 4.

I do agree with you that Bungie did a much better job. We all knew that there was going to be some major changes to Halo 4.

I am not going to abandon the Halo scene though.
#42. Posted:
-Cat
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I have to disagree with you. Here's why

Campaign:

We do not know if the Didact is dead. You're just assuming that because of what you saw.

The Terminals aren't supposed to be explained. You're supposed to put the pieces together and figure out for yourself just like in Halo CEA

Multiplayer:

The only people I know of who camp are the ones with the snipers and those who sit in the same spot when you're stupid enough to keep going to the same spot instead of going around trying to flank them. Not hard to do.

I hardly ever get double teamed, and when I do, I usually take them both out. It's not that hard. Maybe you're just not that good

Even if you're reticle doesn't scope out when you get shot, it's still not as easy to kill someone when being shot repeatedly.

If you can't kill someone at long range with the BR, then don't use it. Simple as is.

The DMR is hardly over powered. I've been able to kill people whilst using the Suppressor while they shoot me with the DMR. At close range of course. If you can't kill someone while they're using the DMR, wait till they get closer, THEN shoot them.

The map glitches have been patched. The one on Complex has to my knowledge, and the one on Haven.

Spartan Ops:

Yeah, it is boring. It's just like firefight, just another take on it.

The only lag I ever get is on my end. Once I restart my modem and router, it's fixed. Maybe you should do the same instead of bellyaching over it.


_____________________________________________________

When Bungie first made Halo CE, there were a lot of people who didn't like it. But guess what? They made up for it with their second game, Halo 2. How about instead of getting butthurt over their first game, you give them a chance with their second game. It will probably be better than you could have ever expected.
#43. Posted:
ImNotGaming
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Sorry but 343 is just a new bungi almost all bungi members stayed and joined 343 so most of them are still there.
#44. Posted:
Scratched
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-Koqh- wrote Let go of the past, if you're livin' the past. You're **** in the head, it's time for a new change.


Change isn't always good....In this case it isn't.

343 gave improvements, but sacrificed the only game that never lagged once in it's career.
#45. Posted:
Lancee3
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They screwed this game up big time because they missed out on the key to success..... a FRIGGEN BETA!
#46. Posted:
Halo
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ImNotGaming wrote Sorry but 343 is just a new bungi almost all bungi members stayed and joined 343 so most of them are still there.
That isn't true at all, lets just say I can count the number of Bungie Employees that work at 343 Industries using one hand..
#47. Posted:
Rano
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Honestly, Halo 4 is a 100x better version of Reach.
#48. Posted:
cookies8D
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Uh... Most of the people that work at 343 used to work bungie before it went bust.
So it's like a new game by the same people who know the halo community.
#49. Posted:
Cincy123
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Short campaign - I agree

re-enacted scenes - Nope. The missions, and cutscenes are completely different. Also, He didn't get momentum from the rings, he went into a mancannon, and there was zero/low gravity.

Campaign too easy - I'll have to disagree. Halo 2 is by far the hardest on Legendary, and everything else is extremely easy compared to it, but Halo 4 is definitely the most challenging since Halo 2.

Interesting campaign - Opinions.

Didact - SPOILERS! It doesn't say that he died.

Unexplained parts - I understood everything. Read the books.

Everyone camps - Halo: Reach. Everyone and their grandmother camped in that game. Far worse than Halo 4.

Double teaming - It's called teamwork. It wins. Try it out.

Ordinance - I agree. I thought the idea might work, but after playing with it, I can see that it's my least favorite feature. Though, that is an opinion.

Zooming out when shot - Just a gameplay change, and if people don't like it, they MAY remove it, or add a 'classic' playlist.

DMR too powerful - Nope. It's a long-range weapon, so it'll destroy a BR at long-range. Just like how the AR destroys at CQC.

BR not being able to shoot long-range - Because it's not supposed to. It's a mid-range weapon.

Horrible maps - Opinion.

Glitches - Every game has glitches, although 343i definitely doesn't have as much quality in terms of them as Bungie did. They'll get fixed.

Not interesting/boring/Doesn't feel like Halo - Opinions.

Repetitive - I agree. Hopefully they'll change it in the future.

Lag - This is probably what upsets me the most with Halo. There's so much stuff that has to be calibrated between all players in Campaign/Firefight/Spartan Ops, that it lags. I hope they find a solution to this, because it takes a great gametype, and makes it less great.
#50. Posted:
Johnny123321
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The campaign was awesome, i will admit that the game was too short.The campaign did make sense you just needed to pay better attention to it, some things were left out to make the story continue to halo 5 otherwise it wouldn't continue. And what isn't there to understand about campaign? Master chief wakes up, crashes on a forerunner plant(requim), Forward to dawn found the planet and crash landed aswell,the didact was trapped in the planet until Chief set him free, The didact took the weapon or the artifact and headed to earth to destroy the planet, but Master Chief blew up the didact's ship and along the way cortana got more corrupt and saved Master Chief before the nuclear bomb, he activated, kiled him by teleporting him away using her last bit of energy.As for Multiplayer i will admit that it was horrible aswell, i didn't like any of it.Spartan ops is alright.
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