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Transistor - Everything()
Tutorial Name: Transistor - Everything()
Category: PlayStation 4 Tutorials
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Transistor Everything() Trophy Guide
Trophy Description - Deal at least 2048 damage in one Turn() in the Practice Test.
Trophy Type - Bronze
Once you gain the ability to enter backdoors, you will be able to enter an area with a number of doors that you can go through to get to the various tests. The Practice Test is the door that is basically in the middle of the area, but is not unlocked until you get to the second backdoor. Once you go through you are able to try out whatever combination of functions you have unlocked against 5 Creeps that spawn.
Everything() is earned for dealing over 2048 damage in one turn in the Practice Test. This can easily be done once you get the Functions Get() and Help(). Place Get() in an equipable slot, then place Help() in a passive slot. Once all five creeps spawn use Get() to pull them all into a central location. Then, activate Turn() (without attacking the Creeps) until you get a turn as a super user (you will know this happens because your player model will change and the only thing you will be able to do is the Function Kill(), which takes up the entire Turn()). Once you are a superuser in Turn(), use the Kill() function on the center of the area to damage all the Creeps. This should deal exactly 2500 damage (500 for each Creep), giving you both the Anything() and Everything() trophies.
Trophy Description - Deal at least 2048 damage in one Turn() in the Practice Test.
Trophy Type - Bronze
Once you gain the ability to enter backdoors, you will be able to enter an area with a number of doors that you can go through to get to the various tests. The Practice Test is the door that is basically in the middle of the area, but is not unlocked until you get to the second backdoor. Once you go through you are able to try out whatever combination of functions you have unlocked against 5 Creeps that spawn.
Everything() is earned for dealing over 2048 damage in one turn in the Practice Test. This can easily be done once you get the Functions Get() and Help(). Place Get() in an equipable slot, then place Help() in a passive slot. Once all five creeps spawn use Get() to pull them all into a central location. Then, activate Turn() (without attacking the Creeps) until you get a turn as a super user (you will know this happens because your player model will change and the only thing you will be able to do is the Function Kill(), which takes up the entire Turn()). Once you are a superuser in Turn(), use the Kill() function on the center of the area to damage all the Creeps. This should deal exactly 2500 damage (500 for each Creep), giving you both the Anything() and Everything() trophies.
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