Call of Duty: Black Ops 3 Gameplay Details, Pick-10 Returns, Lots More

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New gameplay details are pouring out that paint a better picture of the type of Call of Duty game Treyarch studios is making with Black Ops 3, revealed to audiences just two days ago.


Co Ops
The campaign's designed for up to four players to cooperate, each with their own customized and loaded out character.

more open levels that let you (and your co-op buddies) use Black Ops 3's new suite of cybernetic abilities to accomplish objectives as you like.

Cyber warfare
Cybernetic modifications are a bit like Advanced Warfare's exosuits, just with more flexibility and finesse. Plus you can use them to hack into enemy robots.

Mod friendly
Customization has always been a big deal for multiplayer, but this time you'll even be able to completely kit out your campaign character.

The numbers
Black Ops 3 takes place 35 years after Black Ops 2, with nary a Mason in sight… so far.

Progression
Specialists like Ruin add a bit more personality to the multiplayer mode, each with their own progression.

As a major disclaimer, Treyarch Design Director David Vonderhaar stresses that, being this early in production, most, if not all of the information that has been gathered thus far is not final. “We are pre-pre Alpha,” he said on Twitter, “so nothing is final and all of this is subject to change as we dial it all in and lock it all down.”

With that out of the way, let’s take a look at some of the latest details.

According to those who’ve had hands-on time with the game, Black Ops 3’s Create-A-Class once again adopts the Pick-10 system that gained much popularity in Black Ops 2. It returns in more-or-less the same fashion, but with a few alterations.

As before, players will be able to use Wildcards to stock up on Perks — six in total, if they so desire — or make extra room to equip up to four grenades — two lethal and two tactical. The option to equip two primary weapons is also still there with Wildcards like Overkill.

What differs in Black Ops 3 is the way attachments are organized. For starters, weapon optics are now counted in their own separate slot. Furthermore, utilizing Wildcards, secondary weapons can equip up to two attachments in addition to an optic, while primary weapons can equip up to five attachments in addition to an optic.

Weapons Variants you create through the Gunsmith feature, including your attachments, camo patterns, and paint jobs, can be named and loaded into Pick-10 as its own unique weapon that can’t be altered in your loadout. Advanced Warfare’s Supply Drops won’t appear in Black Ops 3.

Unlike Advanced Warfare, Scorestreaks will remain in their own menu separate from the Pick-10 options.

Melee attacks have seen a pretty major overhaul and “panic knifing,” as the Call of Duty community knows it, will no longer play a role in combat. Instead, upon pressing the melee button or key, your soldier will attack with the butt of his or her weapon, dealing damage but not outright killing the opponent. At least two are required for a kill, though the attacks do have a slight knock-back and stun effect. That said, players can still deliberately pull out their knife as a secondary weapon to score a one-hit kill.

PS Store has listed the game for a total of 12 network players. The Xbox One store and the US PS Store don’t mention the amount of network players allowed. A total of 12 players is less than the amount that for instance Advanced Warfare allows.


From the above shot the minimum file size for Black Ops III can also be discerned ; a whooping 50GB. Now this might just be a placeholder page and size may change over time. What are your thoughts on the amount of players and the season pass?

Call of Duty: Black Ops 3 will ship with bionic eyes and civil unrest and neural control and whistleblowers. That’s as standard. But on PC, it’ll also launch with dedicated servers for all ranked matches, and an adjustable FOV slider in its options menu.

Treyarch has revealed the minimum PC hardware requirements needed to run Call of Duty: Black Ops 3

Minimum PC Specs
OS: 64-bit Windows 7, 8, and 8.1
CPU: Intel Core i3-530 2.93 GHz / AMD Phenom II X4 810 2.60 GHz
System RAM: 6GB
Graphics Card: Nvidia GeForce GTX 470 1GB / ATi Radeon HD 6970 1GB
Hard Drive Space: TBA
DirectX11


According to multiple previews of the game, Black Ops 3 can be run at a 4K resolution with a powerful enough rig. As usual, frame rate can be customized to fit your hardware, though a PC developer on the game mentioned that multiplayer could potentially be capped at 200 FPS, as was the case with Black Ops 2 multiplayer. “It’s too early to say what we can do in Black Ops 3,” he said, “but that’s my thinking on the topic.” He added that Black Ops 3 will also ship with a Field of View slider and that the game will “use 100% dedicated servers for all ranked matches.”

Black Ops 3 will release on PC, PS4, and Xbox One on November 6. If you're eager to try it before then, you can pre-order for beta access.

 



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HOFPosted:

Once the exos came they look to be here to stay which is a huge dissapointment.

vWatsoncPosted:

The First two black ops were very good so I hope this one will be good too...

bdgrPosted:

The game looks stunning for a call of duty game, battlefield standards; )

TaigaAisakaPosted:

MushroomElm
Alfa All I have to say is no. I am really tired of these futuristic CoD games.


They can't very well go back into the past and conflict with the story line, can they? We can only move one way: Forward. They're pretty much forced to play the future out since they've already been in the past to present.


They technically could go back into the past. They did it in Black Ops 2 with going between past and present (future.) I'm sure there are plenty of things they could include within the timeline of Black Ops 1 and Black Ops 2 before the main story in Black Ops 2. On top of that, they could make a completely new timeline, shadowing that of different characters that still relate to Black Ops 1/2. Another thing, so far (more could get revealed proving otherwise,) it's looking like Black Ops 3 doesn't have much to do with any of the past characters from 1 and 2, so they could technically do something like that again in the past if they wished.

platyuiPosted:

Looks like another advanced warfare with this futuristic bullshit.

MushroomElmPosted:

Alfa All I have to say is no. I am really tired of these futuristic CoD games.


They can't very well go back into the past and conflict with the story line, can they? We can only move one way: Forward. They're pretty much forced to play the future out since they've already been in the past to present.

HurlehPosted:

Pool More zombie info would be better because that's the reason im getting it.


Exact same here bro haha and probably same for most people

TaigaAisakaPosted:

Even though I'm more than likely not getting the new CoD because, I'm bored with CoD, I still think the Pick-10 was both good and frustrating because of how it was hard to cram everything in with BO2 when it came to wildcards because that took up a slot, plus the added bonus you had to add took up another slot.

LoodPosted:

All I have to say is no. I am really tired of these futuristic CoD games.

SpeenDoggyPosted:

this game looks amazing i cant want to buy it and play zombies