Halo 5: Guardians Will Extend Dedicated Server Support To Custom Games
343 Industries Executive Producer Josh Holmes confirmed yesterday that Halo 5: Guardians will not only utilize dedicated servers for Online Matchmaking, but also Custom Games.
“We only have dedicated servers for MP in Halo 5: Guardians,” he wrote on the TeamBeyond Forums. “That’s true for matchmaking AND customs. There is no P2P.”
Previous Halo titles, including Halo: The Master Chief Collection, have always relied on a peer-to-peer connection for Custom Games. For those who notice these sorts of things, the set up can lead to some discrepancies between the host of the match and the rest of the players, as connections rely heavily on the host’s connection strength. On paper, dedicated servers should ensure a smooth and fair experience for all players.
While Holmes stated “There is no P2P” in Halo 5, it’s not clear what sort of set up co-operative play might employ.
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Related Forum: Gaming Discussion
Source: http://mp1st.com/2015/03/20/halo-5-guardians-will-extend-dedicated-server-support-to-custom-games/
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Comments
SkittlePosted:
If I remember correctly, there were several past games that claimed to have dedicated servers which still had lag isues
GoosiePosted:
Dedicated servers won't do anything if the developers messed up in-game lag latency and bullet reg.
NodusPosted:
Halo Master Chief Collection is still broken, so this will be funny to see how broken this game will be.
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