Microsoft told Blizzard that 900p was 'unacceptable' for Diablo III

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Microsoft told Blizzard that the Xbox One version of Diablo 3 had to render at 1080p because 900p resolution was "unacceptable", the game's production director has revealed.

Blizzard's John Hight told Digital Foundry that the Xbox One version's rendering resolution was initially lowered from 1080p to 900p in order to maintain performance.

"We did have 1080p, but we were finding it challenging to keep our frame-rate," he explained. "Because Diablo's so much of an action game, we wanted to have a responsive feel, especially with four players.

"When you get four witch doctors in a room full of demons, that's probably the worst case scenario for us because we have effects going off everywhere. We want to make sure that it still feels very glassy, very responsive, and that's why we dropped resolution down on it."

However, Microsoft was unhappy with this decision and requested that Blizzard address it.

"We did find it challenging early on to get it to 1080p," Hight says. "That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.'

"So we worked with them directly, they gave us a code update to let us get to full 1080p."


Blizzard initially revealed the resolution discrepancy at E3 in June, confirming that the Xbox One version rendered at 900p while the PS4 version ran at 1080p.

But earlier this month the studio confirmed that a day one update for the Xbox One version makes the game run at 1080p and 60 frames per second.

It is believed the code update Microsoft gave Blizzard was related to the new Kinect-disabling developer tools, which turn off Kinect's body-tracking abilities and free up ten per cent of GPU memory.

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Related Forum: Xbox Forum

Source: http://www.computerandvideogames.com/474852/microsoft-told-blizzard-that-900p-was-unacceptable-for-diablo-iii/

Comments

"Microsoft told Blizzard that 900p was 'unacceptable' for Diablo III" :: Login/Create an Account :: 45 comments

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vWatsoncPosted:

900p is actually pretty good, But damn Microsoft dont **** arround

KixaPosted:

If i were them i wouldn't care it's there game they can do anything they want.

PryzelPosted:

900p still looks good though.

ZipsPosted:

I agree with Microsoft, Blizzard need to up their game and get it to 1080p

LatiasPosted:

The only negative is the frame dips that came with the resolution boost.
The game is not a constant 60 like it was at 900p or 1080p on the PS4.

DusknoirPosted:

It's still an amazing game even if it is 900p.

OrthoPosted:

I wouldn't really care, this game isn't about graphics

MissPosted:

I was pretty disappointed as well, but it a good thing they didn't make it higher. It wouldn't have been so smooth.

JRMHPosted:

Ayr
Communism Is there even a "big" difference between the two resolutions? Or does Microsoft just want something to complain about?


No, most people wouldn't notice the difference when playing a game, but it would have been a point for Sony to mention. Playstation users have constantly harked on about their 1080p games, and Microsoft have decided they've had enough at this stage.


Yeah; there's not enough benefits to owning a ps4 so they brag about a couple more pixels xD

AyrPosted:

Communism Is there even a "big" difference between the two resolutions? Or does Microsoft just want something to complain about?


No, most people wouldn't notice the difference when playing a game, but it would have been a point for Sony to mention. Playstation users have constantly harked on about their 1080p games, and Microsoft have decided they've had enough at this stage.