Call of Duty: Ghosts Invasion DLC “Pharaoh” Map Preview

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After yesterday’s first look at Call of Duty: Ghosts’ upcoming Invasion DLC, developer Infinity Ward is launching a set of daily preview videos for each of the four new multiplayer maps and Extinction Episode 3: Awakening leading up to its release on June 3.

Today’s preview is all about Pharaoh, an abandoned archeological site of an ancient Egyptian palace. Infinity Ward says players must be on the look out for collapsing monuments and urns full of flesh-eating scarabs, among other surprises. Areas inside the palace offer close-quarters combat scenarios where short-range weapons will shine.

Those who complete the map-specific Field Order will be rewarded by Anubis, the half-jackal/half-human and protector of the dead.

Watch the video preview above, telling a short story starring Modern Warfare protagonist, Captain John Price.



Posted:
Related Forum: Call of Duty Forum

Source: http://mp1st.com/2014/05/30/call-duty-ghosts-invasion-dlc-pharaoh-map-preview/

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-yoghurtPosted:

we all say its bad yet we all buy it

-Cookie-Posted:

It doesn't look too bad but I just personally find now call of duty is all of the same stuff :(

Tesla_FanPosted:

-Spacey Really hate COD... Just the same crap re-branded and sold on



you are first person to ever say this... you should lead a revolution

MajPosted:

Really hate COD... Just the same crap re-branded and sold on

CHPPosted:

looks pretty sweet. cant wait to play it

WLRPosted:

I hope its not crap like dlc1.
Dlc2 Was ok.

SmurfsPosted:

This looks like one of the best maps I've seen in a while, I'm actually excited for it.

-TrustedPosted:

ATF
Disc i think this will be better than favela


To clear up any confusion about the map "Favela"

Call of Duty Ghosts Invasion DLC

Multiplayer Maps:

"Departed" is a medium-sized map set in a rural Mexican town during the Dia de los Muertos (Day of the Dead) celebration. The colorfully decorated streets, vendor carts and storefronts provide ample cover for run-and-gunners, and players that complete the maps unique Field Order will unlock the Death Mariachi killstreak. Armed with dual-wielding pistols, the Death Mariachi settles scores, with each kill turning enemy players into another member of the band, and a temporary squad mate.

"Pharaoh" is the abandoned archeological site of an ancient Egyptian palace. Players will have to be on the lookout for collapsing monuments and urns full of flesh-eating scarabs, among other surprises in this multi-level map. Inside the palace, gamers will battle through multiple chambers ideal for close-quarters combat and short-range weapons, all under the watchful eye of Anubis, the half-jackal/half-human, protector of the dead, who will handsomely reward players who unlock this maps Field Order.

"Mutiny" transports players to a remote Caribbean island harboring an eerie pirate hideout complete with abandoned trading posts and prison cells. Speed and stealth are a must as players navigate the narrow and intertwining pathways. However, let ye be warned that gamers taking up positions on the pirate ship moored in the center of the map will become vulnerable to enemy fire from the numerous flanking routes created by the maps horseshoe shaped dock. Players that unlock Mutinys Field Order will find themselves escorted by two ethereal ghost pirates, who will happily send enemy combatants down to Davey Jones locker on their behalf.

MW2s "Favela" returns. Since its original release, the Brazilian shantytown has seen substantial change. Buildings once under construction are now complete, while others have crumbled into a state of disrepair. Players must avoid falling to their death as they traverse the map from one building to the next, with ramshackle scaffolding creating varied pathways between structures, and enemy snipers taking advantage of the long sightlines. Players who complete the Field Order in Favela will be able to call in heavy air support from a nearby Y-8 Gunship to bring the rain with a 105mm cannon, a 40mm auto-cannon and a 25mm cannon.

Extinction:

"Episode 3: Awakening." In Awakening, the team descends into the perilous alien underworld to strike at the subterranean fortress of the Ancestors the mysterious puppet-masters behind the Cryptid invasion. Armed with a range of new hi-tech weapons and equipment, the team must penetrate a series of defensive barriers to reach the Ark and unlock the secrets of the Ancestors psychic powers. As the final battle draws closer, the fate of the Earth and the future of the human race hang in the balance.


Dude how long did this take you to type and thanks that helps a lot

ATFPosted:

Disc i think this will be better than favela


To clear up any confusion about the map "Favela"

Call of Duty Ghosts Invasion DLC

Multiplayer Maps:

"Departed" is a medium-sized map set in a rural Mexican town during the Dia de los Muertos (Day of the Dead) celebration. The colorfully decorated streets, vendor carts and storefronts provide ample cover for run-and-gunners, and players that complete the maps unique Field Order will unlock the Death Mariachi killstreak. Armed with dual-wielding pistols, the Death Mariachi settles scores, with each kill turning enemy players into another member of the band, and a temporary squad mate.

"Pharaoh" is the abandoned archeological site of an ancient Egyptian palace. Players will have to be on the lookout for collapsing monuments and urns full of flesh-eating scarabs, among other surprises in this multi-level map. Inside the palace, gamers will battle through multiple chambers ideal for close-quarters combat and short-range weapons, all under the watchful eye of Anubis, the half-jackal/half-human, protector of the dead, who will handsomely reward players who unlock this maps Field Order.

"Mutiny" transports players to a remote Caribbean island harboring an eerie pirate hideout complete with abandoned trading posts and prison cells. Speed and stealth are a must as players navigate the narrow and intertwining pathways. However, let ye be warned that gamers taking up positions on the pirate ship moored in the center of the map will become vulnerable to enemy fire from the numerous flanking routes created by the maps horseshoe shaped dock. Players that unlock Mutinys Field Order will find themselves escorted by two ethereal ghost pirates, who will happily send enemy combatants down to Davey Jones locker on their behalf.

MW2s "Favela" returns. Since its original release, the Brazilian shantytown has seen substantial change. Buildings once under construction are now complete, while others have crumbled into a state of disrepair. Players must avoid falling to their death as they traverse the map from one building to the next, with ramshackle scaffolding creating varied pathways between structures, and enemy snipers taking advantage of the long sightlines. Players who complete the Field Order in Favela will be able to call in heavy air support from a nearby Y-8 Gunship to bring the rain with a 105mm cannon, a 40mm auto-cannon and a 25mm cannon.

Extinction:

"Episode 3: Awakening." In Awakening, the team descends into the perilous alien underworld to strike at the subterranean fortress of the Ancestors the mysterious puppet-masters behind the Cryptid invasion. Armed with a range of new hi-tech weapons and equipment, the team must penetrate a series of defensive barriers to reach the Ark and unlock the secrets of the Ancestors psychic powers. As the final battle draws closer, the fate of the Earth and the future of the human race hang in the balance.

-TrustedPosted:

Damn this looks like fun!