MW2 Teleporting and Outside Rust!
ever wanted to Teleport on mw2 well it looks like we now have a mod for that you can now be free to go on your epic adventures outside of any map or on top of things that before were unreachable. check for forums for more info there is much more on the way
http://www.youtube.com/techsvengali
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meltingPosted:
anyone this morning can invite me to an unlock all lobby for free will be appriated gt Meltingandre b
supercarmanPosted:
7s had already released the teleport code before this video was made. Here it is.
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
self beginLocationselection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
newLocation = PhysicsTrace( location + ( 0, 0, 10000 ), location - ( 0, 0, 10000 ) );
self SetOrigin( newLocation );
self SetPlayerAngles( directionYaw );
self endLocationselection();
self.selectingLocation = undefined;
}
}
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
self beginLocationselection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
newLocation = PhysicsTrace( location + ( 0, 0, 10000 ), location - ( 0, 0, 10000 ) );
self SetOrigin( newLocation );
self SetPlayerAngles( directionYaw );
self endLocationselection();
self.selectingLocation = undefined;
}
}
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