Xbox One and PS4 specs 'now almost identical', says Dev

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While Sony is keen to highlight the much discussed advantage in processing speed PS4 has over Xbox One, veteran Japanese games developers Shinji Mikami and Keiji Inafune have said there is little separating the two systems on a technical specifications level.

"There's no real difference between them," Resident Evil creator Shinji Mikami told Edge. "When Xbox One was first announced it had lower specs than PS4, but now they're almost identical."

Mega man co-creator Keiji Inafune also told the site: "I don't think there's a major difference between them. If you get down to the tiny details then maybe each is better at one thing than the other, but it doesn't really impact the way you make a game.

"It's not like PS4 or Xbox One are particularly hard to develop for," he added. "Quite the opposite: you can make whatever you want on either one, and that should be enough for anyone."

In August, shortly before Xbox One entered full production, Xbox corporate vice president Marc Whitten said the platform holder had increased the clock speed on the console's GPU by about 6.6 per cent.

And in mid-October, Xbox vice president Phil Harrison claimed the next-gen console is capable of gradual performance increases over time. "With Xbox One using the power of cloud we can add features, we can add functionality, we can have performance increases over time," he said. "I think that will keep the platform very fresh over a long period of time."

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Related Forum: PlayStation Forum

Source: http://www.computerandvideogames.com/435165/xbox-one-and-ps4-specs-now-almost-identical-says-shinji-mikami/

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"Xbox One and PS4 specs 'now almost identical', says Dev" :: Login/Create an Account :: 83 comments

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RemeAmazePosted:

Truth- Xbox always lies, they're probably at like 75% of ps4's power and then they're saying they're identical, Typic microsoft aha


Says Devs, i think you need to learn to read...

Truth-Posted:

Xbox always lies, they're probably at like 75% of ps4's power and then they're saying they're identical, Typic microsoft aha

DragifyPosted:

DNaDee PS4 is gonna have better graphics and is 100$ cheaper.


That is a complete lie. They have basically the same graphics as of right now, the big advantage the Xbox One has is Cloud Computing where they can offload a lot of graphics and other stuff onto the Cloud for better graphics and gameplay. So you could say Xbox One is more future proof than the Ps4. That being said they are both great consoles and it really comes down to which one you prefer. So please don't spread rumors and lies. Thanks

DNaDeePosted:

PS4 is gonna have better graphics and is 100$ cheaper.

PashtunPosted:

fever308
Rocky5
gtapro151 Its written facts on paper unless sony lied about the specs on the ps4 on paper its 30-40% more powerful...do you really think microsoft has "clouD" computing to even the playing feild as far as power? trust me theres not going to be a computer millions of miles away that will process data that the consoles cpu/gpu normally would giving it a advantage over the ps4. I dont know why people are getting this confused what they mean by power of the cloud is basically dedicated servers that will be the only advantage over ps4.....a better multiplayer experience.....as far as graphics and raw power etc ps4 wins hands down im getting both so i could care less but this is facts here.


You don't know what your talking about.

The PS4 wins in the raw performance ie, Tflops but the Xbox has dedicated hardware that isn't included & cant be counted, so 1.3 Tflop's with dedicated hardware that does a hell of a lot for free on the system, vs PS4 1.8 Tflop's that's has no dedicated hardware to take tasks of the CPU or GPU.

Also with RAM;

The PS4 Ram has a faster overall clock speed, but higher latency (only affects the CPU) the Xbox one has lower clock speed but a lot lower latency. (great for the CPU)

Also the PS4 can't read & write at the same time, where the Xbox one can.

"The PS4's GPU can read/write to it's 8GB of GDDR5 at 176 GB/sec only

The ONES GPU can read/write it's 8GB of DDR3 at 68 GB/Sec
The ONES GPU can read/write it's 32MB SRam frame buffer at 102GB/sec
The ONES GPU can read/write to its 4 Move engines at 25.6 GB/Sec

The ONE GPU can read/write to all of the above simultaneously"

Also the PS4 uses 3.5GB Ram for the OS, the Xbox uses 3GBS (& maybe reduced to 2GBs)

Also the Xbox has advantages in the Audio department, can have double the audio assets ingame (voices, sound effect eg.) & also has the advantage in dedicated hardware for tiled resources. The PS4 has to use the software approach to do this, again this uses CPU & GPU resources, where the Xbox its free.

There are a lot more things the Xbox one has dedicated hardware for.

The could is being used for games that want to do AI as an example in the distance or off screen.

example;
We have a game that has hundreds of AI fighting in the distance, this can be done on the Cloud & when we get closer the system takes over for the processing of AI, this example is how the new Halo is going to use the Cloud & be an always online game.

Basically the Cloud is used for stuff that isn't indirect contact/vicinity to the player/players, so if the PS4 wants to render huge battles in the distance it has to use the CPU/GPU, where the Xbox one gets it free. (or the price of a data packet, ie, internet bandwidth)


So overall its not just a clean & dry situation here, each console has its advantages, but overall there round about the same.


Wow...... thanks for explaining this, never really knew it.
Sorry but you are wrong. The PS4 has dedicated hardware. The PS4 has a dedicated audio processor(ACP), dedicated video encoder, and a dedicated background task processor. You can google all this stuff. Mark Cerny, lead architect of the PS4, has said this. PS4 wins, I'm out.

BigRedMachinePosted:

This is good, hopefully now console wars on which is faster will end.

TywinPosted:

Vivador It's dumb if they have the same specs.


How is it dumb?
It would simply end the console wars.

A lot of arguments would no longer take place.

junoPosted:

It's dumb if they have the same specs.

fever308Posted:

Rocky5
gtapro151 Its written facts on paper unless sony lied about the specs on the ps4 on paper its 30-40% more powerful...do you really think microsoft has "clouD" computing to even the playing feild as far as power? trust me theres not going to be a computer millions of miles away that will process data that the consoles cpu/gpu normally would giving it a advantage over the ps4. I dont know why people are getting this confused what they mean by power of the cloud is basically dedicated servers that will be the only advantage over ps4.....a better multiplayer experience.....as far as graphics and raw power etc ps4 wins hands down im getting both so i could care less but this is facts here.


You don't know what your talking about.

The PS4 wins in the raw performance ie, Tflops but the Xbox has dedicated hardware that isn't included & cant be counted, so 1.3 Tflop's with dedicated hardware that does a hell of a lot for free on the system, vs PS4 1.8 Tflop's that's has no dedicated hardware to take tasks of the CPU or GPU.

Also with RAM;

The PS4 Ram has a faster overall clock speed, but higher latency (only affects the CPU) the Xbox one has lower clock speed but a lot lower latency. (great for the CPU)

Also the PS4 can't read & write at the same time, where the Xbox one can.

"The PS4's GPU can read/write to it's 8GB of GDDR5 at 176 GB/sec only

The ONES GPU can read/write it's 8GB of DDR3 at 68 GB/Sec
The ONES GPU can read/write it's 32MB SRam frame buffer at 102GB/sec
The ONES GPU can read/write to its 4 Move engines at 25.6 GB/Sec

The ONE GPU can read/write to all of the above simultaneously"

Also the PS4 uses 3.5GB Ram for the OS, the Xbox uses 3GBS (& maybe reduced to 2GBs)

Also the Xbox has advantages in the Audio department, can have double the audio assets ingame (voices, sound effect eg.) & also has the advantage in dedicated hardware for tiled resources. The PS4 has to use the software approach to do this, again this uses CPU & GPU resources, where the Xbox its free.

There are a lot more things the Xbox one has dedicated hardware for.

The could is being used for games that want to do AI as an example in the distance or off screen.

example;
We have a game that has hundreds of AI fighting in the distance, this can be done on the Cloud & when we get closer the system takes over for the processing of AI, this example is how the new Halo is going to use the Cloud & be an always online game.

Basically the Cloud is used for stuff that isn't indirect contact/vicinity to the player/players, so if the PS4 wants to render huge battles in the distance it has to use the CPU/GPU, where the Xbox one gets it free. (or the price of a data packet, ie, internet bandwidth)


So overall its not just a clean & dry situation here, each console has its advantages, but overall there round about the same.


Wow...... thanks for explaining this, never really knew it.

DissPosted:

I'm assuming the Xbox One will have better specs than the PS4 by the end of the console's life time because of Cloud. I see the innovation of Cloud being something a lot of people are going to use.