Xbox One reserves 10 per cent of GPU power for multitasking, Kinect

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The Xbox One reserves 10 per cent of its graphics processing power for system processes including the multitasking Snap mode and Kinect.

That's according to Xbox One engineer Andrew Goossen, who told Eurogamer, "Xbox One has a conservative 10 per cent time-sliced reservation on the GPU for system processing. This is used both for the GPGPU processing for Kinect and for the rendering of concurrent system content such as snap mode."

He went on to explain, "The current reservation provides strong isolation between the title and the system and simplifies game development - strong isolation means that the system workloads, which are variable, won't perturb the performance of the game rendering."

Microsoft recently confirmed it has increased the Xbox One's CPU clock speed from 1.6 GHz to 1.75 GHz, and upped the console's GPU clock speed by around 6.6 per cent.

Goossen goes on to say that Microsoft aims to free up some of that 10 per cent of reserved power to developers in future, offering a further increase in the system resources available to them.

"In the future, we plan to open up more options to developers to access this GPU reservation time while maintaining full system functionality," said Goossen.

Microsoft has confirmed an Xbox One release date of November 22, 2013 in 13 markets. The Xbox One price has been set at £430 / €500 / $500.

Posted:
Related Forum: Xbox Forum

Source: http://www.computerandvideogames.com/432045/xbox-one-reserves-10-per-cent-of-gpu-power-for-multitasking-kinect/

Comments

"Xbox One reserves 10 per cent of GPU power for multitasking, Kinect" :: Login/Create an Account :: 61 comments

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Corn_DogPosted:

-Amp- At least the upped the clock-speed with this.


That was smart on their part, thought they would of done it a little more

GossipPosted:

So the Kinect kills some GPU, who cares.

Corn_DogPosted:

Not surprising, would have to kind of figure it would be around that much

Qwerty34Posted:

isnt that a good thing?? lol

VibeEditzPosted:

SwiFTAIRBORNE percent? Or 10 cents of the money used to buy the GPU is used to power the kinect that 95% of all xbox owners don't use...


Can you please shut up? Gee thanks!

Dr-JPosted:

kosborn
Mentalist
Georgasm
Texans So the kinect kills some gpu?


If you're using it, yes. The gpu won't be used to run a Kinect that isn't connected.


Thanks for letting me know haha, I thought it was taking 10% no matter what.


im pretty sure it has to be connected while on live? Imight be wrong but probably not
-PCGAMING-



No that was the old policies.
If you really hate it keep it in the box.

kosbornPosted:

Mentalist
Georgasm
Texans So the kinect kills some gpu?


If you're using it, yes. The gpu won't be used to run a Kinect that isn't connected.


Thanks for letting me know haha, I thought it was taking 10% no matter what.


im pretty sure it has to be connected while on live? Imight be wrong but probably not
-PCGAMING-

SwiFTAIRBORNEPosted:

percent? Or 10 cents of the money used to buy the GPU is used to power the kinect that 95% of all xbox owners don't use...

KonviictedPosted:

Mentalist That's alot, since alot of people I know won't even use the kinect.


Haha. Everyone who's talking about Kinect, this isn't just for Kinect, it's also for multitasking which I'm actually looking forward to on the One.

TomorrowLandPosted:

It really could be worse I guess...