Call of Duty producer talks Ghosts multiplayer development process

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Call of Duty is getting to be a bit of a drag. A yearly release cycle is bound to do that to a franchise. After all, how much innovation can there actually be in a setting where the main focus is on keeping to a tight production schedule?

The pressure’s been on Infinity Ward and Activision to bring innovation to a series that’s been a bit bereft in the creativity department. At the Call of Duty multiplayer event last month, Infinity Ward unveiled a boatload of new stuff: multiplayer modes, perks, and the ability to play multiplayer as a female soldier.

In a short interview with Game Informer, executive producer Mark Rubin explained the team’s process behind crafting new multiplayer modes. “We took the list of game modes and we cut them all way,” he stated. “Every single mode we’ve ever done, let’s take off the game board for me.”

Team members would, rather than simply pitching their new ideas, implement prototypes of their ideas and then have team members play them out. The prototypes would be implemented into previous games’ maps as test maps. Every night, team members would playtest the new multiplayer modes and discuss what features to implement or cut.

“I feel like with Ghosts, we didn’t bloat. We cut a lot. Fans are going to like that. Some people won’t. And we know that,” stated Rubin. “We wanted it to be its own game.”

Refreshingly, Rubin owned up to some of the reasons behind Call of Duty’s multiplayer flaws in the past. “We were a little too serious about multiplayer and we concentrated too much on making sure it was super competitive,” he stated. “Then, for Modern Warfare 3, we introduced this idea of community playlists, community maps, and community modes.” It’s the community modes that inspired Infinity Ward to focus more on fun than seriously, competitive play for its maps.

Ultimately, the difference between Call of Duty: Ghosts and the previous Call of Duty iterations seems to be the team’s change in development philosophy. “Let’s not worry about whether or not this game is fair, competitively,” stated Rubin. “Let’s just make it fun.”

Posted:
Related Forum: Call of Duty Forum

Source: http://www.vg247.com/2013/09/28/call-of-duty-producer-talks-ghosts-multiplayer-development-process/

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JimboPosted:

I'm done buying Call of Duty games until they actually spend more than a year to actually develop the game. Battlefield 4 has my heart for this year.

MaggardoPosted:

Daw I saw gameplay and it looks the same to me. Just a few new additions. Won't be buying it.


I agree with you, 100%! Won't be buying it!

DawPosted:

I saw gameplay and it looks the same to me. Just a few new additions. Won't be buying it.

MykhalPosted:

i like fun i hope it is fun

triksta2k11Posted:

Dr-Ponyfile
B52 Why do people complain about it not changing have you ever thought its such a big game because it doesn't change? and honestly hardly any games change if you look at GTA V its really just SA with upgraded graphics and some new things to do, BF4 looks exactly the same as BF3 with minor game changes.

Just saying, i know i'm going to get lots of haters saying "ermergerd u r a sily c0d fanboy" even though i love BF,GTA and most other games so think what you want :)


Either way you will get haters hating on you I get it all the time but I say it how it is and if they don't like it tough spot on what you said I agree with all the points. They are all going to be fantastic games and will entertain many over the course of the PS3 and PS4's life cycle. And Xbox 360 and Xbox One.


Very true! Obviously if it was truly that bad then it wouldn't be the most pre-ordered game of this year... or all time I think? Point is that as much as people complain about CoD, the engine is what makes it the record-breaking franchise that it is. If they change it, they could very easily lose that attribute...

Scared_of_WaterPosted:

B52 Why do people complain about it not changing have you ever thought its such a big game because it doesn't change? and honestly hardly any games change if you look at GTA V its really just SA with upgraded graphics and some new things to do, BF4 looks exactly the same as BF3 with minor game changes.

Just saying, i know i'm going to get lots of haters saying "ermergerd u r a sily c0d fanboy" even though i love BF,GTA and most other games so think what you want :)


Yes, GTA 5 is just SA with upgraded graphics but Rockstar didn't try to remake it every 2 years. They try something different first then nearly a decade later they made the "upgraded" version

Dr-PonyfilePosted:

B52 Why do people complain about it not changing have you ever thought its such a big game because it doesn't change? and honestly hardly any games change if you look at GTA V its really just SA with upgraded graphics and some new things to do, BF4 looks exactly the same as BF3 with minor game changes.

Just saying, i know i'm going to get lots of haters saying "ermergerd u r a sily c0d fanboy" even though i love BF,GTA and most other games so think what you want :)


Either way you will get haters hating on you I get it all the time but I say it how it is and if they don't like it tough spot on what you said I agree with all the points. They are all going to be fantastic games and will entertain many over the course of the PS3 and PS4's life cycle. And Xbox 360 and Xbox One.

TitanFallPosted:

Why do people complain about it not changing have you ever thought its such a big game because it doesn't change? and honestly hardly any games change if you look at GTA V its really just SA with upgraded graphics and some new things to do, BF4 looks exactly the same as BF3 with minor game changes.

Just saying, i know i'm going to get lots of haters saying "ermergerd u r a sily c0d fanboy" even though i love BF,GTA and most other games so think what you want :)

AxePosted:

I probably won't be getting this game any time soon, as to me it looks the same as any other call of duty, with new game modes.

UrfPosted:

I still don't know why people are buying this shit game. Looks exactly like MW3.