Infinity Ward keen to explore Kinect for Call of Duty
Infinity Ward executive producer Mark Rubin said at Gamescom that the Xbox One version of Call of Duty: Ghosts will utilise Kinect, but primarily for menu navigation.
"We're doing some stuff, [but] not really mentioning it yet," Rubin told OXM. "It's mostly menu stuff, so you can work all the menus with Kinect - that's a big thing that Microsoft's pushing. We need to see where it goes before we jump into it."
Rubin said Infinity Ward is not interested in leading the way with the technology, preferring instead to see how Kinect is received by the rest of the industry.
"We've never really been the company that thinks it has to be first in the line for tech," he said.
"It's the tortoise and the hare thing, and we'd rather be the tortoise, take our time on the tech and make sure it's right."
Rubin said the studio had been experimenting with voice commands for Call of Duty: Ghosts, though he's not sure whether these experiments will appear in the final game.
Activision released a new campaign trailer for Call of Duty: Ghosts overnight, showcasing the game's single player component. The game is set to release for Xbox 360, PS3, Wii U and PC on November 5. It will also launch alongside the Xbox One and PlayStation 4.
According to US retailer GameStop, Ghosts is "on track" to becoming the most pre-ordered title in 2013, beating out Grand Theft Auto 5.
Posted:
Related Forum: Call of Duty Forum
Source: http://www.computerandvideogames.com/428833/infinity-ward-keen-to-explore-kinect-for-call-of-duty/
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Comments
BigRedMachinePosted:
I think it would be only used for player commands, it would be pretty cool, but not used much.
fexPosted:
They are only going to use it for voice commands, which I dont get why yo cant use them through your headset?
KatsumiPosted:
McNuggets_Jr Kinect integration on a shooter is a big no no...
It really depends how they implement it, if Kinect functionality is optional and the Kinect itself is accurate then it may not be too bad.
SIKSPosted:
This would only work if your xbox headset mic was part of the kinect and when you play single player you can say "reload" and it reloads without yelling it into the kinect mic.
MentalistPosted:
RaciGmlukensWoobie I think it would be cool to just give player commands, such as saying "reload" will reload your gun or "prone" will make your player lay down.
I cant see many people ever using it though
I wouldn't think of it.. That would be my only problem
So what would happen if you're playing at night and you're not able to talk?
I really don't like this idea, at all.
MentalistPosted:
I really don't like the sound of this, I hope they don't add kinect features into CoD's.
RaciPosted:
GmlukensWoobie I think it would be cool to just give player commands, such as saying "reload" will reload your gun or "prone" will make your player lay down.
I cant see many people ever using it though
I wouldn't think of it.. That would be my only problem
Third_EyePosted:
[QUOTE=The article]"It's the tortoise and the hare thing, and we'd rather be the tortoise, take our time on the tech and make sure it's right."
We already know IW would rather take their time. This is the first time their new CoD game hasn't looked too alike to CoD4 in years.
We already know IW would rather take their time. This is the first time their new CoD game hasn't looked too alike to CoD4 in years.
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