Xbox One: Microsoft details controller recognition, facial expressions

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Microsoft held an Xbox One panel during Comic-Con today, featuring developer discussing some of the console’s new features such as smiling avatars and controllers recognizing their owners.

Major Nelson moderated the panel, which consisted of Microsoft creative director Ken Lobb, Turn 10′s Dan Greenwalt, Dead Rising 3′s Josh Bridge, Microsoft Studio’s Justin Robey, and Rare’s Nick Burton – according to IGN.

Lobb showed how he used Project Upload to record highlights from Killer Instinct at EVO, and showed how the Xbox One controllers recognize who is holding it through Kinect’s camera. When the controller is passed to another player, games will automatically load individual profiles for the player.

Greenawalt discussed the haptic and rumble motors inside the controller, and how the individual rumbles in the triggers can provide feedback on tire performance in games such as Forza 5. This should give players a better idea of how to pull off better grip and braking techniques.

Dead Rising 3′s Josh Bridge showed a slideshow of game features such as physics driven glass shards and atomically correct organs which are shown when you chop up a zombie.

Robey talked more about Microsoft’s Smartglass features, and how you can be playing Ryse, and invite others to join you in a Dead Rising match, and be notified in game when the others are ready.

Rare’s lead of new technology Nick Burton discussed how Kinect’s fidelity has improved and can now read the folds in your face and discern which finger is what at 3 meters.

Hand positions are read better as well, and he showed some tech which scanned his face; produced a mask of it and mapped it into a game. This will allow users to “import their own face geometry and BMI onto character models” in the games. It can now even track a player’s face and reproduce facial expressions on the in-game models.

Rare is currently working on a target shooting game which makes used of player hand and eye positions, instead of a light gun.

Xbox One is slated for a holiday season release and details on an exact release will be revealed “this summer”.

Posted:
Related Forum: Xbox Forum

Source: http://www.vg247.com/2013/07/20/xbox-one-microsoft-details-controller-recognition-real-time-facial-expressions/

Comments

"Xbox One: Microsoft details controller recognition, facial expressions" :: Login/Create an Account :: 89 comments

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thingsPosted:

Blooddrunk I love where technology is headed, I can't wait to see what will happen in the next few years!


I couldn't agree anymore. The technology is crazy!

BlooddrunkPosted:

I love where technology is headed, I can't wait to see what will happen in the next few years!

WavelengthPosted:

Leap
Tides Sounds cool to me haha. To bad I'm getting a ps4


im getting a pc lol


Yeah, I might also be getting a PC instead.

LeapPosted:

Tides Sounds cool to me haha. To bad I'm getting a ps4


im getting a pc lol

platyuiPosted:

Fearing Sounds awesome, only thing I don't like is I think it'll take some adjusting for the new controller. It looks a lot more bulky.


the ps4 controller is actually bigger than the xbox one controller. look at pictures of them.

lolnoPosted:

Sounds cool to me haha. To bad I'm getting a ps4

bigchukkaPosted:

Another pretty cool feature. I like what im seeing from Microsoft.

DunPosted:

The way people talk bad about the Xbox One just seems like they want another Xbox 360...

All of these features show how Microsoft is really taking next-gen more seriously and I love it.

gmlukensPosted:

Not a bad feature really

N2OPosted:

Cokes This is awesome! Would be so cool if my guy looked similar to me.


they do stuff like this in some EA games. but its harder to do. But great concept and would be cool to see how this works