Report: Microsoft drops $40,000 Xbox 360 game patch fee
The new process for Xbox 360 game certification involves Microsoft charging an initial fee to certify the game, followed by free re-certification for all future title updates. Previously Microsoft granted just one free title update per game, with all other patches including the fee; a process designed to encourage developers to polish their games to the best of their ability before submitting them for review.
However, the new rules allegedly include something along the lines of a 'fair use policy', whereby Microsoft will still charge developers if they're deemed to be making an excessive amount of patch submissions. At this stage it's unclear if the same policy of free game title update certification will carry over to the Xbox One, but it's at least a step in the right direction for supporting independent developers.
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Related Forum: Xbox Forum
Source: http://www.neowin.net/news/report-microsoft-drops-40000-xbox-360-game-patch-fee
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TehHamburgerPosted:
XCaptainDinkXXIt is unconfirmed like he said above, but he said he leans towards ps4 but it still equally as hard to publish on both consoles, its just microsoft had a fee, and honestly sony isnt a big indie supporter. Look at their history.TurntHoytVolker that's good news, we might get day z now :D
Only coming to PS4 buddy.
Not confirmed, he said they were leaning more towards ps4 because of that and the fact they are helping Indie devs, though they aren't exactly an indie dev.
XCaptainDinkXXPosted:
TurntHoytVolker that's good news, we might get day z now :D
Only coming to PS4 buddy.
Not confirmed, he said they were leaning more towards ps4 because of that and the fact they are helping Indie devs, though they aren't exactly an indie dev.
ExoticWolfsPosted:
Go ask an indie Game Dev for $40,000, lets see how that works out. :) It's good they did this.
IlIuminatiPosted:
ShadowBoltDashieslapshot101 This is good, it was crazy to ask a indie developer to pay $40,000, for a patch on their game.
That would be really unfair. I'm almost certain Indie developers don't have $40,000 lying around.
Im pretty sure it was much cheaper for indie devs... But Gearbox barely updates BL2 because of the hefty fees
TaigaAisakaPosted:
slapshot101 This is good, it was crazy to ask a indie developer to pay $40,000, for a patch on their game.
That would be really unfair. I'm almost certain Indie developers don't have $40,000 lying around.
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