New Xbox One controller details revealed

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Microsoft says it conducted 20 research studies globally with more than 500 participants designed to validate proposed improvements. It settled on the final design, which is claimed to introduce over 40 technology innovations, after creating 200 prototypes.

You'll have heard about some of the features listed below in recent weeks, but others are new to us. These include a low power state the controller enters after a period of inactivity to conserve battery life. Unlike the Xbox 360 pad, Xbox One's remains ready for use without having to be re-synched with the console.

Impulse Triggers: Xbox One's Wireless Controller sports four vibration motors - a small one behind each trigger that adds precise haptic feedback to the finger tips, and a larger in each grip for large scale rumbles. This gives users a sense of in-game directionality and depth, creating rich, immersive experiences where gunshots, car crashes and explosions can come to life.

Higher Quality Headset Audio: The data transfer rate between the controller and console has been improved, allowing for higher fidelity audio in communication headsets. In-game chat over Xbox Live, according to the team, will be in many cases clearer than talking on a phone.

Revamped Thumbsticks: The thumbsticks are built for precision and comfort. They're smaller and outlined with a knurled texture for better grip. Competitive gamers will be pleased to hear the sticks require 25 percent less force to move, allowing you to adjust your aim in a first-person shooter or execute a half-circle sweep in a fighting game faster and more accurately. The controller also uses advanced electronics that reduce thumbstick deadzone in the center.

Brand New D-Pad: The old Xbox 360 D-pad is replaced by a new design that pays homage to classic controllers and is architectured to deliver more precision and tactile feedback for gaming. The D-pad's cross shape is honed to provide accurate cardinal direction input, sweeping movements and combinations - important factors for sports and fighting games, and other experiences.

Buttons, Buttons, Buttons: The A, B, X and Y buttons are lower to the controller with tighter spacing, making the transition between each one smoother. A new, three-step manufacturing process gives these buttons a more premium look, as if the letters on them are suspended in 3-D space. The size and placement of the Xbox button has also changed so the view and menu buttons are more accessible.

Seamless Connectivity: Each controller uses a combination of invisible reflective technology and LEDs to send a patterned infrared signal to your console and Kinect sensor. Not only does this make pairing the devices seamless, but it enables Kinect to associate the controller with whoever is holding it. This introduces innovative experiences, such as player switching, where a split screen display can swap positions on the TV if users change seats on the couch.

Low Power State: If you're watching a movie or need to step away from the TV, the controller enters a low power state that conserves your battery. The moment you pick it up again, it will be ready for use without having to resynch with the console.

Refined for Comfort: The controller's design is deliberately honed to the closest tenth of a millimeter to offer the most comfortable fit in users' hands, and was tested extensively by a broader age group than ever before to ensure it is optimized for as many people as possible. According to the team's research, this improves gameplay performance and allows comfortable gaming for longer periods of time.

Angled Triggers and Bumpers: The triggers and bumpers are carefully designed for performance and comfort. The specific angling allows for a natural fit for your fingers, and the triggers require a lighter pull, so squeezing it repeatedly is an easier and more precise action.

Internal Battery Cavity: The compartment that houses AA batteries is built into the interior of the controller, providing more room at the bottom for your fingers to grip. Another convenient improvement is that the controller is both wireless and a wired- simply plug it into your console with a mini USB cable and the connection automatically switches to preserve battery life.

Posted:
Related Forum: Xbox Forum

Source: http://www.computerandvideogames.com/411528/new-xbox-one-controller-details-revealed/

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xSTaTiCBLuExPosted:

Eternity
xSTaTiCBLuEx Looks ugly and when did the xbox 360 controller ever have to be re-synched after going inactive? It turns off after about 10 mins, doesn't require a re-synch. Also, you can now plug it in to mkae it wired which switches it so it doesn't take the battery life out of the batteriesm in the controller. Good idea, oh wait except that the USB should charge an internal device within the controller so there is no need for batteries, oh...like the PS3 ALREADY HAS. Good job Microsoft...I applaude your sheer stupidity.


That's what they mean. The "re-syncing" or as you call it, "turns off after 10 min" are the same thing. By the way, not everyone wants a damn internal battery pack. I don't want my controller to start dying and have to plug it in and play 4 feet from my tv or wait for it to charge. You put the batteries in and you're done, no waiting for it to charge. You want to rant? Do us a favor and do it in the PS4 forums, not everyone wants to read your ********.


Why would I post it in the PS4 forums when i'm talking about the Xbox One you dumb **** xD Also i'm commenting about this news so obviously i'd say it here. The PS3 has a pretty long cable and charges extrmeely well and eveyone I know of who owns both a PS3 and Xbox 360 think the internal battery is a much cheaper and better approach. Oh so you'd rather the controller started dyig, you have to run downstairs in an attempt to find batteries while missin out on the gameand i'm pretty sure you will have experienced it at least once when you don't currently have any batteries spare.

TaigaAisakaPosted:

Wavelength There's been over 200 prototypes! That's a lot.


I remember seeing a video not too long ago where they had a bunch of 3D printed prototypes of the controller, Kinect and other stuff on a table. Search "Xbox One controller prototype" on YouTube and the video should be by the channel Wired.

PlusnetPosted:

CheeseStuffedPizza I like the triggers since they allow you to shoot faster with semi auto guns.


Yeah, but it just looks dumb.

FriskyPandaPosted:

Oasis
Wakerz421 The controller looks the same as the 360 you idiots. the only difference in what you call "looks" is the extra black part at the top where the triggers are. And that's for an innovative reason. I swear kids are so afraid of change they reject it immediately. Who buys technology for the looks. especially consoles? It's what it can do and what is in the inside of it. The power. whoever judges these kinds of things on LOOKS? you're a complete and utter ******. Same goes for the PS4, of course it's going to look different. Idiots.

STFU ****** ass naive idiot. wait till the console comes out i always play xbox i sold my gay ps3 so im getting the xbox one.
I agree but...sadly 'looks' got has alot going for it when technology is involved. One example is the iPod, did the same job as a thousand other products when released but because of style it was popular.

CheeseStuffedPizzaPosted:

I like the triggers since they allow you to shoot faster with semi auto guns.

WavelengthPosted:

There's been over 200 prototypes! That's a lot.

OasisPosted:

Not sure on the paint finish, looks like a matt but guess I'll have to wait to find out.

EternityPosted:

xSTaTiCBLuEx Looks ugly and when did the xbox 360 controller ever have to be re-synched after going inactive? It turns off after about 10 mins, doesn't require a re-synch. Also, you can now plug it in to mkae it wired which switches it so it doesn't take the battery life out of the batteriesm in the controller. Good idea, oh wait except that the USB should charge an internal device within the controller so there is no need for batteries, oh...like the PS3 ALREADY HAS. Good job Microsoft...I applaude your sheer stupidity.


That's what they mean. The "re-syncing" or as you call it, "turns off after 10 min" are the same thing. By the way, not everyone wants a damn internal battery pack. I don't want my controller to start dying and have to plug it in and play 4 feet from my tv or wait for it to charge. You put the batteries in and you're done, no waiting for it to charge. You want to rant? Do us a favor and do it in the PS4 forums, not everyone wants to read your bullshit.

GoldPeakTeaPosted:

SweetTealsGood I just want to hold it. The biggest improvement in my opinion is the battery pack is moved to the inside sort of.


And the new sensitive D-Pad!

FrogPosted:

destroyer89
PlatedMeat Why they just didn't put build in battery like PS3 controller has


because they did not want to its there product stop relating it to the play station


Why should he? Everyone compares these two consoles to see which is better, you can't tell him to stop relating the Xbox One to the Playstation 4.