Silent Hill 2 Producer Says All Enemy Locations Have Been Remapped
"As for the creatures, we have some minor updates. We have also replaced and remapped all the enemies from where they were placed in the original so everyone can have a fresh take on combat," Okamoto told Play Magazine.
Silent Hill 2 is not the only remake that has used this approach; it's a pretty tried and true method to differentiate remakes from their original games. When Capcom similarly remade the original Resident Evil, the developers made several efforts to play against the expectations of existing fans. A lot of Silent Hill fans have been cautiously optimistic about this remake from Bloober Team, so It will be interesting to see how a lot of purists feel about the changes that have been made.
The reason so many fans are worried about the remake of Silent Hill 2 is because the original is considered one of the best video games ever made. More than two decades after its release, the Konami game is held in high esteem among players, as well as those passionate about the horror genre. It remains to be seen whether Bloober Team will be able to deliver an experience that truly lives up to that game, but if the developer pulls it off, this could end up being the definitive version of an existing classic. Thankfully, we don't have to wait long to see how things turn out, as Silent Hill 2 is coming to PlayStation 5 and PC on October 8th.
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Source: https://comicbook.com/gaming/news/silent-hill-2-sh2-producer-all-enemy-locations-replaced-remapped-ps5/
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