Naughty Dog Is Working On Developing Systems That Are Useable By AI
However, whether Druckmann was misquoted is neither here nor there, as the studio seems to be pushing ahead with the development of tools that can be utilized by artificial intelligence.
In a new job advert for an animation programmer, Naughty Dog says it is looking for somebody who can "invent, develop, maintain, and improve upon gameplay animation systems that leads the industry in quality while maintaining robust flexibility for use by AI, designers, and script".
While further details on the role's use of AI are limited, it's interesting to see that The Last of Us developers are looking to create their own systems that can be used by artificial intelligence. This suggests that, while Druckmann may have claimed to have been misquoted in Sony's interview, the games industry veteran is behind using the controversial tools.
AI is a hot topic in video games at the moment, with all workers represented by SAG-AFTRA striking, seeking protections against AI use in games. The strike has seen performers picket Disney, and actors like Spider-Man's Yuri Lowenthal have told TheGamer that they are "trying to prevent performance theft," with the actor concerned that "my next job could be my last job. For actors just starting out, their first job could be their last job.”
Mass Effect's FemShep, Jennifer Hale, also told TheGamer that she is "nauseous," "hopeful," and "determined" in the fight against AI, adding that “If companies get permission to do this, they could take any of my roles, feed them into AI, and [get a] brand new performance,”
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Source: https://www.thegamer.com/naughty-dog-is-working-on-developing-systems-to-be-useable-by-ai/
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