Monster Hunter Wilds GamesCom Demo Reportedly Runs At 30 FPS On PS5

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Capcom‘s Monster Hunter Wilds has stirred up quite a reaction this week due to reports that its demo runs at 30FPS on the PS5, which isn’t exactly the frame rate performance people expected from a triple-A title nowadays.

Monster Hunter Wilds is playable at GameCom 2024 this week, which is obviously a big deal in its own right, and many folk are impressed, but there’s reports floating online that it fails to hit that magical 60FPS mark. People are claiming it’s capped at 30FPS, and has some noticeable stability issues.

While the has got some folk into a bit of panic, Monster Hunter Wilds is still without a fixed release date, and this demo is obviously not from the final build of the game. As such, there’s plenty of time for Capcom to optimise its performance.

Monster Hunter Wilds is currently in development for PS5, PC, and Xbox Series X/S, and is the next chapter in the hugely successful franchise that originally started out as a cult series before enjoying mainstream success with 2018’s Monster Hunter World.

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Source: https://www.psu.com/news/monster-hunter-wilds-gamescom-demo-reportedly-runs-at-30-fps-on-ps5/

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"Monster Hunter Wilds GamesCom Demo Reportedly Runs At 30 FPS On PS5" :: Login/Create an Account :: 2 comments

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ReidsoPosted:

surely they will optimize the issue before releasing the actual game on PC and consoles


"Demo" is far testing purposes anyways

RuntsPosted:

That's awful lol feel so bad for the gamers without a pc !