Black Ops 2 patched, Nuketown 2025 free for all on Xbox 360

4.7

This patch adds a number of feature improvements, fixes, and gameplay tweaks which all can be found below in detail. Additionally starting Wednesday Nuketown 2025 MULTIPLAYER MAP will be free to all Xbox 360 player, this map was previously only available as a pre-order bonus. The zombies variant of this map is open to purchase for 400 MSP. Also being added on the same date are micro transactions that will offer players more customization freedom in game.

They are adding Personalisation Packs for 160 MSP each, they offer unique weapon camos, a calling card, and three new targeting reticules. A extra ten Create-a-Class slots are also being sold for 160 MSP but a Flags of the World Calling Card Packs will cost you only 80 MSP.

Feature Improvements

  • The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less.
  • Added the ability to view past seasons for all the leagues a team has been a part of in League History.
  • Background Downloading has been enabled on XBOX 360.
Multiplayer Issues Addressed
  • Resolved an issue where players were receiving an error message when trying to join a System Link or LAN Party lobby without internet connection.
  • Resolved Select Fire reverting back to default settings after a round transition.
  • Fixed a potential exploit using the Trophy System.
  • Addressed an issue with the Collector's Edition camo un-equipping from weapons.
  • Addressed an issue with the Peacekeeper not appearing for players that join into a match that is already in progress.
  • Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment.
  • Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons.
  • Fixed an issue with the planted bomb disappearing at the "B" site on Hydro when the water floods.
  • Addressed an issue with the VTOL Warship not destroying if hit when exiting the map.
  • Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package.
  • The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge.
  • Resolved an issue where planted Riot Shields were not getting destroyed by the gondolas in Downhill.
  • Resolved an issue with C4 and Bouncing Betty's killing players on contact.
  • Fixed an issue where the Combat Axe would sometime destroy the Guardian.
  • Addressed a missing image issue with the Medals section of the Combat Record for new players.
  • Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active.
  • Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped.
  • Hosts can now kick players in Custom Game lobbies.
  • Hint text for the Camera toggle in the Live Stream menu updated to include support for the XBOX 360 Kinect sensor.
  • Videos being rendered in the Theater will no longer be automatically canceled when the controller disconnects.
  • The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column.
  • Addressed a button mapping issue in the Emblem Options menu.
  • Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded.
  • Fixed an issue with the stats tracking for the Executioner's Accuracy in the Combat Record.
  • Fixed an issue where the Friends List showed a joinable/green arrow icon for players who were not playing Call of Duty: Black Ops 2.
  • Resolved an issue where the turret in the northern building on Turbine would become unusable.
  • Addressed an issue with the Lightning Strike Scorestreak if the player had the tablet out during a host migration.
  • Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload.
  • Resolved an issue on XBOX 360 with backing out of a Guest Account sign-in.
  • Addressed an issue where the game would sometimes crash after repeated host migrations.
  • Fixed knife lunge launching players on the Express map.
  • Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match.
  • Addressed a loss of functionality for the player and guest when switching between Multiplayer and Zombies and having the guest switch back to Multiplayer.
  • Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused.
  • Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map.
  • Resolved a couple of overlapping UI issues when CODcasting.
  • Players can now turn the Voice Icon On/Off when CODcasting a match in Theater.
Gameplay Balancing

Spawn System Improvements:

  • Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.
  • Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.
  • Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.

SMGs:

  • MSMC: Recoil has been increased.
  • MSMC: Hip fire accuracy has been slightly reduced.
  • PDW57: Recoil has been increased.
  • PDW57: Hip fire accuracy has been slightly reduced.

Pistols:

  • KAP-40: Dual wield damage reduced.
  • KAP-40: Dual wield hip fire accuracy has been reduced.

Attachments:

  • MMS: Cold blooded now renders enemies almost completely invisible to MMS.

LMGs:

  • QBB-LSW: Medium range damage increased.
  • HAMR: Medium range damage increased.

Assault Rifles:

  • FAL OSW + Select Fire: Damage reduced when firing full auto.
  • SMR + Select Fire: Damage reduced when firing full auto.
  • Type 25: Move speed increased.
  • Type 25: Medium range damage increased.
  • SCAR: Long range damage increased.
  • SWAT-556: Long range damage increased.

Shotguns:

  • M1216: Medium range damage increased.

Sniper Rifles:

  • Ballista + Iron Sight: Idle sway reduced.
Zombies Issues Addressed
  • Resolved several issues with exploitable areas in the Die Rise
  • Resolved several exploits in Green Run
  • Resolved network/connectivity issues that could occur in the frontend and lobbies.


Posted:
Related Forum: Call of Duty Forum

Comments

"Black Ops 2 patched, Nuketown 2025 free for all on Xbox 360" :: Login/Create an Account :: 280 comments

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MawderzPosted:

finally can play nuketown :)

iPlayDirtyPosted:

alot of nice stuff fixed

ProtectedPosted:

Thats good though! Because now people have to start playing normal, which will be even better now! :D And people that like the xp lobbys, want you play the game legit? I dont understand the point of buying a game if you dont play legit.

c0dm0dzPosted:

Now people are gonna have to play normally, instead of boosting their account. sike i'm sure someone is gonna figure it out within 24 hours. Trey arch sucks at coding. Shooting games suck in general.

MazurPosted:

n_n no more xp lobbies awww

the camoes look good though


oh man, i had a friend that was going to host one in a few days, that sucks! -__-

TristanaPosted:

Cygnet glad the PDW got updated..it was a little annoying getting killed across the map from some kid who was hip firing..


I know right! Sick of it

U_UPosted:

no more xp lobbies awww

the camoes look good though

PMLPosted:

just downloaded everything from tht dlc and gunna do a camo showoff vid

thecaniac17Posted:

They need to quit downgrading the weapons. There are no good weapons anymore. If people would stop complaining about how "this gun is too strong", "this gun is too accurate" etc, etc then they wouldn't change them. Stop crying about the weapons. If you're still crying about the weapons after CoD 4 then apparently you haven't gotten the full taste of Cod. I'm sick of hearing the bitching about weapons. As for some of the other stuff, improvements noticed, and the spawn system is still messed up.

CygnetPosted:

glad the PDW got updated..it was a little annoying getting killed across the map from some kid who was hip firing..