Sony patent to combat piracy by comparing load times.
As you can see in the chart above, the patent describes a secondary validation stage to which a serial number and the "user identification information" are checked against "reliable data, such as that sourced from the manufacturer or developer of the media title."
This information could include account names, location, IP addresses, the speed of the user's connection and product license numbers.
The secondary validation would account for load time errors caused by hardware issues, but would also be skipped entirely if the first cycle - the load time benchmark comparisons - checks out.
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Related Forum: PlayStation Forum
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Comments
PGAPosted:
Maya Interesting idea, guess well see how this goes.
Hopefully it works, and that people won't be able to bypass it.
PGAPosted:
Woobie How do people not get this?
If it loads fast it is a real game and will play, if not it will be blocked.
Yeah, it isn't very hard to understand.
CearnsyPosted:
Woobie How do people not get this?
If it loads fast it is a real game and will play, if not it will be blocked.
I know they are trying to catch people who pirate games by the loading times
WoobiePosted:
How do people not get this?
If it loads fast it is a real game and will play, if not it will be blocked.
If it loads fast it is a real game and will play, if not it will be blocked.
CearnsyPosted:
EMT I don't know what half of this means
Just look at it closely the boxes tell you although some of it is hard to make out what it means
HallPosted:
BulletsModz This should be cool, but a lot of users don't understand this :/
I have no clue what it means haha
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