Ghostrunner 2 Crosses $6 Million in Revenue, Recoups Production Budget

Since launching last month, One More Level’s Ghostrunner 2 has done decently for the developer. It earned PLN 24.4 million or $6.13 million in revenue as of October 31st, roughly five days after release per Production costs for the title amount to PLN 16.7 million or $4.2 million, meaning it’s turned a profit.

Whether that accounts for marketing and advertising is unknown. Neither the developer nor publisher 505 Games have revealed sales for the sequel. By comparison, the first game sold over 2.5 million copies in September, having launching in October 2020.

Ghostrunner 2 is available for Xbox Series X/S, PS5 and PC. Check out our review here for more details or the accolades trailer for other critics’ thoughts. Post-launch content is coming courtesy of the $19.99 Season Pass, with the Ice Pack going live on December 7th. It adds new Sword Skins, Hand Skins and a motorcycle skin.

The Dragon Pack arrives in February 2024, followed by the Heat Pack in July and Endless Moto Mode in September. There will also be an Anniversary Pack in October 2024. Stay tuned for more details in the meantime.

Related Forum: PC Gaming Forum



"Ghostrunner 2 Crosses $6 Million in Revenue, Recoups Production Budget" :: Login/Create an Account :: 2 comments

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glad they made their money back, and then some


At least they made there budget back