Medal of Honor Warfighter powered by Frostbite 2.0
After a brief on-stage presentation of the game in action, Goodrich spoke to us about how Danger Close is attempting to distinguish the game visually, despite it being built in the same engine that powers EA's other big shooter. To us, the game didn't look dramatically different from what we've seen in DICE's work with Frostbite 2.0, via BF3.
"I don't think the engine dictates on what it's gonna look like," Goodrich said. "We have a wonderful art director who has a very clear vision of the type of lens he wants to tell our story through. The tech is just a canvas, and that canvas is much larger than it's ever been before."
MoH Warfighter is being developed entirely in-house at Danger Close this time around, with DICE offering little more than engine support (and perhaps the occasional hearty back pat). Goodrich confirmed to us that he and his team aren't growing the same impressive beards during Warfighter's dev cycle.
"My wife won't let me this time," Goodrich said with a smile. "Same guys, less beard."
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Source: http://www.joystiq.com/2012/03/07/medal-of-honor-warfighter-powered-by-frostbite-2-0/#comments
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DeadlyDasherPosted:
TTG_DeDux If they add one more game along GTA 5 in 2012 thats kickass its done COD is done.
COD was suppose to be done when Halo Reach came out. After that it was suppose to be done when BF3 came out.
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FinancialChadPosted:
Wow, Frostbite 2 was quite a success with BF3. Should be even greater with MOH. Can't wait.
T0xic8earPosted:
Medal of honor has almost never caught my attention, but using the frostbite 2.0 engine has just made me eager to see some multiplayer game play.
RemembrancePosted:
If they add one more game along GTA 5 in 2012 thats kickass its done COD is done.
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