Battlefield 3 Developer Reveals Further Patch Details and Updates
It was brought up via a reddit conversation that the jet guns vs helicopters should be nerfed. Added to this statement was the concern of a jet’s ability to simply ram into the helicopter if it happens to be unsuccessful with its cannon. Thankfully, Kertz responded that “both issues are addressed.” In response, one fan mentioned that both aircrafts being destroyed in the crash would be great. Kertz answered, “bingo.”
Speaking of the usefulness of the underbarrel grenade launcher attachment, some agreed that there’s currently not enough of a time difference in switching to the launcher between a weapon that has the underbarrel attached, and one that doesn’t. However, Kertz clarified, “not after this update it’s not.” Meaning, the switch to the underbarrel grenade launcher will likely see an increase in speed in the next update.
When it comes to weapon stat updates, Kertz mentioned that he “found a way to keep 95 damage on the M98B without making it OP.” (These numbers are soon to be updated in the tweak list.) One fan asked, “what makes a bolt gun with 5 round mag cap so OP you have to nerf it?” Kertz answered, “new mechanics. But it wasn’t ever a nerf and now it won’t look that way either.”
Few have been worried about the SCAR-H carbine, which is to receive an accuracy buff in the next update. Before some of the latest patches, this weapon was considered to be rather over-powered and it is hoped that it will not end up being the case again. It was asked if the SCAR-H would keep its current max damage which is at 30. Kertz clarified, “it stays at 30. When it was at 34 it was clearly superior to other carbines. It’s more accurate, has longer range, and with the recoil buff it’s more controllable.”
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Source: http://mp1st.com/2012/02/20/battlefield-3-developer-reveals-further-patch-details-and-updates/
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