For PC players, Biomutant patch 1.5 adds a new ‘field of view type’ setting that allows you to select either horizontal or vertical field of view for adjustment. Experiment 101 says the vertical FOV setting can be useful for ultra-wide monitors when you want to make sure the game is displaying in the correct aspect ratio. We wouldn’t want to be looking at any stretched ferrets now, would we? They’re long enough as it is.
Perhaps the most noticeable change in this patch is the work done to the loot system. The dev says it’s reworked loot generation in order to “reduce duplicate items and improve variety.” You’ll also now be able to find new higher-rarity versions of items that have “substantially improved stats.” There’s also a new scrap action in the loot screen, which should cut down on time spent tidying up your inventory.
To accommodate the new loot variety, Experiment 101 has also increased the level cap from 50 to 100. Once you hit level 50, you’ll start to see new higher-tier relic and legendary weapon parts drop.
Another nice new addition is the option for a dynamic HUD that hides after you’ve been outside combat for a little bit. You’ll need to enable this option if you’d like to use it, since by default the old ‘always on’ HUD behaviour will be selected.
If you are experiencing any controller or keyboard issues on PC after patch 1.5:— Biomutant (@Biomutant) June 18, 2021
- Close the game
- Go here:
- Delete the input.ini file
After that, you can start your game again.
Sorry for the inconvenience.
There are some great new additions to combat as well, notably a new optional lock-on for melee targeting. You can also cancel out of some attack animations now by using dodge. Watch out though, because smaller enemies can now chuck rocks at you while you’re mounted, and there’s a chance you’ll get thrown off your mount if you’re hit. Enemies in certain areas will now respawn, too, so you’ll want to keep your head on a swivel out there.
Related Forum: PC Gaming Forum