Big Changes To Weapon Balance In Store for Battlefield 3
Foregrip (Nerfed)
The forgrip’s purpose is to reduce vertical recoil by 34% while giving a -20% penalty to base accuracy while aimed down sight. Generally, it should be used for close quarter situations when firing from the hip would me much more beneficial.
Bipod (Buffed)
The Bipod is meant for players who want to take the time to set up in a good position and defend said position or objective. It will reduce horizontal and vertical recoil (percentage depending on the weapon) as well as bullet dispersion (again, depending on the weapon and ammo type).
Suppressor (Slightly Nerfed)
The Suppressor’s main function is to provide stealth (keeping the player from showing up on the minimap when firing as well as reduce sound and visual muzzle signature) as well as provide an additional 25% accuracy bonus when aiming down sight including a 10% reduction in vertical recoil, due to it’s weight. However, the drawback here will be a reduction in minimum and maximum range (not damage) as well as a -50% penalty to base accuracy when firing from the hip.
Heavy Barrel (Greatly Buffed)
The Heavy Barrel will allow players to increase their maximum range (not damage) as well as benefit from a 50% bonus to base accuracy when aimed down sight. However, due to the barrel’s weight, it will make firing from the hip -25% less accurate as well as increase the dispersion per shot by 25%.
Flash Suppressor (Greatly Buffed)
The Flash Suppressor will give players some of the benefits of the suppressor but without as many penalties. It will only provide players with a reduction in visual muzzle signature as well as a 20& reduction in vertical recoil. The penalty here will be a -20% decrease in base accuracy when firing from the hip.
Target Pointer (Unchanged)
The Target Pointer will greatly benefit those firing from the hip by providing a 33% increase in base accuracy. On top of this, it will still be able to slightly blind opponents but will also give away the players position more easily.
No Attachments
It was not mentioned in Kertz’s Reddit post, but we can assume that a base weapon would be ideal for players who wish to avoid any negatives of any attachments, provided that they feel the bare state of the weapon is fine.
Of course, feedback is not only appreciated but beneficial. What do you guys think? Let us know in the comments below.
Posted:
Source: http://mp1st.com/2011/12/31/big-changes-to-weapon-balance-in-store-for-battlefield-3/
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Comments
HexicidalPosted:
SteelSeries They need to fix the f-35, it's the biggest piece of crap ever.
I attempt to turn to avoid getting my ass shot out of the sky, nope. Kill the engine and it decides to hover. I will stick with my Super Hornets.
MidtownPosted:
Skrillex-pooky177 .416 is the caliber of the M98 Barrett, which is the same gun in BF3. Yes, it is not a .5O caliber, but that does not mean it is lesser of a bullet. A .45 Colt pistol is a "higher number" than the .416 but does not mean it is a better bullet (you cant use a .45 colt round in a M98). It has to do with the set up of the bullet. The M98 to the chest would not be a bullet you could walk away from and laugh about later. If you get hit by it you are in a world of hurt, or in heaven. Point is, if the makers of this game wanted to make BF3 a simulation (which they try and claim it is) then a bullet from this in the chest or upper part of legs should kill.
You are not even talking about the right gun. -_-
Well, don't I feel silly...
iCycoWolfIVPosted:
Skrillex- For anybody that doesn't understand I put a pic below, the one on the far right is the .50 cal round. the third from the left is the one that the m98b shoots. the one on the far left is what the SV-98 shoots.
http://www.quarry.nildram.co.uk/LR%20sniper.jpg
Somone did their homework. People are just trying to be smart and they probably have never seen a bullet in their life.
Stop complaining about OHK Snipers and instead get better at it. I know friends who are good snipers in Battlefield 3 and they don't complain.
iCycoWolfIVPosted:
Skrillex- I love how people are talking about the M98B saying it should be one hit since its a .50 cal, The M98B doesn't even shoot a .50 cal, the M82 will shoot a .50 cal but the M98 shoot a .338 Magnum
They assume that every sniper is a .50 cal sinse they dont research try to sound like they are right.
Skrillex-Posted:
For anybody that doesn't understand I put a pic below, the one on the far right is the .50 cal round. the third from the left is the one that the m98b shoots. the one on the far left is what the SV-98 shoots.
http://www.quarry.nildram.co.uk/LR%20sniper.jpg
http://www.quarry.nildram.co.uk/LR%20sniper.jpg
Skrillex-Posted:
pooky177 .416 is the caliber of the M98 Barrett, which is the same gun in BF3. Yes, it is not a .5O caliber, but that does not mean it is lesser of a bullet. A .45 Colt pistol is a "higher number" than the .416 but does not mean it is a better bullet (you cant use a .45 colt round in a M98). It has to do with the set up of the bullet. The M98 to the chest would not be a bullet you could walk away from and laugh about later. If you get hit by it you are in a world of hurt, or in heaven. Point is, if the makers of this game wanted to make BF3 a simulation (which they try and claim it is) then a bullet from this in the chest or upper part of legs should kill.
You are not even talking about the right gun. -_-
MidtownPosted:
.416 is the caliber of the M98 Barrett, which is the same gun in BF3. Yes, it is not a .5O caliber, but that does not mean it is lesser of a bullet. A .45 Colt pistol is a "higher number" than the .416 but does not mean it is a better bullet (you cant use a .45 colt round in a M98). It has to do with the set up of the bullet. The M98 to the chest would not be a bullet you could walk away from and laugh about later. If you get hit by it you are in a world of hurt, or in heaven. Point is, if the makers of this game wanted to make BF3 a simulation (which they try and claim it is) then a bullet from this in the chest or upper part of legs should kill.
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