Mortal Kombat 11 Devs Are Investigating Workers' Crunch Complaints
In a statement to Variety, they said: "At NetherRealm Studios, we greatly appreciate and respect all of our employees and prioritize creating a positive work experience. As an equal opportunity employer, we encourage diversity and constantly take steps to reduce crunch time for our employees. We are actively looking into all allegations, as we take these matters very seriously and are always working to improve our company environment. There are confidential ways for employees to raise any concerns or issues."
Also speaking with Variety, a current employee stated that they have been working 60-70 hours a week, seven days a week for the past four months. He did note that there are many factors that play into why the work crunch has been present at NetherRealm, including MK Day, which apparently significantly set them back. Essentially, even though they were already behind, they pulled everyone off of what they were doing to save face for MK Day.
Of course, problems have persisted since Mortal Kombat 11 launched on April 23rd, as there were issues with the game's grind and it being excessively difficult. This has led to the crunch still allegedly being present at NetherRealm Studios, and will likely continue until something significant is done about it.
Mortal Kombat 11 is currently available on Nintendo Switch, PC, PlayStation 4, and Xbox One.
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Source: https://comicbook.com/gaming/2019/05/07/mortal-kombat-11-devs-investigating-workers-crunch-complaints/
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