Call of Duty: WWII Gets First Update Addressing Connection Issues
They begin by discussing the changes that were made directly after the game launched that allowed them to increase server loads. The team claims that connectivity issues stemmed from the extremely high volume of players that were attempting to log in in such a short period of time. They mention how they made Headquarters a solo experience and deactivated the leaderboard updates in order to further increase “live connectivity.” The team promises, however, that Headquarters will revert back to they multiplayer nature as soon as things smooth out. So don’t worry, you’ll be able to blast unsolicited music at strangers again soon.
Additionally, players may have noticed that they lost a few of their multiplayer levels, but the issue has since been fixed– even if those levels are gone for good (the team reports that the majority of those affected only lost five or fewer levels). Players who were affected should reach out to @ATVIAssist on Twitter for help and recompense.
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Related Forum: Call of Duty Forum
Source: https://www.dualshockers.com/call-duty-wwii-update-connection-interruptions/
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FibrilPosted:
StarJay The game needed this because it came off in such a bad start!
Seems like every game launch they're never prepared lol
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