LawBreakers Steam Player Counts Hit Rock Bottom

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Boss Key Productions’ LawBreakers hasn’t been doing well since launching in August. Despite decent critical acclaim and Cliff Bleszinski making his return as director after a lengthy absence, the game has struggled with player counts, especially on PC. This has been acknowledged by Bleszinski on a few occasions including one where he promised to continue supporting the game.

However, the multiplayer hero shooter is probably beyond saving on PC at least. A recent look at Steam Charts for LawBreakers indicates that only 26 players were online in the past half an hour as of this time of writing. The 24 hour peak was a whopping 97 players, which is only eclipsed by Battleborn’s peak player count.

LawBreakers does have new free content coming later with a new class, Ranked Play and new maps so there’s plenty to look forward to. You can check out our official review of LawBreakers to see what it did right (and what it got wrong). What are your thoughts on plummeting sales though? Let us know in the comments.

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Related Forum: PC Gaming Forum

Source: https://gamingbolt.com/lawbreakers-steam-player-counts-hit-rock-bottom

Comments

"LawBreakers Steam Player Counts Hit Rock Bottom" :: Login/Create an Account :: 5 comments

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XboxPosted:

Never did enjoy this game anyways.

DecyPosted:

Wasn't that long ago they wanted to revive this... Its dead just leave it.

322Posted:

raefon Biggest flop I think would go to the game Fury, made in Australia by Auran. It was PvP launched in October 2007, had laid of all employees within 2 months and even went free to play only to close its servers by 2008.

It never got past the dev's playing on the servers I think. $17 million dollars of backing and it was dead before it began.

Lawbreakers is pretty much following the same pattern.


australian AAA games always flop. Fury and la noir. Hell the company that made LA noir went bankrupt shortly after release

raefonPosted:

Biggest flop I think would go to the game Fury, made in Australia by Auran. It was PvP launched in October 2007, had laid of all employees within 2 months and even went free to play only to close its servers by 2008.

It never got past the dev's playing on the servers I think. $17 million dollars of backing and it was dead before it began.

Lawbreakers is pretty much following the same pattern.

KyloCruxPosted:

Biggest game flop of all time lmao.