Call of Duty: WWII reveals the five new multiplayer classes of Divisions

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Call of Duty: WWII will replace the series’ trademark create-a-class loadout system with new Division classes, which fans can try out at next week’s E3.

The shooter’s Divisions system was discussed in a recent PlayStation Blog interview with Sledgehammer Games studio head Michael Condrey. The developer didn’t get into the feature’s specifics beyond that it includes five “World War II divisions”, each with unique training and skills. Shortly after this announcement, Activision posted its E3 games rundown to its official blog, in which the five different divisions were detailed:

Airborne: First to the fight, where you move fast and stay quiet
Mountain: Focusing on precise and deadly sharpshooting
Infantry: Be the tip of the spear
Armored: Bringing the heaviest firepower
Expeditionary Force: Packing heat with incendiary shells


The Divisions seem to be designed like conventional classes found in other shooters, not dissimilar to those in the Battlefield series. Previous Call of Duty games also featured classes, but the extent of the disparity between them was largely isolated to individual special moves. It remains to be seen how important the distinction between the roles will be, but considering each Division will support its own “unique weapons and abilities”, Call of Duty: WWII could potentially be much more team-oriented than previous installments.

The Activision rundown also details two other game features coming to the show; the large-scale War multiplayer mode, and the Headquarters social experience. War mode is described as a narrative-driven multiplayer experience in which two teams must engage each other in assault-and-defend-style missions- sounding very much like Battlefield 1‘s Operations mode- while Headquarters is described as an “off-the-frontlines experience” where players can “compete, earn rewards, show off their accomplishments, and connect with friends.” Divisions, War mode, and Headquarters will all be hands-on for E3 attendees next week.

Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, an PC. Fans will learn more about the shooter’s upcoming beta—dropping first for PlayStation 4—during the show.

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Source: http://www.egmnow.com/articles/news/call-of-duty-wwii-reveals-the-five-new-multiplayer-classes-of-divisions/

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"Call of Duty: WWII reveals the five new multiplayer classes of Divisions" :: Login/Create an Account :: 23 comments

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RecKzXP1Posted:

Probably just trying to do something similar with other shooters like Siege.

XboxPosted:

I will be airborne or mountain. Can't wait to actually play this game and especially the campaign.

k3rryPosted:

Kinda iffy on what this brings, hoping that you can still create classes amongst these and they are just specialist classes like bo3, either way still stoked to see a boots on the ground cod.

EchoPosted:

feel's like a battlefield copy but you die way quicker. Not sure what to think but hopefully they smash it.

EternityPosted:

Not sure how I feel about this. I still stand by the class system back when WaW/MW2 were around and kicking, where you got to pick one of everything, none of the "pick 10" crap from recent games. That was the perfect system for me. No clmpromises.

Who knows, maybe they will surprise us, only time will tell.

412Posted:

My first reaction is in trying to change it up theyre giving you even less options now as opposed to being able to mix and match play styles

HuxPosted:

I'm not sure how I feel about this new system, as I've always loved the create-a-class system. Still madly interested though and can't wait to see what it'll be like.

ChatPosted:

I can't wait for this game, I don't care what they add if it has what I want I can't complain the game looks great so far

ForcedNameChangePosted:

Looks like BF to me. Either way, exciting news :P

DecyPosted:

seems interesting this new system there doing wont judge until i've played it tho.