Developer Bungie recently released its first podcast since 2014 (MP3 link), hosted by game director Luke Smith, project lead Mark Noseworthy, and community manager Eric Osborne. The three developers took an hour to discuss some ins and outs of Destiny 2 and its development, during which they revealed that the game is in its final build and is currently being played on a private server by developers at their houses.
“We have the game at home, which is awesome,” Smith said. “We have the whole game at home. On a private test realm. And we’re playing the sh** out of the game. That actually becomes pretty motivating to get back to work, because you can see, so clearly, inspiration and things that are going amazingly. And you can also see so many opportunities. We’re not done. We’ve got plenty of work in front of us, but having a version of the game where you can sit on your couch in front of your TV– it feels totally different than playing at your desk.”
Destiny 2‘s official gameplay reveal is dropping on May 18th, when fans can finally set eyes on what the developers have been enjoying and possibly check out a new weapon class for the series.
Destiny 2 is slated to launch September 8th on PlayStation 4, Xbox One, and PC.
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