GeneralHELLDIVERS 2 - MAX SAMPLES, SHIP MODULES, REQUISITIONS & EXP
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GeneralHELLDIVERS 2 - MAX SAMPLES, SHIP MODULES, REQUISITIONS & EXPPosted:

GunVein
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Status: Offline
Joined: Feb 27, 2024
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DOING 2 VOUCH COPIES OF MAXED SHIP MODULES FOR 2 REPUTABLE MEMBERS HERE


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Doing Max Samples, Ship Module Upgrades and Requisitions by doing mission runs.

*You will get 950++ Exps and 4.500++ Requisitions per run.
*To know how much Exps and Requisitions you will get in the end, just multiply how many runs you buy with the number written above.
*The amount above may vary depending on how many team members and completion time, but that numbers i put above is the minimum you will get, the more team members joined and the faster completion time, the numbers will increase.
*Completion time per run: Around 3-5 minutes.
*You can [URL="https://www.shacknews.com/article/138776/level-xp-table-helldivers-2"]CLICK HERE [/URL]to know exp requirements needed per level, so you can count how many levels you will gain based on the runs you buy.


Prices:
1 run: $5 (free max samples if you need, you will get 500 common + 250 rare + 100 super)

5 runs: $20 (free max ship modules upgrade if you need, you will get all the samples above each run, it will maxed out your ship modules).

15 runs: $55 (14.250++ Exps and 67.500++ Requisitions).

30 runs: $100 (28.500++ Exps and 135.000++ Requisitions).

I will only need your friend code generated in game (not your steamID or PSN)

Payment methods:
(Removed) or Crypto (fees paid by you).

Contact me by PM !
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