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GameMusicGear v1.4

Download Name: GameMusicGear v1.4  

Category: PSP & PS Vita PSP Homebrew Applications

Submitted By: Ahri

Date Added:

File Size: 8.75 MB

File Type: (Zip file)

Comments: 0

Downloads: 0

Views: 58

Related Forum: PlayStation Forum

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Item description:

Changelog:
Added:

New Capcom's QSound (QSF) plugin based on the Audio Overload SDK by R. Belmont and Richard Bannister.� NOTE: The plugin has no compressed support yet and takes around 10 seconds to load a song :(.
Testing new HOLD Mode: when you press the hold switch the screen automatically will turn off, and all the GU operations will be stoped.� This will help some CPU heavy plugins, like in_psf and in_uade.� But I still need to make it compatible with the remote.
Option to remove items from playlist browser.� Must open the browser and press R to switch to playlist.
Save playlist feature with a simple text input dialog :).
Added 22 Khz downsample option to in_psf so most soundtracks can be played without lag (but i recommend using the HOLD Mode for� that purpose).� You can enable it in the input plugins setup screen.
Updated blargg's File_Extractor library to version 1.0.0.� Wich allows faster browsing of compressed files.� And now some large rar files can� be decompressed (tested some psf soundtracks around 20 MB).� NOTE: Big� compressed files can take several seconds to decompress.
Updated adplug core to version 2.2.
Updated vgmstream core to revision 734.� And renamed in_stream plugin to in_vgmstream to be more specific. NOTE: I have not written all vgmstream supported formats in the in_vgmstream.plugin file since there are a LOT of formats now, I just put some for testing purposes, so you have to add them manually.
Release source code of plugins based on GPL and other licenses that require release of source code.� The archive is called gmgear_plugins_src.7z

Fixed:

Increased priority of audio thread and reduced cpu rate of most plugins. The gui became a little slower but i guess it's worth it since most plugins works around 122 Mhz now :).
Fixed several bugs in in_psf with some soundtracks: Final Fantasy VI, Chrono Trigger, Popolocrois, Brave Fencer Musashi, and some others.� Most soundtracks should play fine now :).� If you find a track that doesn�t work please let me know.
Fixed a bug in in_vgm (in_gme.prx) when loading a compressed vgz file from a subfolder.
in_psf not properly stopping when changing song.
Bug in terebi.skin when reaching the bottom of the playlist.
rockmax.zip skin file was missing in previous release, sorry.


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Related Forum: PlayStation Forum



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