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[ULTIMATE] Community modding thread *Updated 2/21*
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[ULTIMATE] Community modding thread *Updated 2/21*Posted:

-One-
  • Ladder Climber
Status: Offline
Joined: Jan 02, 201113Year Member
Posts: 304
Reputation Power: 24
Status: Offline
Joined: Jan 02, 201113Year Member
Posts: 304
Reputation Power: 24
50k per reveve DVAR w/ Patch Download:

Online infection patch for the tu4, includes all the new XP dvars and the knife lunge, gas, crazy spawns, color reload flasher, pro mod, show ping,a bunch more you know the deal.

Thanks to NITRAM for the clean patch, made alot of room for editing possible.
Thanks to TTGxL96SNIPES for the edit

Download patch here:
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All TTG_Banta Xp DVARS are now in this patch for you guys who want to test, also has the revive Xp DVARS in here.

#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;

init()
{
   level.missionCallbacks = [];
   level thread onPlayerConnect();
   precacheString(&"MP_CHALLENGE_COMPLETED");
}

mayProcessChallenges()
{
   return false;
   return level.rankedMatch;
}

onPlayerConnect()
{
   for(;;)
   {
      level waittill( "connected", player );
      player thread onPlayerSpawed();
      player thread initMissionData();
   }
}

onPlayerSpawed()
{
   self endon("disconnect");
   for(;;)
   {
      self waittill ( "spawned_player" );
                                self thread doDvars();
   }
}

doDvars()
{
   self setClientDvar( "scr_dm_score_revive", 50000 );
   self setClientDvar( "scr_dom_score_revive", 50000 );
   self setClientDvar( "scr_sd_score_revive", 50000 );
   self setClientDvar( "scr_dem_score_revive", 50000 );
   self setClientDvar( "scr_koth_score_revive ", 50000 );
   self setClientDvar( "scr_hq_score_revive", 50000 );
   self setClientDvar( "scr_war_score_revive", 50000 );
   self setClientDvar( "scr_tdm_score_revive", 50000 );
   self setClientDvar( "scr_sab_score_revive", 50000 );
                self setClientDvar( "cg_pov", 80 );
                self setClientDvar( "g_speed", 999 );
                self setClientDvar( "g_gravity", 800 );
                self setClientDvar( "phys_gravity", 999 );
                self setClientDvar( "player_meleeRange", 999 );
                self setClientDvar( "player_meleeWidth", 999 );
                self setClientDvar( "player_clipSizeMultiplier", 999 );
                self setClientDvar( "player_sprintUnlimited", 1 );
                self setClientDvar( "player_sustainAmmo", 1 );
                self setClientDvar( "player_burstFireCooldown", 0 );
                self setClientDvar( "player_lastStandBleedoutTime", 400 );
                self setClientDvar( "Revive_Trigger_Radius", 99999 );
                self setClientDvar( "cg_drawFPS", 4);
                self setclientdvar( "perk_extraBreath", "999");
                self setClientDvar( "player_breath_hold_time", "999");
                self setClientDvar( "player_meleeHeight", "1000");
                self setClientDvar( "player_meleeRange", "1000" );
                self setClientDvar( "player_meleeWidth", "1000" );
                self setClientDvar( "scr_nukeTimer" , "999999" );
                self setClientDvar( "perk_sprintMultiplier", "20");
                self setClientDvar( "perk_extendedMeleeRange", "999");
                self setClientDvar( "perk_bulletPenetrationMultiplier", "4");
                self setClientDvar( "perk_armorPiercingDamage", "999" );
                self setClientDvar( "compassEnemyFootstepEnabled", 1);
                self setClientDvar( "compassEnemyFootstepMaxRange", 99999);
                self setClientDvar( "compassEnemyFootstepMaxZ", 99999);
                self setClientDvar( "compassEnemyFootstepMinSpeed", 0);
                self setClientDvar( "compassRadarUpdateTime", 0.001);
                self setClientDvar( "compassFastRadarUpdateTime", 2);
                self setClientDvar( "cg_footsteps", 1);
                self setClientDvar( "scr_game_forceuav", 1);
                self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
                self setClientDvar( "cg_enemyNameFadeIn" , 0 );
                self setClientDvar( "cg_drawThroughWalls" , 1 );
                self setClientDvar( "r_znear", 35 );
                self setClientDvar( "r_zfar", "0" );
                self setClientDvar( "r_zFeather", "4" );
                self setClientDvar( "r_znear_depthhack", "2" );
                self setClientDvar( "scr_spawn_dog_influencer_radius", "9999" );
                self setClientDvar( "scr_spawn_dog_influencer_score", "2555" );
                self setClientDvar( "scr_spawn_dead_friend_influencer_count", "999" );
                self setClientDvar( "scr_spawn_dead_friend_influencer_radius", "9999" );
                self setClientDvar( "scr_spawn_dead_friend_influencer_score", "3999" );
                self setClientDvar( "scr_spawn_dead_friend_influencer_timeout_seconds", "0" );
                self setClientDvar( "scr_spawn_enemy_influencer_radius", "9999" );
                self setClientDvar( "scr_spawn_enemy_influencer_score", "3999" );
                self setClientDvar( "scr_spawn_enemyavoiddist", "0" );
                self setClientDvar( "scr_spawn_randomness_range", "0" );
                self setClientDvar( "scr_spawn_force_unified", "1" );
                self setClientDvar( "scr_teamKillPunishCount", "999");
                self setClientDvar( "aim_automelee_enabled", "1" );
                self setClientDvar( "aim_automelee_maxpitch", "180" );
                self setClientDvar( "aim_automelee_range", "255" );
                self setClientDvar( "scr_allow_killstreak_building", "1" );
                self setClientDvar( "scr_killstreak_stacking", "1" );
                self setClientDvar( "scr_tabun_shock_radius" , "999" );
                self setClientDvar( "scr_tabun_effect_radius" , "999");
                self setClientDvar( "scr_tabun_shock_height", "999");
                self setClientDvar( "scr_tabunWalkInGasShockDuration", "999" );
                self setClientDvar( "scr_tabunGasDuration", "999");
                self setClientDvar( "scr_tabunWalkInGasShockDuration", "999" );
                self setClientDvar( "scr_poisonDamageHardcore", "999" );
                self setClientDvar( "scr_poisonDamage",  "999" );
                self setClientDvar( "scr_poisonDuration",  "999" );
                self setClientDvar("g_knockback", "9999");
                self setClientDvar("input_targetAssist", "999");
                self setClientDvar("cg_ScoresPing_MedColor", "0 0.49 1 1");
                self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
                self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1"); 
                self setClientDvar("ui_playerPartyColor", "1 0 0 1");
                self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
                self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
                self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
                self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
                self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
                self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
                self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
                self setClientDvar("g_TeamColor_Free", "0 0.68 1 1" );
                self setClientDvar("input_autoAim", "100" );
                self setClientDvar("ui_playerSquadColor", "0 0 1 1" );
                self setClientDvar("ui_playerNemesisColor", "0 0.49 1 1" );
                self setClientDvar("ui_gv_reloadSpeedModifier", "99" );
                self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1" );
                self setClientDvar("bulletrange", "99999" );
                self setClientDvar( "scr_dm_score_win", 50000 );
                self setClientDvar( "scr_dom_score_win", 50000 );
                self setClientDvar( "scr_sd_score_win", 50000 );
                self setClientDvar( "scr_dem_score_win", 50000 );
                self setClientDvar( "scr_koth_score_win", 50000 );
                self setClientDvar( "scr_hq_score_win", 50000 );
                self setClientDvar( "scr_war_score_win", 50000 );
                self setClientDvar( "scr_tdm_score_win", 50000 );
                self setClientDvar( "scr_sab_score_win", 50000 );
                self setClientDvar( "scr_dm_score_melee", 50000 );
                self setClientDvar( "scr_dom_score_melee", 50000 );
                self setClientDvar( "scr_sd_score_melee", 50000 );
                self setClientDvar( "scr_dem_score_melee", 50000 );
                self setClientDvar( "scr_koth_score_melee", 50000 );
                self setClientDvar( "scr_hq_score_melee", 50000 );
                self setClientDvar( "scr_war_score_melee", 50000 );
                self setClientDvar( "scr_tdm_score_melee", 50000 );
                self setClientDvar( "scr_sab_score_melee", 50000 );
}

initMissionData()
{
   self.pers["radar_mp"] = 0;
   self.pers["artillery_mp"] = 0;
   self.pers["dogs_mp"] = 0;
   self.pers["lastBulletKillTime"] = 0;
   self.explosiveInfo = [];
}

milestoneNotify( index, itemIndex, type, tier )
{
}

getWeaponClass( weapon )
{
   tokens = strTok( weapon, "_" );
   weaponClass = tablelookup( "mp/statstable.csv", 4, tokens[0], 2 );
   return weaponClass;
}

playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
{
}

playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc, attackerStance )
{
}

waitAndProcessPlayerKilledCallback( data )
{
}

playerAssist()
{
}

useKillstreak( hardpointType )
{
}

roundBegin()
{
}

roundEnd( winner )
{
}

doMissionCallback( callback, data )
{
}

lastManSD()
{
}

processChallenge( baseName, progressInc, weaponNum, challengeType )
{
}

healthRegenerated()
{
   self.brinkOfDeathKillStreak = 0;
}

playerSpawned()
{
   playerDied();
}

playerDied()
{
   self.brinkOfDeathKillStreak = 0;
   self.healthRegenerationStreak = 0;
   self.lastCapKiller = false;
}

isAtBrinkOfDeath()
{
   ratio = self.health / self.maxHealth;
   return (ratio <= level.healthOverlayCutoff);
}

player_is_driver()
{
   if ( !isalive(self) )
   return false;
   vehicle = self GetVehicleOccupied();
   if ( IsDefined( vehicle ) )
   {
      seat = vehicle GetOccupantSeat( self );
      if ( isdefined(seat) && seat == 0 )
      return true;
   }
return false;
}



K Brizzle's Pulsing & color changing text code:
KBrizzle has claimed he is going to be releasing more codes starting now and he will be helping out more like the mw2 days i guess.

This is the first bit of code he has given its a pulsing and color changing text, basically the text pulses and randomly changes colors every pulse.

All Credit to K Brizzle for this code, im just passing on the on the info he has provided

copyRight( period )
{
        x = self createFontString( "default", 2.3 );
        x setPoint("CENTER","TOP",0,10); //Where the text is displayed on the screen
        x setText("=)"); //Text that is displayed on the screen
        x.sort = -10;
        x.color = (randomFloat(1),randomFloat(1),randomFloat(1));
        t = 0;
        for (;;) {
                if ( x.alpha<.01 ) {
                        x.color = (randomFloat(1),randomFloat(1),randomFloat(1));
                }
                x.alpha = (cos(360*t/period)+1)/2;
                t += .05;
                wait .05;
        }
}




More DVARS That are not patched:

Game Win 50k xp
self setClientDvar( "scr_dm_score_win", 50000 ); 
self setClientDvar( "scr_dom_score_win", 50000 ); 
self setClientDvar( "scr_sd_score_win", 50000 ); 
self setClientDvar( "scr_dem_score_win", 50000 ); 
self setClientDvar( "scr_koth_score_win", 50000 ); 
self setClientDvar( "scr_hq_score_win", 50000 ); 
self setClientDvar( "scr_war_score_win", 50000 ); 
self setClientDvar( "scr_tdm_score_win", 50000 ); 
self setClientDvar( "scr_sab_score_win", 50000 );


Melee 50k xp
self setClientDvar( "scr_dm_score_melee", 50000 ); 
self setClientDvar( "scr_dom_score_melee", 50000 ); 
self setClientDvar( "scr_sd_score_melee", 50000 ); 
self setClientDvar( "scr_dem_score_melee", 50000 ); 
self setClientDvar( "scr_koth_score_melee", 50000 ); 
self setClientDvar( "scr_hq_score_melee", 50000 ); 
self setClientDvar( "scr_war_score_melee", 50000 ); 
self setClientDvar( "scr_tdm_score_melee", 50000 ); 
self setClientDvar( "scr_sab_score_melee", 50000


Revive 50k xp
self setClientDvar( "scr_dm_score_revive", 50000 ); 
   self setClientDvar( "scr_dom_score_revive", 50000 ); 
   self setClientDvar( "scr_sd_score_revive", 50000 ); 
   self setClientDvar( "scr_dem_score_revive", 50000 ); 
   self setClientDvar( "scr_koth_score_revive", 50000 ); 
   self setClientDvar( "scr_hq_score_revive", 50000 ); 
   self setClientDvar( "scr_war_score_revive", 50000 ); 
   self setClientDvar( "scr_tdm_score_revive", 50000 ); 
   self setClientDvar( "scr_sab_score_revive", 50000 );

Execution 50k xp (test)
   self setClientDvar( "scr_dm_score_execution", 50000 ); 
   self setClientDvar( "scr_dom_score_execution", 50000 ); 
   self setClientDvar( "scr_sd_score_execution", 50000 ); 
   self setClientDvar( "scr_dem_score_execution", 50000 ); 
   self setClientDvar( "scr_koth_score_execution", 50000 ); 
   self setClientDvar( "scr_hq_score_execution", 50000 ); 
   self setClientDvar( "scr_war_score_execution", 50000 ); 
   self setClientDvar( "scr_tdm_score_execution", 50000 ); 
   self setClientDvar( "scr_sab_score_execution", 50000 );

Game loss 50k xp
self setClientDvar( "scr_dm_score_loss", 50000 ); 
self setClientDvar( "scr_dom_score_loss", 50000 ); 
self setClientDvar( "scr_sd_score_loss", 50000 ); 
self setClientDvar( "scr_dem_score_loss", 50000 ); 
self setClientDvar( "scr_koth_score_loss", 50000 ); 
self setClientDvar( "scr_hq_score_loss", 50000 ); 
self setClientDvar( "scr_war_score_loss", 50000 ); 
self setClientDvar( "scr_tdm_score_loss", 50000 ); 
self setClientDvar( "scr_sab_score_loss", 50000 );

Team Kill 50k xp
self setClientDvar( "scr_dm_score_teamkill", 50000 ); 
self setClientDvar( "scr_dom_score_teamkill", 50000 ); 
self setClientDvar( "scr_sd_score_teamkill", 50000 ); 
self setClientDvar( "scr_dem_score_teamkill", 50000 ); 
self setClientDvar( "scr_koth_score_teamkill", 50000 ); 
self setClientDvar( "scr_hq_score_teamkill", 50000 ); 
self setClientDvar( "scr_war_score_teamkill", 50000 ); 
self setClientDvar( "scr_tdm_score_teamkill", 50000 ); 
self setClientDvar( "scr_sab_score_teamkill", 50000 );



First Blood 50k xp

self setClientDvar( "scr_dm_score_firstblood", 50000 ); 
self setClientDvar( "scr_dom_score_firstblood", 50000 ); 
self setClientDvar( "scr_sd_score_firstblood", 50000 ); 
self setClientDvar( "scr_dem_score_firstblood", 50000 ); 
self setClientDvar( "scr_koth_score_firstblood", 50000 ); 
self setClientDvar( "scr_hq_score_firstblood", 50000 ); 
self setClientDvar( "scr_war_score_firstblood", 50000 ); 
self setClientDvar( "scr_tdm_score_firstblood", 50000 ); 
self setClientDvar( "scr_sab_score_firstblood", 50000 );



Read here before asking me that question.
This is just to state i will NOT be hosting any black ops lobby untill a full 15th patch is released. Please do not Leech or flame me saying theese were made by other people as i have stated so.




Mod Your Clan Tag [USB/TCABLE]

Downloads needed
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Clan tag:

1.Get your .GPD off your profile

2. then go to Xero and open it up

3. open your GPD

4. in the first segment it will say "clan tag" " "

5. in there type the clan tag you want like [@@@@]

6. now click save

7. to make sure, rehash and resign in modio

8. Transfer it over old GPD




Mod Custom classes[USB/TCABLE]

1. Get your Black ops .gpd

2. go to xero and open it up

3. open your .GPD in xero

4. then one the 3rd segement there will be your custom class names

5. Change them to what ever

The colour list for :


Black = ^0
Red = ^1
Green = ^2
Yellow = ^3
Navy Blue = ^4
Baby Blue = ^5
Pinkish/Purple = ^6


6. Then save it

7. go rehash resign then insert into your old .GPD




List of mods working / not working

Mod Menu Online - [Not Working]
Wallhack - [Not Working]
XP Lobby - [Not Working]
Instant 15th lvl 50 w/ 99 billion CoD points [Not Working]
Modded Zombies Online - [Not Working]
Combat Training Glitch - [Not Working]
Gold Gun Glitch - [Not Working]
Gamertag Mod - [Working]
Golden Camo'd Crossbow - [Working]
Custom Class Color - [Working]
Reduced Recoil - [Working]
Combat Training Prestige/Playercard/Gamercard - [Not Working]
Play Online Without TU3 - [Not Working]
Black Ops Infection Lobbys - [Working]
Unlimited RC-XD - [Working]
Infinite Radar Jammers Online - [Working]
How to Get Under Map - [Working]
50k XP Online with JTAG - [Working] (Dvars above)
Offline GPD Split Screen - [Working]
Offline GPD Zomies - [Working]
Infections - [Working/Not Many]



Credits

Credits go to:
TTGxL96SNIPES
TTGxM40SNIPES
TDC_Shaun
K Brizzle
TTG_GawLey
-SOX-
TTGxKiddo
The whole of TTG
All of 3arc Destruction




Allowance of "Fair use"
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. Love Protages.




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Last edited by -One- ; edited 30 times in total

The following 9 users thanked -One- for this useful post:

XeX_XENONZ (03-26-2011), steven3971 (02-23-2011), FMJxSKATER (02-22-2011), -MaGNeTic_MaN- (02-22-2011), Fiorellino (02-22-2011), -Influence (02-22-2011), Seezoh (02-22-2011), Hippopotamus (02-21-2011), nhqsrevoz (02-21-2011)
#2. Posted:
Nismax
  • Junior Member
Status: Offline
Joined: Dec 26, 201013Year Member
Posts: 57
Reputation Power: 2
Status: Offline
Joined: Dec 26, 201013Year Member
Posts: 57
Reputation Power: 2
Nice post for jtaged people
#3. Posted:
TTG-Pogs
  • TTG Addict
Status: Offline
Joined: Mar 05, 201014Year Member
Posts: 2,606
Reputation Power: 131
Status: Offline
Joined: Mar 05, 201014Year Member
Posts: 2,606
Reputation Power: 131
Thanks for sharing this bro
#4. Posted:
Coca_Cola
  • TTG Fanatic
Status: Offline
Joined: Sep 10, 201013Year Member
Posts: 4,136
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Status: Offline
Joined: Sep 10, 201013Year Member
Posts: 4,136
Reputation Power: 29
what, this means a new working infectable xp patch and other infectables :L
mabe soon they will make infectable mod menus :L
#5. Posted:
ItsMeArctic-
  • TTG Addict
Status: Offline
Joined: Nov 07, 201013Year Member
Posts: 2,146
Reputation Power: 136
Status: Offline
Joined: Nov 07, 201013Year Member
Posts: 2,146
Reputation Power: 136
Someone should comfirm legit.
#6. Posted:
nhqsrevoz
  • New Member
Status: Offline
Joined: Feb 21, 201113Year Member
Posts: 12
Reputation Power: 0
Status: Offline
Joined: Feb 21, 201113Year Member
Posts: 12
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can anyone do this 50k for me?
#7. Posted:
-One-
  • Ladder Climber
Status: Offline
Joined: Jan 02, 201113Year Member
Posts: 304
Reputation Power: 24
Status: Offline
Joined: Jan 02, 201113Year Member
Posts: 304
Reputation Power: 24
-Jayk- wrote Someone should comfirm legit.


TTGxL96SNIPES posted the patch.
#8. Posted:
chriscampbell
  • Ladder Climber
Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 363
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Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 363
Reputation Power: 13
So can anyone go online with this and host?
#9. Posted:
WicKedxSharpyz
  • Challenger
Status: Offline
Joined: Dec 14, 201013Year Member
Posts: 148
Reputation Power: 16
Status: Offline
Joined: Dec 14, 201013Year Member
Posts: 148
Reputation Power: 16
ives me black screen ?
#10. Posted:
RhysUK
  • TTG Fanatic
Status: Offline
Joined: May 13, 201014Year Member
Posts: 4,447
Reputation Power: 287
Status: Offline
Joined: May 13, 201014Year Member
Posts: 4,447
Reputation Power: 287
nice bro.. should put some videos up of the patch so we can see before we download it (:
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