You are viewing our Forum Archives. To view or take place in current topics click here.
Doesn't make sense to me please help
Posted:

Doesn't make sense to me please helpPosted:

Bzrklspp
  • V5 Launch
Status: Offline
Joined: Aug 13, 20158Year Member
Posts: 39
Reputation Power: 1
Status: Offline
Joined: Aug 13, 20158Year Member
Posts: 39
Reputation Power: 1
So when it's in the program it says syntax is good but when I launch a private match game it stops loading about 3/4 quarters of the way and says syntax error .-.
everything else is fine except I know it's this since I added it in




ToggleEB()
{
    if(self.EB == "Off")
    {
        self notify("ChangeAim");
        self.EB = "Close";
        self thread aimbotEver(*******,***);
    }
    else if(self.EB == "Close")
    {
        self notify("ChangeAim");
        self.EB = "Everywhere";
        self thread aimbotEver(********,********);
    }
    else if(self.EB == "Everywhere")
    {
        self notify("ChangeAim");
        self.EB = "Off";
    }
    self iPrintln("EB ^6" + self.EB);
}
ToggleEBDpad()
{
    send endon("disconnect");
    for(;;)
    {
        if(self actionslotfourbuttonpressed() && self meleebuttonpressed())
        {
            self thread aimbotEver();
            wait 0.3;
        }
        wait 0.05;
    }
}


For MW2
C++


"***" represent numbers I just took it out so no confusion.
#2. Posted:
ProJimmyRustler
  • Christmas!
Status: Offline
Joined: Jul 14, 20149Year Member
Posts: 1,720
Reputation Power: 71
Status: Offline
Joined: Jul 14, 20149Year Member
Posts: 1,720
Reputation Power: 71
Well this is not C++, this is GSC ( Scripting language used in Call of Duty).

So this will not work in a C++ program eg. The issue you that you are happening.
In order for this to work, you will have to recreate this for C++. Also, I googled this code and it showed up in several places, it seems to be for Black Ops 2. That could also be why you are getting the syntax error.

This code would work in a .ff file, but not in you C++ file.
#3. Posted:
Bzrklspp
  • V5 Launch
Status: Offline
Joined: Aug 13, 20158Year Member
Posts: 39
Reputation Power: 1
Status: Offline
Joined: Aug 13, 20158Year Member
Posts: 39
Reputation Power: 1
yeah i meant gsc, but c++ and gsc are very similar, but no this is for mw2 tu6 update not bo2 that's why I don't get why I'm getting the syntax error, it's .gsc files all converted into a .ff file which is used as patch_mp.ff for mw2
#4. Posted:
speed
  • Winter 2023
Status: Offline
Joined: Jun 11, 200914Year Member
Posts: 9,897
Reputation Power: 3160
Motto: "I'l no I grew up to fast speed I no u will be little famous" - Famous_Energy
Motto: "I'l no I grew up to fast speed I no u will be little famous" - Famous_Energy
Status: Offline
Joined: Jun 11, 200914Year Member
Posts: 9,897
Reputation Power: 3160
Motto: "I'l no I grew up to fast speed I no u will be little famous" - Famous_Energy
self thread aimbotEver(********,********);


self thread aimbotEver();


Unless you're overloading aimbotEver, the missing parameters are probably causing your issue.
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.