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#11. Posted:
gamer7112
  • Powerhouse
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ZZ9_x_iHaXoRZz wrote Reminds me so much of my soo stoned menu lol but good job,
Thanks and Thats sorta what i based the menu on
#12. Posted:
-nomore-
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Stop giving this dude SHIT, at least he can code . Also, I like this menu keep it up.
#13. Posted:
gamer7112
  • Powerhouse
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-nomore- wrote Stop giving this dude ****, at least he can code . Also, I like this menu keep it up.
Thanks i might be releasing the menu but im not sure yet
#14. Posted:
xChillest
  • Christmas!
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-nomore- wrote Stop giving this dude ****, at least he can code . Also, I like this menu keep it up.

I hate it when people say this. Copy and paste isn't coding. The difficulty it takes to make a WAW menu is extremely minimal, and is literally done mostly by copying and pasting. People who make tools using C# or C++ with their own coding/finding their own offsets and starting from scratch can code. It's a good menu don't get me wrong, but it's not coding your own menu, it's just compiling it.
For those of you who are gonna start an argument:
[ Register or Signin to view external links. ]
#15. Posted:
-nomore-
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gamer7112 wrote
-nomore- wrote Stop giving this dude ****, at least he can code . Also, I like this menu keep it up.
Thanks i might be releasing the menu but im not sure yet
Keep up the work and try to make a menu from nothing


Last edited by -nomore- ; edited 1 time in total
#16. Posted:
-nomore-
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SRT wrote
-nomore- wrote Stop giving this dude ****, at least he can code . Also, I like this menu keep it up.

I hate it when people say this. Copy and paste isn't coding. The difficulty it takes to make a WAW menu is extremely minimal, and is literally done mostly by copying and pasting. People who make tools using C# or C++ with their own coding/finding their own offsets and starting from scratch can code. It's a good menu don't get me wrong, but it's not coding your own menu, it's just compiling it.
For those of you who are gonna start an argument:
[ Register or Signin to view external links. ]

I agree with your argument
#17. Posted:
gamer7112
  • Powerhouse
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Joined: Apr 05, 201311Year Member
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Posts: 478
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SRT wrote
-nomore- wrote Stop giving this dude ****, at least he can code . Also, I like this menu keep it up.

I hate it when people say this. Copy and paste isn't coding. The difficulty it takes to make a WAW menu is extremely minimal, and is literally done mostly by copying and pasting. People who make tools using C# or C++ with their own coding/finding their own offsets and starting from scratch can code. It's a good menu don't get me wrong, but it's not coding your own menu, it's just compiling it.
For those of you who are gonna start an argument:
[ Register or Signin to view external links. ]
I can agree with you on that its not 100% original because i got dvars/commands off of the internet but some of the stuff in the menu is things that i thought of and put together for example custom killstreaks etc. so im not sure if that would count as original coding but its something

EDIT: Im also currently creating a new menu that shows the menu to the player in a way i have never seen done before
#18. Posted:
Adamu
  • Christmas!
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It's a nice menu bro you just need to learn a bit more and do something no one has done before like a different style or add stuff that you have never seen done before, there is still much to be made for w@w you just need to mess about with some stuff.
#19. Posted:
-nomore-
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gamer7112 wrote
SRT wrote
-nomore- wrote Stop giving this dude ****, at least he can code . Also, I like this menu keep it up.

I hate it when people say this. Copy and paste isn't coding. The difficulty it takes to make a WAW menu is extremely minimal, and is literally done mostly by copying and pasting. People who make tools using C# or C++ with their own coding/finding their own offsets and starting from scratch can code. It's a good menu don't get me wrong, but it's not coding your own menu, it's just compiling it.
For those of you who are gonna start an argument:
[ Register or Signin to view external links. ]
I can agree with you on that its not 100% original because i got dvars/commands off of the internet but some of the stuff in the menu is things that i thought of and put together for example custom killstreaks etc. so im not sure if that would count as original coding but its something

EDIT: Im also currently creating a new menu that shows the menu to the player in a way i have never seen done before

Can we see this menu Right now??
#20. Posted:
gamer7112
  • Powerhouse
Status: Offline
Joined: Apr 05, 201311Year Member
Posts: 478
Reputation Power: 23
Status: Offline
Joined: Apr 05, 201311Year Member
Posts: 478
Reputation Power: 23
-nomore- wrote
gamer7112 wrote
SRT wrote
-nomore- wrote Stop giving this dude ****, at least he can code . Also, I like this menu keep it up.

I hate it when people say this. Copy and paste isn't coding. The difficulty it takes to make a WAW menu is extremely minimal, and is literally done mostly by copying and pasting. People who make tools using C# or C++ with their own coding/finding their own offsets and starting from scratch can code. It's a good menu don't get me wrong, but it's not coding your own menu, it's just compiling it.
For those of you who are gonna start an argument:
[ Register or Signin to view external links. ]
I can agree with you on that its not 100% original because i got dvars/commands off of the internet but some of the stuff in the menu is things that i thought of and put together for example custom killstreaks etc. so im not sure if that would count as original coding but its something

EDIT: Im also currently creating a new menu that shows the menu to the player in a way i have never seen done before

Can we see this menu Right now??

Ill post a preview of my new menu once ive added a couple more things
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