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MW3 TU23 Offsets
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MW3 TU23 OffsetsPosted:

xChillest
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Here's MW3 TU23 Offsets. Again, I did not find them myself. This is for the people who need them but can't find them.

Multiplayer:

0x822C9278 - SV_GameSendServerCommand
0x8216ED28 - Key_IsDown
0x82287EE0 - Console CMD
0x822440B0 - PlayerState
0x82001D68 - Jump Height
0x82000C04 - Fall Damage
0x8232E200 - Dvar_GetBool
0x8226EA20 - SetModel_t
0x82DCCC80 - Gentity_s
0x820EA214 - Noclip - Bytes 39600002
0x820F63E0 - Unlimited Ammo - Bytes 60000000
0x820F46DC - Full Auto - Bytes 39600000
0x821614D4 - NoRecoil - Bytes 60000000
0x821154A4 - Redboxes - Bytes 60000000
0x82001B7C - Wallhack - Bytes 42200000
0x8215A2C0 - Laser - Bytes 2F100001
0x82000B68 - Crosshair - Bytes 80700000
0x8210E58C - Show Enemies - Bytes 3B800001
0x8222EEE4 - Last Stand - Bytes 60000000
0x82272D88 - G_GivePlayerWeapon
0x820F7DB0 - BG_GetWeaponIndexForName
0x822311D0 - G_InitializeAmmo
0x8223F940 - Add_Ammo
0x82F9C898 - Score Player 1
0x82F9C898 + 0x3980 = 0x82FA0218 (Score Player 2)
0x82FA3B98 - Score Player 3
0x82FA7518 - Score Player 4
0x8241F918 - R_AddCmdDrawText_t
0x8241F038 - R_AddCmdDrawStretchPic_t
0x82420320 - R_AddCmdDrawTextEff_t
0x82174C78 - CL_DrawText
0x8226E020 - G_LocalizedStringIndex
0x8226E100 - G_MaterialIndex
0x8223D1E0 - HudElem_Alloc
0x8223D0C8 - HudElem_ClearTypeSettings
0x8223D348 - HudElem_ClientDisconnect
0x8223D3A8 - HudElem_DestroyAll
0x8223D310 - HudElem_Free
0x8223D118 - HudElem_SetDefaults


Multiplayer Stats:

0x8307B76C - Stat entry
+ 0x3A90C - Prestige
+ 0x3AB2C - Experience
+ 0x3A914 - Score
+ 0x3A93C - Kills
+ 0x3A940 - KillStreaks
+ 0x3A944 - Death
+ 0x3A94C - Assist
+ 0x3A950 - HeadShots
+ 0x3A95E - TimesPlayed
+ 0x3A966 - TimesPlayed
+ 0x3A970 - Wins
+ 0x3A974 - Losses
+ 0x3A978 - Ties
+ 0x3A97C - WinStreak
+ 0x3A988 - Hits
+ 0x3A98C - Misses
+ 0x3A994 - Accuracy
+ 0x3C76B - PrestigeTokens
+ 0x3C7C1 - 2x XP Time
+ 0x3C7C9 - 2x WeaponXP

All credit goes to GuTu.

The following 3 users thanked xChillest for this useful post:

HappyHAZE (10-13-2014), 3peet (08-15-2014), Umilz (03-13-2014)
#2. Posted:
SweetTeaRGHH
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YES

Can you please give an example for the stats?

Please?

I am trying to add that to my MW3 tool.

Thanks

Example for Super Jump:
Jtag.WriteFloat(0x82001D68, 999);
#3. Posted:
Bitwise
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SweetTeaRGHH wrote YES

Can you please give an example for the stats?

Please?

I am trying to add that to my MW3 tool.

Thanks


What do you mean give an example? All statistics are 32 bit integers. So you just set integers to the address's...What's so hard about it?
#4. Posted:
xChillest
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Troubleshooter wrote Why would you post this if you can literally search the title of this topic and the first link has this same post...

I was asked to post this by a few people, I literally just got around to posting it for the people that need it. Please don't hate on a topic that's helping some people out, it just shows you have nothing better to do with your time.
#5. Posted:
XeXStozza
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Troubleshooter wrote
SRT wrote I was asked to post this by a few people, I literally just got around to posting it for the people that need it. Please don't hate on a topic that's helping some people out, it just shows you have nothing better to do with your time.


Of course, except for the fact that I just made a 3 COD Tool for BO2 TU16, Ghosts TU10 and MW3 TU23 and released it for free when I couldn't even find one good free BO2 TU16 tool out there. Maybe you should back off Mr "I was asked by a few people". Grow up and take responsibility for what you have done instead of just going into defensive mode.

#Love you Bitwise <3

I don't see why your making this into a big deal. He posted offsets to help noobs and also gave credit.... Back off
#6. Posted:
xChillest
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Troubleshooter wrote
SRT wrote I was asked to post this by a few people, I literally just got around to posting it for the people that need it. Please don't hate on a topic that's helping some people out, it just shows you have nothing better to do with your time.


Of course, except for the fact that I just made a 3 COD Tool for BO2 TU16, Ghosts TU10 and MW3 TU23 and released it for free when I couldn't even find one good free BO2 TU16 tool out there. Maybe you should back off Mr "I was asked by a few people". Grow up and take responsibility for what you have done instead of just going into defensive mode.

#Love you Bitwise <3

I'm not getting defensive, I'm just trying to find out what I did wrong. I was asked by IGoogleclanmodz and some friends on Skype for the offsets. Instead of messaging it to multiple people, I posted it on here so they could get access to it and so others who didn't ask me (SweetTeaRGHH and maybe some others) could find them easier. I'm sorry if I offended you in any way by reposting released offsets
#7. Posted:
SweetTeaRGHH
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[ Register or Signin to view external links. ]

How do I add EntryStats to the context?
#8. Posted:
xChillest
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SweetTeaRGHH wrote [ Register or Signin to view external links. ]

How do I add EntryStats to the context?

Change EntryStat to 0x8307B76C
#9. Posted:
USN
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Troubleshooter wrote
SRT wrote I was asked to post this by a few people, I literally just got around to posting it for the people that need it. Please don't hate on a topic that's helping some people out, it just shows you have nothing better to do with your time.


Of course, except for the fact that I just made a 3 COD Tool for BO2 TU16, Ghosts TU10 and MW3 TU23 and released it for free when I couldn't even find one good free BO2 TU16 tool out there. Maybe you should back off Mr "I was asked by a few people". Grow up and take responsibility for what you have done instead of just going into defensive mode.

#Love you Bitwise <3

Really? Where is this "tool" that you released? All SRT was doing was posting the offsets trying to help people, something you haven't done.
#10. Posted:
XeXStozza
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SweetTeaRGHH wrote [ Register or Signin to view external links. ]

How do I add EntryStats to the context?

If you don't know how to do that you shouldn't be making tools....

public uint Entry = entryoffset;
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