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MW2 XRPC Tool Help
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MW2 XRPC Tool HelpPosted:

-Gizmo
  • Powerhouse
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I'm trying to make my first XRPC Tool. Can someone tell me the offsets for super jump and laser please ;)
#2. Posted:
Mildot
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not trying to be mean, but google mw2 tu8 offsets. 7s has a community codes list. Look around and do some research for it. I bet you would find it if you google "mw2 tu8 super jump (or laser) offset"
#3. Posted:
blog
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Mildot wrote not trying to be mean, but google mw2 tu8 offsets. 7s has a community codes list. Look around and do some research for it. I bet you would find it if you google "mw2 tu8 super jump (or laser) offset"


The guys just asking, give him a break

Here's a tut with the offsets incl

Tutorials/id=6833/how-to-make-a-t...mw2-3.html
#4. Posted:
Mildot
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pl0xr wrote
Mildot wrote not trying to be mean, but google mw2 tu8 offsets. 7s has a community codes list. Look around and do some research for it. I bet you would find it if you google "mw2 tu8 super jump (or laser) offset"


The guys just asking, give him a break

Here's a tut with the offsets incl

Tutorials/id=6833/how-to-make-a-t...mw2-3.html


i wasnt trying to be mean but i mean come on, i found like 5+ links when i googled it when making my tool.
#5. Posted:
Beans_
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Super Jump:
0x8200183C

So you would add something like this...


{
Jtag.WriteFloat(0x8200183C, 999f);//Super Jump
Jtag.WriteFloat(0x82000858, 999f);//No Fall Damage
Jtag.Call(SV, -1, 1, "c \"^6Super Jump ^2ON!\"");
}

To Turn It Off You Can Do This...


{
Jtag.WriteFloat(0x8200183C, 39f);//39f is the default value
Jtag.Call(SV, -1, 1, "c \"^6Super Jump ^1OFF!\"");
}




Laser:
0x82104093

To Add It Do something like this


private void button8_Click(object sender, EventArgs e)//Laser On
{
Jtag.WriteByte(0x82104093, 0x1);
Jtag.Call(SV, 0, 1, "c \"^6Laser ^2ON! \"");
}

To Turn It Off Exactly the Same


private void button8_Click(object sender, EventArgs e)//Laser On
{
Jtag.WriteByte(0x82104093, 0x0);//Change 0x1 to 0x0
Jtag.Call(SV, 0, 1, "c \"^6Laser ^1OFF! \"");
}
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