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Ultimate Assassins Creed Megathread
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Ultimate Assassins Creed MegathreadPosted:

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  • TTG Senior
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The ultimate guide for EVERYTHING Assassin's Creed





UPDATES:

  • Neatened everything up, fixed spelling mistakes, wrong links etc.
  • Put times new roman on most of the text.
  • Added a whole new AC IV: Black Flag section, it features basically everything you need to know.
  • Added an 'Other Media' section that has films, novels and comics that are related or apart of the series.
  • I have also added a 'Future' section, it features articles about the future of the series.





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  • Gameplay
  • Main Series
  • Characters
  • Combat
  • Locations
  • Equipment
  • Multiplayer
  • Downloadable Content
  • Message from me
  • Sources





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Assassin's Creed is a historical fiction action-adventure open world stealth video game series that consists of six main games and a number of supporting materials, as of 2013. The games have appeared on the PlayStation 3, Xbox 360, Microsoft Windows, Mac OS X, Nintendo DS, PlayStation Portable, PlayStation Vita, iOS, HP webOS, Android, Nokia Symbian Windows Phone platforms, and the Wii U.

While the game is presented through protagonist Desmond Miles, the bulk of the game is played as Desmond's experiences through the memories of either Altar, Ezio, Edward or Connor through the Animus. This provides a means of a diegetic interface for the player, showing Altar, Ezio, Edward or Connor's health, equipment, goals, and other features as part of the Animus interface. The Animus is based on the player controlling the assassin to maintain the synchronization between Desmond and his ancestor's memories. Performing actions that go against the Assassin's way or dying breaks the synchronization, effectively requiring the player to restart at a previous checkpoint. Furthermore, the player cannot explore outside of areas that the assassin has not experienced yet. There are also abnormalities within the Animus from previous users of the device.





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Assassin's Creed IV: Black Flag is a 2013 action-adventure game, and the sixth main installment in the Assassin's Creed series. A sequel to 2012's Assassin's Creed III, the game has the player take on the role of an Abstergo Entertainment research analyst as they explore the story of Edward Kenway father to Haytham Kenway, grandfather to Ratonhnhak:ton and an ancestor of Desmond Miles.

Assassin's Creed IV: Black Flag is set primarily on and around the islands in the Caribbean Sea during the Golden Age of Piracy in the early 18th century, with the three major cities consisting of Havana, Nassau and Kingston.




Locations and Navigation:
About 60% of the game will take place on land; players can explore 50 locations ranging from fisherman villages, plantations, jungles, forts, islands, Mayan ruins and exotic Coconut Islands. Furthermore, there are around 75 beaches and sandbanks, which can hold various treasures and marooned sailors to add to Edward's crew.

Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward's ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks. Ubisoft also mentioned that 'exploration is the key' and would be the focus point in Assassin's Creed IV: Black Flag.

View Points will also be in Black Flag. As in the previous games, View Points have to be synchronized so as to reveal information about an area and its surroundings. Further, they will also serve the function of fast-travel locations.




Characters:





Combat:
Black Flag's combat has been upgraded to include free aiming. While previous installments relied on the game's built-in auto aim, in Assassin's Creed IV: Black Flag, players will be able to just aim and fire, similar to third-person shooters.

Dual-wielding weapons has also been implemented, with Edward being able to carry four flintlock pistols and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies. Aside from the pistols and his Hidden Blades, Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and rope darts. Accompanying this, the stealth system has been stated to return and to be encouraged in the game. Full-on underwater combat system has also been developed for Black Flag, including animals such as sharks and whales.

Naval Combat:
The game will also include naval combat, with 40% of the story taking place on the water, which includes numerous side missions. After checking out a ship with Edward's spyglass from the Jackdaw's crow's nest and evaluating the information and statistics, players can launch an attack using various scenarios; one can simply shoot the opposing captain, board the ship by leaping from mast-to-mast and performing an air assassination, or charge into the fray to cut down foes using Edward's swords. Once the objectives for each boarding process, all of which include killing a certain amount of soldiers, are completed, the player has three options - reduce the Jackdaw's notoriety, send the ship to Edward's fleet or salvage the ship to repair the Jackdaw. Players will also be able to exploit weather patterns, luring the opposition into less than ideal conditions such as dynamic storms, to their advantage. Naval combat also features a trajectory-based aiming system that requires knowledge of distance and the speed of an enemy.




Kenway's Fleet:
Kenway's Fleet is a Naval Combat minigame in Assassin's Creed 4 that requires an online connection and a Uplay code that ships with each copy of the game (though you don't need a Uplay account). Though you can play the game solo, without any help from online friends, it still requires you to connect online.

Kenway's Fleet can be unlocked during Sequence 4 or after "This Old Cove".

Because it accesses Uplay constantly, Kenway's Fleet missions continue in real time even if you are not playing, allowing for some missions to take well over 24 real world hours to complete. Playing with other friends online in the game will speed up the missions.

Kenway's fleet allows you to use ships you capture in Naval Combat to complete missions and battle to unlock both Reales, cosmetic Upgrades for the Jackdaw, and even Buried Treasure maps with Upgrade Plans.


How to add ships-
To add ships to Kenway's Fleet, you must board them and choose the Send to Kenway's Fleet option in Naval Combat. They cannot be leveled up. A ships statistics are determined by its type and what part of the world it was found in. Note that your fleet's sails grow darker as you complete more missions, eventually becoming completely black.

You may need to purchase docks for additional ships; docks can be purchased for different gemstone values. Old ships can be salvaged for gemstones.


How to Battle and Gain Resources-
You need resources (cargo) to carry out missions, and you can gain resources by battling other ships on routes. This also reduces a route's danger level making successful missions more likely. Choose an area and then choose BATTLE. You can then choose the ships you wish to use to do battle. You will then watch the battle and, if you win, you will get the resources needed to perform missions. During battle you can also launch fire barrels to deal extra damage to enemy ships, although you only have a finite supply (more are gained from additional battles).

Up to 3 can ships be used to battle and clear a route, with the top ship gaining a speed bonus, the middle gaining power, and the bottom gaining defense. Enemy ships don't seem to benefit from these bonuses.

Shipping routes progress in danger over time from safe (green), hazardous (yellow), dangerous (orange), to treacherous (red). The more dangerous the route, the more powerful the ships you will face in battle.


How to Complete Missions-
Unlike battles, only one ship can be sent on a mission As a result some missions will be impossible to complete without the largest ship, the Man O' War, because it is the only ship with sufficient cargo space. You can only send ships on missions that have the minimum amount of cargo/resources required by the mission. Faster ships will complete missions more quickly than slower ones.

You must first select a route, then choose a mission in that route. Available missions will be highlighted for you. If you run out of missions, then you need to complete some battles for resources/cargo. Missions can take hours to complete. When they do complete, return to Kenway's Fleet to collect your Reales and unlockables.





Upgrades:
Players will also be able to upgrade Edward Kenway's vessel the Jackdaw through pillaging, taking over enemy ships and completing missions, granting the Jackdaw with new weapons and abilities. Of these, weapon upgrades include round shot, heat shot, chain shot, mines, mortars, swivel guns and a ram. Edward can recruit crew-members for the Jackdaw via side missions that include bar fights, and most importantly, through the battle missions, but the crew members are also expected to die in the game while braving storms and boarding enemy ships, forcing Edward to continuously recruit more members. The game will also have six different enemy archetypes at sea that all behave in vastly different ways and require the player to have different upgrades to deal with them




Memories:
Instead of Desmond Miles, the modern day portion will be centered around the players themselves, who act as "research analysts" working for Abstergo Entertainment and reliving the memories of Edward Kenway. The Animus will no longer constrain the players with its barriers whenever they attempt to interact with an environment the ancestor has not; instead tougher enemy ships will block the way, with the only way around them being to actually explore the world, and finding things that can go towards upgrading the Jackdaw. In addition, players will be able to connect with other players in the modern day, which will allow them to interact and share information with each other.




Multiplayer:
The multiplayer aspect of Black Flag will include cooperative and competitive multiplayer modes from previous games, alongside new maps and new characters.

To date, the characters are as follows:

Adventurer
Blackbeard
Buccaneer
Cutthroat
Dandy
Duelist
Firebrand
Huntsman
Jaguar
Lady Black
Mercenary
Navigator
Night Stalker
Orchid
Physician
Puppeteer
Rebel
Wayfarer

Adding to this, the locations are:

Havana
Saba Island
Saint Lucia
Saint Pierre
Portobelo
Prison
Palenque
Tampa Bay

Furthermore, players can create custom game modes alongside default and Game Lab modes and share it to their friends.





Collectable Editions:
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Assassin's Creed-
Desmond is captured by Abstergo and forced to use a machine called the Animus to explore Altar ibn-La'Ahad's memories during the time of the Third Crusade. Desmond begins to witness events after Altar breaks all three tenets of the Assassin Brotherhood while attempting to stop Robert de Sabl from taking a Piece of Eden. Al Mualim, the Brotherhood's leader, demotes Altar to Novice and tasks him with assassinating the nine Knights Templar's, including de Sabl, to regain his former status.

Assassins Creed II-
Lucy returns and breaks Desmond out of Abstergo, taking him to an Assassin safehouse and introduced to Shaun, a historian, and Rebecca, their technical support. Using an improved version of the Animus, Desmond takes witness to Ezio Auditore da Firenze, a young nobleman from the late 15th Century in Florence, shortly before the execution of Ezio's father and brothers by order of a corrupt official working for the Templars. He and his mother and sister take to hiding at the Monteriggioni villa owned by his uncle Mario, who helps to train Ezio in the ways of an Assassin.


Assassins Creed: Brotherhood-
Desmond and his allies retreat to the ruins of the Monteriggioni villa, and Desmond reenters the Animus to continue Ezio's memories, specifically to identify the location of the Apple. After facing against Rodrigo Borgia, Ezio returned to Monteriggioni, but the villa is soon attacked by forces under the command of Cesare Borgia, Rodrigo's son. Mario is killed and the Apple is stolen. Ezio vows revenge by helping to free the people of Rome from the Borgia family. As Ezio works covertly to turn the city against the Borgias, he gains followers that want to join his cause, and Ezio trains them in the way of the Assassins.


Assassins Creed: Revelations-
Desmond comes to consciousness in a virtual area within the Animus, the Animus Island, where he meets the digital personality of Subject 16. Subject 16 explains that from the trauma of stabbing Lucy, Desmond must complete the memories of both Altar and Ezio to be able to separate his mind from theirs and to allow him to come out of his coma.


Assassins Creed III-
Desmond and his allies arrive at the Temple entrance in a cave in the New York area on October 31, 2012, and open its door using the Apple Of Eden, discovering a larger chamber of Precursor technology behind it, including another door requiring a key. Desmond suddenly falls into a fugue state, and is put into the Animus. There, he experiences the memories of a half Mohawk, half British man named Ratonhnhak:ton ("Ra-doon-ha-kay-doon"),[7] later dubbed Connor (Achilles calls him this in memory of his dead son), who lived through the American Revolution, as well as Connor's father, Haytham Kenway, who is later revealed as a British agent of the Templars.


Assassins Creed IV: Black Flag-
Samples taken from Desmond Miles' body have enabled Abstergo Industries to continue to explore his genetic memories using the Animus' newfound cloud computing abilities. The unnamed player character is hired by Abstergo's entertainment division to sift through the memories of Edward Kenway, an eighteenth-century pirate and the grandfather of Connor. Ostensibly, this is to gather material for an Animus-powered interactive feature film, but in reality, Abstergo and the Templars are searching for the Observatory, a Precursor structure that allows the user to see through the eyes of a subject.





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Modern Day-



Third Crusade-


Renaissance-



American Revolution-


Caribbean-






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Land Combat-
Combat in Assassin's Creed is simple, each game it improves and gets better. Starting from the first game, combat was the most efficient way to play the game. You could fend off dozens of enemies with blocks, dodges and attacks.

Black Flag features the most upgraded combat styles. You can now dual wield swords and hold up to 4 pistols. Adding guns to the series were vital, this gave the users a better chance to defeat there opponent(s). The developers also added in free aim, so you can aim out at your target for a better chance of killing him.


Naval Combat-
The game will also include naval combat, with 40% of the story taking place on the water, which includes numerous side missions. After checking out a ship with Edward's spyglass from the Jackdaw's crow's nest and evaluating the information and statistics, players can launch an attack using various scenarios; one can simply shoot the opposing captain, board the ship by leaping from mast-to-mast and performing an air assassination, or charge into the fray to cut down foes using Edward's swords. Once the objectives for each boarding process, all of which include killing a certain amount of soldiers, are completed, the player has three options - reduce the Jackdaw's notoriety, send the ship to Edward's fleet or salvage the ship to repair the Jackdaw. Players will also be able to exploit weather patterns, luring the opposition into less than ideal conditions such as dynamic storms, to their advantage. Naval combat also features a trajectory-based aiming system that requires knowledge of distance and the speed of an enemy.





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Major Locations-

  • Israel (Assassin's Creed)
  • Italy (Assassin's Creed: Ezio Trilogy)
  • United States of America (Assassin's Creed III)
  • Caribbean (Assassin's Creed IV: Black Flag)


Minor Locations-

  • [font=Times New Roman]Jerusalem (Assassin's Creed)
  • Acre (Assassin's Creed)
  • Damascus (Assassin's Creed)
  • Venice (Assassin's Creed: Ezio Trilogy)
  • Florence (Assassin's Creed: Ezio Trilogy)
  • Viana (Assassin's Creed: Ezio Trilogy)
  • Rome (Assassin's Creed: Ezio Trilogy)
  • Constantinople (Assassin's Creed: Ezio Trilogy)
  • Boston North End (Assassin's Creed III)
  • Boston Harbor (Assassin's Creed III)
  • Fort Wolcott (Assassin's Creed III)
  • New York Brewery (Assassin's Creed III)
  • Northwest Passage (Assassin's Creed III)
  • Virginian Plantation (Assassin's Creed III)
  • Nassau (Assassin's Creed IV: Black Flag)
  • Havana (Assassin's Creed IV: Black Flag)
  • Cape Bonavista (Assassin's Creed IV: Black Flag)
  • Kingston (Assassin's Creed IV: Black Flag)





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Weapon List-

Assassin's Creed

  • Fists
  • Hidden Blade
  • Throwing Knives
  • Short Blade
  • Sword


Assassin's Creed II

  • Hidden Blade
  • Venetian Falchion
  • Old Syrian Sword
  • Common Sword
  • Florentine Falchion
  • Captain's Sword
  • Scimitar
  • Milanese Sword
  • Schiavona
  • Sword of Altar
  • Knife
  • Dagger
  • Stiletto
  • Sultan's Knife
  • Metal Cestus
  • Channeled Cinquedea
  • Butcher Knife
  • Notched Cinquedea
  • Mercenario War Hammer
  • Maul
  • Flanged Mace
  • Cavalieri Mace
  • Condottiero War Hammer[/font]


Assassins Creed: Brotherhood

  • Hidden Blade
  • Bone Dagger of Romulus
  • Butcher Knife
  • Dagger
  • Dagger of Brutus
  • Knife
  • Maria's Dagger
  • Notched Cinquedea
  • Stiletto
  • Captain's Sword
  • Cavalieri Mace
  • Common Sword
  • Condottiero Mace
  • Condottiero War Hammer
  • La Volpe's Bite
  • Lucerne Hammer
  • Mercenario War Hammer
  • Milanese Sword
  • Old Syrian Sword
  • Roman Longsword
  • Schiavona
  • Sicilian Rapier
  • Sword of Altar
  • Venetian Falchion
  • Bearded Axe
  • Spadone
  • Stocco
  • Spada Lunga
  • Bartolomeo's Axe
  • Crossbow
  • Pistol
  • Throwing Knives
  • Poison Darts


Assassin's Creed: Revelations

  • Hidden Blade
  • Hook Blade
  • Poison Blade
  • Macedonian Dagger
  • Kurdish Jambiya
  • Standard Stiletto
  • Arabian Dagger
  • Butcher's Knife
  • Bayezid's Knife
  • Afghani Khyber Blade
  • Romani Stilleto
  • Mehmet's Dagger
  • Ottoman Agile Dagger
  • Assassin Yatagan Sword
  • Prussian War Hammer
  • Persian Shamshir
  • Florentine Falchion
  • Merovingian Axe
  • Mercenario War Hammer
  • Condottiero Mace
  • Syrian Sabre
  • Sledgehammer
  • Sicilian Rapier
  • Janissary's Kijil
  • Byzantine Arming Sword
  • Byzantine Mace
  • Ottoman Mace
  • Altair's Sword
  • Yusuf's Turkish Kijil
  • Vlad Tepes's Sword
  • Captian's Sword
  • Milanese Sword
  • Schiavona
  • Bearded Axe
  • Condottiero Axe
  • Prussian Long Sword
  • Broadsword
  • Almogavar Axe
  • Spear
  • Halberd
  • Crossbow
  • Pistol
  • Throwing Knives
  • Poison Darts


Assassin's Creed III

  • French Cutlass
  • Washington's Battle Sword (Replica)
  • Normal Sword
  • Lincoln's Sword (Replica)
  • Cuttoe Sword
  • Officer's Sword
  • Light Cavalry Saber
  • French Rapier
  • Hanger Sword
  • Captain Kidd's Sawtooth Cutlass (Pre-Order)
  • Stone Tomahawk
  • Broken Sword Knife
  • Stone Dagger
  • Iron Dagger
  • War Tomahawk
  • Dirk
  • Iron Tomahawk
  • Hessian Axe
  • French Naval Axe
  • Naval Axe
  • Boarding Axe
  • Pirate Boarding Axe (Pre-Order)
  • Gunstock War Club
  • Wooden War Club
  • Stonehead War Club
  • Iron Blade War Club
  • Obwandiyag's War Club (Pre-Order)
  • French Coat Pistol
  • Duckfoot Pistol
  • Double-Barrel Pistol
  • Pitcairn-Putnam Pistols
  • Italian Flintlock
  • Royal Pistol
  • Royal Navy Sea Service Flintlock
  • English Flintlock Pistol
  • Flintlock Pistol
  • Naval Duckfoot
  • Pirate Flintlock (Pre-Order)
  • Scottish Flintlock (Pre-Order)


Assassin's Creed IV: Black Flag

  • Hidden Blades
  • Officer's Smallswords
  • British Cutlasses
  • Spanish Cup-hilt Rapiers
  • French Dress Swords
  • Espada Ancha
  • Privateer's Cutlasses
  • British Colonial Cutlasses
  • Pirate Scimitars
  • French Court Swords
  • Officer's Rapiers
  • Pistol Swords
  • Scottish Broadswords
  • Persian Scimitars
  • The Blades of Toledo
  • Common Flintlock Pistols
  • Pirate Blunderbusses
  • Standard Wheellock Pistols
  • Spanish Officer Pistols
  • Cannon-Barrel Pistols
  • Golden Flintlock
  • Captain's Wheellock Pistols


Armor and Outfits List-

Assassin's Creed

  • Normal Assassin robes


Assassin's Creed II

  • Spaulders (Leather)
  • Chest Guard (Leather)
  • Vambraces (Leather)
  • Greaves (Leather)
  • Spaulders (Helmschmied)
  • Chest Guard (Helmschmied)
  • Vambraces (Helmschmied)
  • Greaves (Helmschmied)
  • Pauldrons (Metal)
  • Chest Guard (Metal)
  • Vambraces (Metal)
  • Greaves (Metal)
  • Pauldrons (Missaglias)
  • Chest Guard (Missaglias)
  • Vambraces (Missaglias)
  • Greaves (Missaglias)
  • Pauldrons (Armor of Altar)
  • Chest Guard (Armor of Altar)
  • Vambraces (Armor of Altar)
  • Greaves (Armor of Altar)


Assassin's Creed: Brotherhood

  • Plain Cape
  • Auditore Cape
  • Borgia Cape
  • Medici Cape
  • Venetian Cape
  • Armor of Altair
  • Altair's robes
  • Florentine Noble Attire
  • Desmond Appearance
  • Raiden
  • Helmschmied Drachen Armor
  • Roman Legionary costume
  • French Captain Armor
  • Borgia Captain Armor
  • Shirtless Ezio
  • Unhooded Armor of Altair
  • Monteriggioni Siege Clothing


Assassin's Creed: Revelations

  • Azap Armor Set
  • Mamluk Armor Set
  • Sepahi Armor Set
  • Master Assassin's Armor Set
  • Ishak Pasha's Armor Set


Assassin's Creed III

  • Assassin Outfit (Complete Sequence 5)
  • Altair Outfit (100% Sync all 12 Sequences)
  • Achilles' Original Outfit (Complete all Homestead Missions)
  • Captain of the Aquila (Pre-Order)
  • Captain Kidd's Outfit (Collect all Pegleg Trinkets and complete Oak Island)
  • Ezio's Outfit (Redeem from Uplay)
  • Kanienkeh:ka Outfit (Collect all Feathers)
  • Prisoner Outfit (Assassinate Thomas Hickey)
  • Colonial Assassin Outfit (Pre-Order)


Assassin's Creed IV: Black Flag

  • Edward Kenway's Robes
  • Brown Cloak
  • Pirate Cloak
  • Crimson Captain Cloak
  • Privateer Outfit
  • Pirate Captain Outfit
  • Merchant Outfit
  • Politician's Outfit
  • Explorer Outfit
  • Governor's Outfit
  • Officer's Outfit
  • Templar Armor
  • Stealth Outfit
  • Mayan Outfit
  • Edward the Legend Outfit
  • Hunter Outfit
  • Feline Pelt Outfit
  • Shark Hunter Outfit
  • Whaler Outfit
  • Altair Ibn-La'Ahad Robes
  • Ezio Auditore's Robes
  • Connor's Outfit





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Assassin's Creed: Brotherhood was the first Assassin's Creed game to feature a multiplayer mode. In it, the players are Templars in training at the Abstergo facility, who use Animi and the Bleeding Effect to train in combat, stealth and free-running. The simulation consists of stalking and killing one another in areas set to mimic countries and cities of the Renaissance era.

Black Flack is the most recent game to feature an online mode for the games. Players can create custom game modes alongside default and Game Lab modes and share it to their friends. The multiplayer aspect of Black Flag will include cooperative and competitive multiplayer modes from previous games, alongside new maps and new characters.

To date, the characters are as follows:-

  • Adventurer
  • Blackbeard
  • Buccaneer
  • Cutthroat
  • Dandy
  • Duelist
  • Firebrand
  • Huntsman
  • Jaguar
  • Lady Black
  • Mercenary
  • Navigator
  • Night Stalker
  • Orchid
  • Physician
  • Puppeteer
  • Rebel
  • Wayfarer


Adding to this, the locations are-

  • Havana
  • Saba Island
  • Saint Lucia
  • Saint Pierre
  • Portobelo
  • Prison
  • Palenque
  • Tampa Bay





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Assassin's Creed II-

The Battle of Forli

The two downloadable content packs feature the corrupted memory sequences, which Rebecca is able to repair with a computer patch. Sequence 12, "Forl Under Attack" (released as The Battle for Forli) is set in 1488, just after Ezio has recovered the Apple of Eden. Machiavelli, Mario Auditore, Ezio and da Vinci meet to discuss what to do to protect the Apple, and it is decided that it will be sent to Romagna, to be defended by Caterina Sforza. When Ezio arrives however, he finds that the city is under attack from the Orsi Brothers, who have been hired by Borgia to take a map featuring the locations of the Codex pages, made by Sforza's late husband. In an attempt to force Sforza to hand over the map, the brothers kidnap her children. Ezio leaves the Apple in Sforza's protection; he rescues her children and kills one Orsi brother. When he returns, he discovers that Checco, the other brother, used the distraction to steal the Apple. Ezio gives chase, and kills Checco. As he stands over Checco's body, Checco stabs Ezio. Ezio falls to the floor bleeding, and before he passes out, he sees a man missing a finger and wearing monastic robes take the Apple.

Ezio wakes up with Sforza at his side. He sets out to reclaim the Apple, and Sforza gives him the map of the Codex page locations. He travels to a monastery in the wetlands, where he is sent to Forl's monastery. He attempts to speak to the abbot, but the abbot recognizes him as the Assassin who killed Brother Stefano (one of the Pazzi conspirators) and flees. When Ezio catches him, the abbot names the monk who stole the Apple as Girolamo Savonarola.

The Pack also includes a bonus memory in which Ezio can pilot Leonardo's Flying Machine over the Forli area. Unlike regular memories, the player is able to play this memory an unlimited number of times.

Bonfire of the Vanities

Sequence 13 begins in 1497, two years prior to Sequence 14 and nine years after Sequence 12. Ezio has tracked Savonarola to Florence, where the player can now explore the southern province of the city. After meeting with Machiavelli, Ezio devises that bringing unrest to the city will force Savonarola to come out and settle the unrest. In order to bring about this unrest, Ezio assassinates nine of Savonarola's lieutenants who preach within the city. The people become angry and a mob forms outside the plaza, where Savonarola preaches to the mob to disperse. He exposes the Apple to bewitch the mob, but Ezio quickly throws a knife at the Piece of Eden and Savonarola drops it. The mob proceeds to take the monk away, but a Templar courier quickly rushes in to retrieve the Apple; Ezio rushes after the guard and reclaims it. Afterward, the mob takes Savonarola to the Piazza della Signoria to burn him at the stake, but Ezio, believing no one deserves such a painful fate, jumps on to a wooden platform, leaps at Savanarola, and stabs the monk with his hidden blade to spare him the pain. Ezio stands before the confused crowd and declares that all should follow their own path, as he was taught by his mentors.

Templar Lair

These three dungeons, platforming puzzles, similar to the game's Assassin's Tombs but without special rewards other than treasure, were originally included in the Assassin's Creed II: Black Edition (European and Australian release), with one included in the White Edition and two in the North American Master Assassin's Edition. Ubisoft subsequently offered them as DLC via PlayStation Network and Xbox Live. They have since been included in Assassin's Creed II: Deluxe Edition and Game of the Year Edition.

Bonus skin

This skin (dye) is unlocked by entering a code obtained after buying the Assassin's Creed II 3D mobile game from the Verizon App Store. Also this bonus skin is included in the Game of the Year Edition and Deluxe Edition.


Assassin's Creed: Brotherhood-

Copernicus Conspiracy

Copernicus Conspiracy is a free downloadable content pack for Assassin's Creed: Brotherhood, released exclusively for the PlayStation 3 on the game's release. It focuses on the famed astronomer Nicolaus Copernicus, who gets into trouble with the Vatican, who do not want Copernicus educating the public about astronomy. The pack consists of eight optional missions, ranging from courier, assassination and protection objectives.

Animus Project Update 1.0

The Animus Project Update 1.0 included a new game mode and new map. The game mode, Advanced Alliance, is a version of the Alliance mode, with target identification and engagement more difficult than in the original, thus providing a more challenging experience for players. With three teams of two players each, Advanced Alliance is a tougher test for players and rewards teams that work together. The new map, Mont Saint-Michel, is located on a rocky tidal island of Normandy in France. Its particular topography of narrow streets, high-perched bell-tower and multi-leveled architecture is perfect for hunters and predators alike to surge from out of nowhere to execute their prey. To survive, recruits need to use free-running and narrow roads to their advantage.

Animus Project Update 2.0

The Animus Project Update 2.0 included a new game mode and map. The Pienza Map provides a free-running playground with wide-open plaza areas, where predators and targets can quickly blend and disappear, surrounded by narrow alleys and multi-story buildings for extra verticality. In the new Chest Capture multiplayer mode, two teams composed of three players compete as Hunters and Protectors; partnered with fellow Templars, Hunters will attempt to steal the contents of the chests scattered around the map as protectors attempt to prevent this. Also included in the update is a Templar Score feature to reward diligent work by Abstergo recruits. Advanced Alliance is also packaged with the new DLC, while the Mont Saint-Michel map is not. Only one DLC can be activated at a time, so players will either be missing the new map from the 1.0 update or the new mode, new map and Templar Scoring from the 2.0 update.

The Da Vinci Disappearance

The Da Vinci Disappearance, now available (March 8, 2011) on PlayStation Network and Xbox Live, features new content for both single player and multiplayer modes. For the single player game, this downloadable content includes 8 new missions, 2 new locations, and 10 trophies/achievements. The multiplayer content includes two new game modes, new map and four new characters. The PC version includes DLC for free (it must be activated through Uplay) along with both Animus Project Updates. In March, the "Da Vinci Edition" of Assassin's Creed: Brotherhood, was released for consoles. This version includes The Da Vinci Disappearance DLC.

The story revolves around Leonardo da Vinci's mysterious disappearance. Ezio arrives at Da Vinci's workshop with his assistant Sala and finds Leonardo missing. It is soon revealed that Leonardo found a secret vault and his plans were discovered by the Hermetics, members of the Cult of Hermes. Ezio finds writing on the floor that implies he should seek out five of Da Vinci's paintings once owned by Ezio at Monteriggioni but now missing. The majority of this sequence focuses on the search for and retrieval of these paintings by Ezio. After finding these paintings, Ezio identifies the location of a new subterranean location in Roma and proceeds there, to find Da Vinci imprisoned by Hermetics. After freeing Da Vinci, the two of them find another vault, in which they are revealed the numbers 43 39 19 N and 75 27 42 W. Ezio comments on these numbers "It is not intended for us". At the end of the sequence, two male voices (one is the Assassin, William) are heard commenting that Desmond has fallen into a coma. They also comment "we have a location for the temple" and "then what are you waiting for, let's go." This DLC doubles as the technical Animus Project Update 3.0, with the addition of the preorder multiplayer characters, the Harlequin and Officer, as well as the preorder-only special Drachen Armor for Ezio.


Assassin's Creed: Revelations

Ancestors Character Pack

On the day of the game's launch, Ubisoft announced that it was working on various downloadable Content (DLC) for the game. The first one announced was a character pack, which was released in December 2011.[dated info] The character pack included four new multiplayer characters which include the Privateer, Corsair, Brigand, and Gladiator.

Mediterranean Traveler Map Pack

The second DLC pack announced was the Mediterranean Traveler Map Pack, which was released on January 24, 2012. The contents of the pack include six new maps, three of which return from Assassin's Creed: Brotherhood.

The Lost Archive

The story DLC is dubbed The Lost Archive. It focuses on Subject 16, includes Lucy, and details 16's entry into the Assassins, and his capture by Abstergo. It was released on February 28, 2012. Following Subject 16's apparent death by drowning in the Tiber river, 16 is recruited by the Assassins to infiltrate Abstergo and steal information relating to the prototype Animus. After learning of the importance of the Animus to Abstergo, the Assassins arrange for 16 to be captured, later to be freed by Lucy, who is revealed to be a Templar double agent. It is heavily implied she was enraged at her apparent abandonment at Abstergo by the Assassin order. 16 also inadvertently targets Desmond as another target by revealing Ezio Auditore as the Assassin Mentor. Lucy, realizing 16 has learned of her allegiance, allows 16 to be driven insane by the Animus and is planning to stage an escape with Desmond so that he can lead the Templars to another Apple of Eden. After completing the sequence, 16's consciousness is caught in "The Loop" a cycle of memories buried within Desmond. After collecting disparate fragments, a backdoor is revealed, allowing 16's consciousness to send a parting letter to his father, with whom he had a constantly strained relationship due to his mother's abandonment.


Assassin's Creed III

The Hidden Secrets Pack

On December 4, 2012, The Hidden Secrets Pack was released for Season Pass players on the PlayStation 3, Xbox 360 and PC, with all gamers getting the pack December 11, 2012 and Wii U[82] players getting the pack on January 17, 2013. The pack includes three missions (The Lost Mayan Ruins, The Ghost of War and A Dangerous Secret), which unlock the Sawtooth Cutless, Pontiac War Club, and Flintlock Musket respectively, two single-player costumes (the Captain of the Aquila and the Colonial Assassin), and two multiplayer characters (the Redcoat and the Sharpshooter). All of the content was previously available as preorder bonuses through different retailers, or in different editions of the game.

The Battle Hardened Pack

Announced on December 4, 2012 with The Hidden Secrets Pack, The Battle Hardened Pack includes new maps and characters for multiplayer.[84] On January 8, 2013, The Battle Hardened Pack was released to all players on the PlayStation 3 and Xbox 360, with a PC release on January 15 and Wii U release on January 17.[82] The pack includes the Governor, Highlander and Coyote Man multiplayer characters and the Charlestown, Fort St-Mathieu and Saint Pierre maps.

The Tyranny of King Washington

On October 3, 2012 Ubisoft revealed the first portion of DLC for the game, called The Tyranny of King Washington, the story revolves around an alternate history wherein George Washington has seized an Apple of Eden, becomes corrupted by its power, and dubs himself King. The player is tasked with overthrowing the dictator. The single-player campaign is separated into 3 episodic installments.[80] In the DLC, Ratonhnhak:ton gains new abilities: the "Power of the Bear" for strength, the "Power of the Eagle" for speed, the "Power of the Wolf" for stealth, "Warpaint" to enhance the abilities, and "Alpha of the Pack", giving the ability to call wolves to help in battle.[86]

On January 24, 2013, the first episode of the DLC was announced, titled "The Infamy". Set in 1783, Ratonhnhak:ton awakens from what appears to be an alternate reality where the events of the main game involving him have never happened. He is tasked to find George Washington, corrupted heavily by the Apple of Eden. Washington has crowned himself King and begun to enslave and massacre the Frontier's population. Ratonhnhak:ton must do everything in his power to dethrone him to return the land to freedom, including utilizing the new abilities granted to him. The first episode was released on February 19 for Xbox 360 and PC, February 20 for PlayStation 3, and on February 21 for the Wii U.[87]

On February 6, 2013, it was announced that the second episode, titled "The Betrayal", would be released on March 19 for Xbox 360, PC and PlayStation 3 and an unknown date for Wii U (available in the eShop as of March 27) and that the third episode, titled "The Redemption", would be released on April 23 for Xbox 360, PC and PlayStation 3. Despite being given a release date of May 16 for Wii U, "The Redemption" has been available in the eShop since April 27.


Assassin's Creed IV: Black Flag

On October 8, 2013, Ubisoft announced that a Season Pass will be available for purchase at the launch of the game on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC, and will include the Freedom Cry single-player missions, Kraken Ship pack featuring elements to personalize the Jackdaw, as well as additional single-player and multiplayer elements.

Freedom Cry sees the player take on the role of Adwal, a freed slave from Trinidad who became Edward Kenway's Quartermaster, and later a member of the Assassin Order. The story mode takes place 15 years after the events of Assassin's Creed IV: Black Flag where Adwal has become a trained assassin and finds himself shipwrecked in Saint-Domingue, where he comes face-to-face with some of the most brutal slavery in the West Indies. The DLC is written by Jill Murray, who wrote Liberation and the Aveline content for Black Flag.





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Comics:

Assassin's Creed: Graphic Novel-
In the limited edition of Assassin's Creed, an 8-page graphic novel was included, that showed two side-stories of Altar Ibn-La'Ahad and Desmond Miles. The novel was also distributed to EB Games store managers in 2007 to promote the game. The story serves as a prelude to the first Assassin's Creed game and is narrated simultaneously by both characters. In it, the novel covers Desmond's escape from Abstergo in the year 2012 and also one of Altar's assassination missions in the year 1191. The start of the novel involves the introduction of the two characters with Altar calling himself a hunter, while Desmond is a prisoner. Although initially they describe themselves otherwise, by the end of the novel they both re-introduce themselves as assassins.


Assassin's Creed, Volume 1: Desmond-
Assassin's Creed Volume 1: Desmond is a French-language graphic novel written by Eric Corbeyran and drawn by Djilalli Defaux. It has been released only in France, Canada, Belgium, Poland and Italy. The comic book was published on November 13, 2009, a few days before Assassin's Creed II was released. The story is a retelling of events from Assassin's Creed and the beginning of Assassin's Creed II, mostly from Desmond's modern perspective; for example it is revealed that Lucy helped the Templars to kidnap Desmond. It also features Subject 16 (referred to as Michael) and a Roman assassin named Aquilus. However, events in the comic book are different from what happens in the game. It is said that Subject 16 is alive but trapped in the animus, a virtual reality simulator used to relive memories of ancient relatives, but there's no mention of Shaun or Rebecca.


Assassin's Creed, Volume 2: Aquilus
Assassin's Creed Volume 2: Aquilus is a French-language graphic novel written by Eric Corbeyran and drawn by Djilalli Defaux. The story opens with a young Desmond recalling his conversation with his father. He wakes up and has a conversation with Lucy. After meeting Rebecca, Shaun and other assassins, they get into a truck and drive to Monteriggioni.

In the meantime, Desmond relives memories of Aquilus through the animus after his apparent death in the first volume. The Roman assassin is rescued by his cousin, Accipiter, and is tasked with a quest to save Lugdunum. He meets with his father and discovers an artifact of the first civilization: an ankh which can temporarily revive the dead. The mysterious object is then stolen by a Templar senator, Vultur, who kills Aquilus' father.

The modern day story continues as Assassins fight Abstergo agents when they're ambushed on the road. Later, it is revealed that there's a traitor among in the Assassins' truck, and Desmond deals with the situation. The group finally arrives in Monteriggioni and at the end, it's hinted that the ankh artifact might be hidden within the town's walls.


Assassin's Creed, Volume 3: Accipiter-
Jonathan Hawk was sent by a suited executive and a lab technician to relive Accipiter's memories. He was sent to 259 CE, when Accipiter's Alamans were crossng the Rodanus into Genava and Aube to face the Roman forces at Oppidum. The battle raged bloodily and long, but Accipiter's forces were eventually victorious. Accipiter was met by the Iberian Assassin Cuervo after the battle, the latter coming to congratulate the Alamans on their victory and to discuss the future.


Assassin's Creed: The Fall-
In July 2010, Ubisoft announced a three-part comic book mini-series set in the world of Assassin's Creed as a part of their UbiWorkshop initiative. Ubisoft has hired illustrators Cameron Stewart and Karl Kerschl, both winners of multiple comic book awards. The first issue of the series was released on November 10, 2010, the second part on December 1, 2010. It was published by WildStorm. The comic takes place between 1888 and 1908 in Russia and 1998 set in the United States. It follows Nikolai Orelov and his descendant Daniel Cross, a recovering alcoholic experiencing the bleeding effect in a therapist's office.


Assassin's Creed: The Chain-
The Chain is a sequel comic to The Fall that completes Nikolai Orelov's story as well as focusing on his descendant, Daniel Cross. The comic will also provide some light on the events of Assassin's Creed III. It was released in mid-2012.

Assassin's Creed: Brahman-
Brahman is set in 19th century India, and will introduce the new assassin, Arbaaz Mir. It is being written by Brendan Fletcher with art by Cameron Stewart and Karl Kerschl. It will be released in late-2013 in North America.


Films:

Assassin's Creed: Lineage-
Assassin's Creed: Lineage is a 36-minute film serving as a prequel to Assassin's Creed II. The film, released in three parts on YouTube, promoted the game and is the first attempt for Ubisoft to make its first step in the film industry. It is about the story of Giovanni Auditore, Ezio's father, who investigates the mysterious assassination of Duke of Milan Galeazzo Maria Sforza and first learns about Rodrigo Borgia's conspiracy.


Assassin's Creed: Ascendance-
Ascendance is an animated short by UbiWorkshop and Ubisoft Montreal, which bridges the gap between Assassin's Creed II and Assassin's Creed: Brotherhood. It tells the backstory of Cesare Borgia's rise to power. The animated short was released on November 16, 2010. The short story takes place in the middle of the events of Brotherhood as Ezio Auditore sits and gathers information about Cesare Borgia, from a hooded man who is later revealed to be Leonardo da Vinci. It is available for purchase on Xbox Live, PlayStation Store and iTunes Store.


Assassin's Creed: Embers-
Embers is an animated short film created by UbiWorkshop. The film is included as a bonus in Signature and collector's editions of Assassin's Creed: Revelations. UbiWorkShop released a teaser trailer on July 21, 2011, which was featured at Comic-Con 2011. The Embers trailer shows an older Ezio with his family. He fears someone is trying to get him. The developers described Embers at the 2011 Comic Con, at the Assassins Creed panel as a final epilogue to Ezio's story, and although can be watched anytime, should be watched after the completion of Assassin's Creed: Revelations story, to fully understand and complete the tale of Ezio Auditore da Firenze.

The short film follows an elderly Ezio, living a peaceful life in the Tuscan countryside with his wife Sofia and his children Flavia and Marcello and writing his memoirs. One day a stranger appears, a Chinese female Assassin called Shao Jun, who came to Ezio in order to seek knowledge of his life as an Assassin. Although Ezio prefers that Jun not stay, due to his desire to leave his days as an Assassin behind, Sofia allows her to stay for the night. The next day, Ezio catches Jun reading his memoirs and bids her to leave, but relents after she asks him about what it means to be an Assassin. While on a trip to Firenze, Ezio then recounts his story of how his father and brothers were executed in the town square, forcing him to become an Assassin, and how such a life is defined by the pain it brings and causes. As they leave, the two are attacked by a stranger, who appears to be of Asian origin as well. After killing him, Jun reveals that she was a former concubine, now on the run from servants of the Chinese Emperor Zhengde, and explains how her former master rescued her from his influence. After returning to his home, Ezio tells Sofia and his children to leave, knowing that others would come. He then teaches Jun the key to liberating her people from the Emperor's influence. Later that night, Ezio's villa is attacked by more of Shao Jun's enemies, and after a fight, he successfully eliminates them all. The next morning, Ezio hands Shao Jun a small box and tells her it may come to use one day, but only if "you lose your way". He then sends her away as two riders appear at the villa. Sometime afterward Ezio journeys to Firenze with his wife Sofia and their daughter Flavia, despite suffering from heart problems. While resting on a bench and after having a short conversation with a young man with a scar on his face, similar to the sort of man he used to be, he exhales and dies in view of his family. The film then ends as a final letter from Ezio to Sofia is read, saying that of all the things that kept him going throughout life, love for the world around him was the strongest of them all.


Theatrical film adaptation-
According to Variety, Sony Pictures was in negotiations with Ubisoft Motion Pictures to make a film version of Assassin's Creed. Ubisoft has confirmed that the film will be in 3D. Variety reports that Michael Fassbender will co-produce and star in the adaptation. Ubisoft will work with 20th Century Fox and New Regency to make the film. The movie is scheduled to start filming in 2013. and New Regency has hired first-time movie-script writer Michael Lesslie to pen the film.On May 17, 2013, it was announced that the film was to be released on May 22, 2015, which was later pushed back to June 19, 2015. On June 11, 2013, Frank Marshall is in negotiations to board as a producer and the following month, it was reported that Scott Frank, who wrote the scripts for Minority Report and, more recently, The Wolverine, has been hired to perform rewrites on the film script. The film was pushed back once again to a new release date of August 7, 2015.


Novels:

Assassin's Creed: Renaissance-
Assassin's Creed: Renaissance is a novel based on the Assassin's Creed series written by Oliver Bowden and published by Penguin Books. It is a novelised version of the game Assassin's Creed II; however, rather than spanning a vast period of time, it is set only in the 15th century with no mention of the game's present-day events.


Assassin's Creed: Brotherhood-
Assassin's Creed: Brotherhood is a continuation of the Assassin's Creed series written by Oliver Bowden and published by Penguin Books. It is a novelized version of the game Assassin's Creed: Brotherhood just like its previous book. Also, it does not contain any of the game's present-day events including Desmond, only a reference to a "phantom" by Ezio. Unlike the events of the game which start in 1499, this version of the story starts in 1503.


Assassin's Creed: The Secret Crusade-
Assassin's Creed: The Secret Crusade is the third Assassin's Creed book by Oliver Bowden and published by Penguin Books. The story is told by Niccolo Polo, father of Marco Polo, and is about the life of Altar ibn la-Ahad. It was released on June 20, 2011.


Assassin's Creed: Revelations-
Assassin's Creed: Revelations is the fourth novel in the continuation of the Assassin's Creed series written by Oliver Bowden and published by Penguin Books. The novel release date is November 24, 2011 for the United Kingdom and November 29, 2011 for the North America. Like the previous novels of Renaissance and Brotherhood, it is a novelised version of the game Assassin's Creed: Revelations. Additionally like the prior novels, it does not contain any of the game's present-day events including Desmond. Like the game, Ezio Auditore must leave his life behind in search of answers, in search of the truth. In Assassin's Creed: Revelations, master assassin Ezio Auditore walks in the footsteps of the legendary mentor Altair, on a journey of discovery and revelation. It is a perilous pathone that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilise the region.


Assassin's Creed: Forsaken-
Assassin's Creed: Forsaken is a continuation of the Assassin's Creed series written by Oliver Bowden. It covers the life of Haytham Kenway during his years before and during the events of Assassin's Creed III.


Assassin's Creed IV: Black Flag-
Black Flag follows Edward Kenway, Haytham Kenway's father, and Connor's grandfather. It takes place in 1715, Assassin's Creed IV: Black Flag. Black Flag was released on 26 November 2013.





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Corey May, one of the writers for the series, stated in 2009 that Assassin's Creed will never take place during World War II. Asked about future of the series, Sbastien Puel from Ubisoft said that "[...] we could do 35 of these [Assassin's Creed games]", while Laurent Detoc from Ubisoft said "we hope to reach Assassin's Creed 10".

In November 2011, Empire State Gamer spotted a supposed Ubisoft survey that could have outed eight settings for future Assassin's Creed games. These settings were: Medieval China, Victorian England, Ancient Egypt, the Portuguese and/or Spanish Invasion of the Americas, the American Revolution, the Russian Revolution, Feudal Japan, and Ancient Rome. The online survey asked participants which locations and time periods they would like to see in the "next Assassin's Creed games". Alex Hutchinson, creative director of Assassin's Creed III, suggested the most requested Assassin's Creed settings, World War II, Feudal Japan and Ancient Egypt, are "the three worst settings for an Assassin's Creed game". However, Hutchinson stated both he and Corey May were open to the idea of a future entry set during the time of the British Raj, which now consists of the modern states of India and Pakistan.

In March 2013, Jade Raymond, a key creative force behind the first Assassin's Creed game, announced that Ubisoft Toronto will help Ubisoft Montreal on the follow-up to Assassin's Creed IV: Black Flag.

In June 2013, Ubisoft CEO Yves Guillemot stated that there are currently three Assassin's Creed games in development, with one presumably being Assassin's Creed IV: Black Flag. Guillemot said, "We are making sure the teams who are creating the different iterations have enough timetwo years, three years, so that they can take risk and they can change the concept enough so that it can be appealing and fresh."

In August 2013, Assassin's Creed IV: Black Flag's director Ashraf Ismail, said that the ending of the franchise had been written. Ismail said "We have an idea of where the end is, what the end is. But of course Yves [Guillemot, Ubisoft's overall boss] announced we are a yearly title, we ship one game a year. So depending on the setting, depending on what fans want, we've given ourselves room to fit more in this arc. But there is an end." In a later interview, Ismail commented that he and the team would be interested in doing an Assassin's Creed game in an Ancient Egyptian setting, along with reiterating an earlier statement that a female leading character was not an impossibility for the series.





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Just like to say that I hope you guys enjoy this, took me SO long. The text for each section is from dafont and I will be adding WAY more later. Thanks guys.




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Last edited by Australians ; edited 6 times in total

The following 6 users thanked Australians for this useful post:

Dusknoir (04-01-2014), JwM (04-01-2014), Yhorm (04-01-2014), n3x (03-24-2014), Craig (02-10-2014), DedicatedNova (02-01-2014)
#2. Posted:
Ever
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This looks like a very well made thread! Never really got into the Assassins Creed games.
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Ever wrote This looks like a very well made thread! Never really got into the Assassins Creed games.


It is definitely a game to get in to. If you are in to games with movie worthy scripts, then you would love the plot for the series. I'm currently reading the books by Oliver Bowden, I'm hooked. I'm that much of a fan lol. Thanks for the compliment by the way man, really appreciated.
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Just added a huge new section to the thread, an AC IV: Black Flag section, basically a megathread inside the megathread ;D Tell me what you think, always open to advice and opinions. If you spot any mistakes make sure to spot it out so I can go right ahead and fix it up, thanks.
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Fantastic post!

Very informative and organized and detailed.

You can tell you spent a lot of time on this.

Good job!
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I added an 'Other Media' section as well as a 'Future' section. Hope you like the changes. Thank you -Water for the post, really appreciate it, and yes I have spent a very long time on it haha xD
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very good thread bro, completed assassins creed and basically done everything but so bored haha, need new things to do after game completion, any ideas anyone? ive played online and im a boss haha, but yeah if theres any missions to download or anything hit me up pls thanks x
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AcExtraordinary wrote very good thread bro, completed assassins creed and basically done everything but so bored haha, need new things to do after game completion, any ideas anyone? ive played online and im a boss haha, but yeah if theres any missions to download or anything hit me up pls thanks x


Thanks man, really appreciate it. I don't know if you are in to reading, but a series of novels has been published about Assassin's Creed which are really interesting. I'm currently reading Assassin's Creed: Forsaken, it is put in the perspective of Haytham Kenway's journal, it fills in for things that happened during III and after IV. The start is about his fathers (Edward) murder and leaps towards his later life. But overall it's a great read and i really recommend reading the novels, they are by Oliver Bowden and you can get them real cheap. But if you wanna do activities in game, there are lots of side missions and DLC's that put in a lot more hours of gaming in to you.
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add some glitches for black flag!
but this is s good topic
#10. Posted:
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2Quik wrote add some glitches for black flag!
but this is s good topic


What sort of glitches, would like to know what you had In mind
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