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#51. Posted:
Qlu
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Craigyy_Jr wrote
Qlu wrote People keep voting reviews as non-useful. Most of these reviews are very well made and took a lot of effort, just because you don't like the game you don't have to make their review look bad
Were not voting cause we dont like the game, were voting cause we believe there review isnt up to standards of being a review and shouldnt be published.


Some of these people have spent hours on their reviews and they're actually great!
I'd love to see you review the games better ;)
#52. Posted:
Brigand
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Craigyy_Jr wrote
Qlu wrote People keep voting reviews as non-useful. Most of these reviews are very well made and took a lot of effort, just because you don't like the game you don't have to make their review look bad
Were not voting cause we dont like the game, were voting cause we believe there review isnt up to standards of being a review and shouldnt be published.


As what Jr had stated, if it looks like other user's reviews lacks info, we disagree with it.
Just PM whoever disagreed with your review and I'm sure they can point out the flaws in the review.
We don't down-vote them because we don't like the game, it just needs more info put into it, thats all.
#53. Posted:
Brigand
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Ace Combat 4
Shattered Skies

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Game Information
Release Date: October 23, 2001
Developers: Namco
Publishers: Namco, SCEE
Platforms: Playstation 2
Genre: Arcade, Combat Flight Simulator
Players: 1, Multiplayer: 1-2



Synopsis
Shortly after the beginning of the new millenium, deep-space observation led to a chilling conclusion: the Earth would soon be hit by a group of small asteroids. In desperation, the country of Erusea developed Stonehenge, a massive anti-air ballistic weapon, in the center of the Usea continent. The weapon, for the most part, worked. However, after the danger passed, Erusea realized just how powerful a weapon it had. Using Stonehenge, Erusea established air superiority over the entire Usea continent. Conventional ground forces were no match for aerial bombardment from the Erusea air force, and the Independant States Allied Forces (ISAF) were forced to retreat to the island of North Point, beyond Stonehenge's range. Weakened and fragmented, ISAF learns of a final air strike to be conducted on their headquarters and scrambles what few pilots it has left to counter-attack. The player takes control of a rookie pilot, known only by the callsign Moebius-1, and takes a vital role in ISAF's efforts to defeat Erusea and end the war.



Plot
The player takes on the role of Mobius One, an elite fighter pilot serving in the 'Independent States' Allied Forces air arm. The game begins in 1999, when a massive asteroid codenamed Ulysses 1994XF04 struck usea, killing around 500,000 people and turning many of the remaining survivors into refugees. Erusea then used this time to achieve military supremacy using a secret superweapon called Stonehenge, a complex of giant railguns that were originally designed to destroy the Ulysses asteroid fragments but were found to be effective against aircraft as well. The story follows two parallel point of views, The first one is the chronicle of the Usean Continental War, seeing from Mobius Ones view. Starting from the defense of the ISAF HQ in North Point, it follows the participation in various missions in Eastern Usea to weaken and defeat the Eurasian foothold there. Just before that, Mobius One encounters the Elite Yellow Squadron, the defenders of Stonehenge whose soul purpose is to protect Stonehenge at any cost. During a mission where Mobius One has to destroy Erusea's secret weapon, Mobius One was able to shoot down 'Yellow 4' of the elite Yellow Squadron and decide to return to base and weren't sure if Yellow 4 made it out alive. Later on, Mobius One continues to fight incoming waves of enemy infantry and shoot down long-ranged ballistic missiles before they impact on the defending allies. Once again, Mobius One encounters the Yellow Squadron in Farbanti where Yellow 13 and his squadron await to shoot down Mobius One but fail in the end to do so. Near the end for the final mission, Mobius One and a squadron of 8 other squadron members take on the remaining Yellow Squadron and destroy Erusea's secret weapon 'Megalith'.



Gameplay
The gameplay in Ace Combat 4 is action-packed and very amusing. Ace Combat 4 features 18 missions to play from, each ranging in some sort of difficulty and experience. The game features 2o realistic aircraft and features 1 fictional aircraft that is the best aircraft in the game. Players will engage enemies in various types of terrains and experience flying during daylight hours and night hours. Players will engage in air-to-air, air-to-ground, and air-to-surface combat. Players will destroy enemies like submarines, aircraft carriers, aircraft of various types, battleships, and other surface type vehicles. In certain missions, players will have to go below a certain altitude to avoid being struck by Erusea's super weapon Stonehenge which shoot ballistic missiles that explode in mid-air and anything caught in its blast radius just disintegrate. Players will also hear both their allies and enemies chattering to each other to move to certain positions, watch their six, and other information through the mission. Each mission withholds an ace pilot from Erusia that awards players with their custom paint scheme for that particular plane when players shoot them down and complete the mission. Player's will be able to return to base in case they run out of ammo for their machine guns, missiles, and special weapons. On some missions, the purpose would b to instead of just eliminating the target classified enemies, the player would have to reach a certain which they are given a rank based on how high their score before the mission time ends. Players earn credits by destroying enemies during a mission which could be used to purchase new aircraft and special weapons. Player can also sell their aircrafts as well.



Graphics
The graphics in Ace Combat 4 were astonishing for its debut on the playstation 2. As of now, the graphics aren't what many would think to be remarkable as of today. The way the guns and missiles that fired away from the player's aircraft were the closest to realism and had realistic sound effects to go with it. From the guns being fired from the aircraft, helicopters, and other hostile vehicles, players would be able to see the sparks that came out from the gun upon firing which was very cool to see. The details on the aircraft were impressive with the similarities between them and the real aircraft itself. The paint schemes amongst the many aircraft are unique and diverse in patterns and colors. The terrain of the battlefields were greatly designed and exceptional. Though some of the terrain's textures were bland, but that didn't keep many players unsatisfied with the amount of action they were getting themselves into.



Controls
Compared to what many children play now in days, Ace Combat 4's controls are very difficult to most most gamers play today. The game features multiple button functions that will have the player get comfortable to and focus on the screen as well as shooting between either their gun and missiles. The steering controls to move the aircraft are inverses, which means the controls are opposite. So if the player wanted ti increase their altitude, the player will have to shift their analog stick down instead of up. All the buttons featured on the controller have their own specific function so the player will have to learn why each button does and try not to use them on accident during a mission which could cause some trouble. Overall, the controls are diverse. Players new to the Ace Combat Series will indeed experience trouble with the controls and is best suited for players of the flying type to play instead. For any returning Ace Combat players, the controls shouldn't prove too much of a hassle to get used to.



Rating
Gameplay: 9.8/10
Graphics: 9.7/10
Controls: 8.8/10
Overall: 9.5/10



Extra Information
All of the enemy aces are named after famous astronomers.
In all the maps of AC04, the country of North Point is written as Noth Point.

Megalith
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Stonehenge
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#54. Posted:
Musket
  • Zombie Referee
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Game Title: Day Z (Stand Alone)
Platform: PC
Release Date: December 16,2013

Summary of your criticism:
Day Z is a good,fun game to play it is like The Walking Dead.Which make's it fun to play because,How it is a free roam mao were you will have to defend you'r self in a zombie infested world with many other players trying to move forward.They can be Bandits,Freindly's,And even people trying to kill you to steal you'r stuff.To survive on their own.




First Impressions (9.8/0)
When I first played this game I loved it,It was pretty fun game the modded (Arma) verision is what got me to buy the Stand alone verision (Day Z Non modded) Because what it is like,This game can have you sitting their for countless hours trying to stay alive and find "Freindly's" to help you on you'r quest for survivial.The only part i don't like it when you die you lose all of you'r stuff,It get's annoying when you have gotten alot of stuff from before.But other then that this game is an outstanding game!

Gameplay (10/10)
Like how it say's up top this is an outstanding game!It offers alot of Bonuses if you are a fan of free roam zombie game.It is sorta like the Tv Show "The Walking Dead" But completely diffrarent,Because it is a video games and it can offer many more thing's then just free roam.Here they are!

  • Fun Game Play
  • Vehical's Helicopter's,Cars Etc
  • Weapons
  • Cloths
  • Good Gameplay
  • Compition
  • Alot of team work,Alot of battle's(Depends),Much more

But this game has amazing game play it offers many thing's like War's,Zombie fighting,Survival,Quests.Much more that it will offer!

Graphics (7/10)
The graphics are good depending on what type of pc you and what you'r graphic card can handle so this part is hard to review to due to this so im going to do both Good quilty and Not So good quilty!
Not So good quilty
If you'r computer doesn't have a good HD Card you can't have the game to the full potential but it is still the same old fun!Just is harder to see and enjoy the full color of the game.But it will lower the fun of the game as you will not want to play it as much,As you would on HD
HD Quilty
This can up the profomence alot because it can offer so much fun to the players playing it because of all the action that this game offers,And it will help you out alot surviving in the game,And offer tons of bonuses with surviving You can tell who is zombie or not also.
Both Graphics
It doesn't really matter what you have Hd or Non hd you still are playing and having fun with the game,So that's all that matter's right?

Overall Rating (9.7/10)
I will rate this a 9.7 out of 10 because this is a really good game and you should try it out!
#55. Posted:
Halo
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Craigyy_Jr wrote
State of Decay
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General Information
Release Date: June 5, 2013
Developers: Undead Labs
Publishers: Microsoft Studios
Platforms: Xbox 360, Microsoft Windows
Genre: Open world Horror

Synopsis
State of Decay is a third person open world stealth zombie-survival horror video game, developed by Undead Labs and published by Microsoft Studios. It was first released for the Xbox 360 on June 5, 2013. A Windows version was released on September 20, 2013 via Steam's Early Access, with an official release following on November 5, 2013.

Gameplay
State of Decay focuses on stealth, survival, evasion, distractions, base building, survivor community, securing resources, and moving through the world in combat with zombies attacking you. The game is an open-world action game where the player has to make smart decisions. Players are always able to choose locations where they should build there base at and stay alive. Structures such as watch towers, gardens, sleeping quarters, kitchens, workshops, medical bays, and barricades can be constructed to defend against the infected population, help survivors recover faster, and build explosives and other tools. Food, medicine, shelter, ammo, and construction materials are necessary for survival. To obtain these resources, the player will go out in the world looking for abandoned stores and have to collect the items they need, food does not have to be collected at a store, for you can make food at your base. The player not only has to go to stores to get supplies but the player can find other group survivors to trade to get ammunition. The player will be able to collect or help get survivors to safety. The game is completely based on what the player decides to do. The game features 99 weapons and 30 to 40 melee weapons. The higher the players skill is in the game, the better the weapons he gets, and it doesn't jam as much. High skills with guns can also reduce the amount of recoil on each weapon. Gunshots will attract zombies; to combat this weapons can be equipped with suppressors. There are three classes of melee weapons featured in the game; light blunt, light edged, and heavy weapons. Each class will have advantages and disadvantages. As characters use weapons, their skill will increase. During playing in the open the world the player can enter buildings. You can find lots of loot, but when your trying to get loot there will be zombies still trying to kill you. A large number of customization options exist for the base, including, but not limited to, gardens, kitchens, tents for sleeping, storage areas, radio station for communication, workshop for upgrading and repairing weapons, training centers, generators for power, guard towers, and walls for defense.

Plot
The player starts out as the character Marcus Campbell, a store clerk who is an athlete, loves to hike, and is a born leader. With is friend Ed Jones, he reaches a ranger station and encounters a little group of survivors. While searching the area for supplies and survivors, Marcus and Ed meet up with a girl named Maya Torres and save her. They then bring her to the ranger station, but as they reach there they notice one of the survivors has turned and and killed the other survivors. Ed searches Thomas Ritter's body and is attacked and bitten in the progress, he does however find a walkie-talkie which the trio use to talk to Thomas' daughter Lily. Lily directs them to a church and leads them to safety. Ed rests up and asks the player to go out and find medicine for the bite he got. Once you get the medicine, Lily uses it a lot to get him all healed up. The game progresses and gets really crazy and fun.

Graphics
The graphics in State of Decay are very similar to 'Dead Rising 3's' graphics. The environments are very real looking, making you feel like you are actually in the world roaming around; The trees are high up to detail, each tree has its own look to it and is not repeated a bunch of times, the leaves are one thing that look very odd and cool to me. The leaves are similar depending on what tree it is, but if you look into a leave you can see the texture of it and everything on it. The buildings that are brick, wooden etc. are detailed; having each brick the same exact size and different colors making it look like a real building, and the wooden houses have a plank every where. Zombies faces are much like every other game, bloody around the mouth, holes or patches of skin gone and looking very gross. Some weapons are too large looking making it seem impossible to carry but it is really simple.

Controls
The controls are similar in ways to other games but also are very different in other games too. Moving with left joystick of course and shooting with RT. But that's not only it each button has its own unique controls which can get annoying at some points if you accidentally do the wrong thing. B, X, and Y having multiple controls, I believe three each. B and X make complete sense but Y is terrible. Y is just all over the place, Y + LT makes you reload which is in a weird position, Y to interact with things, and search around. They had lots of space to put more controls around which would've been better to do and make it way easier for the player. Overall the controls are great, except the Y button, they could use some fixes here and there to do.

Rating
Synopsis 8/10
Gameplay 9/10
Plot 9/10
Graphics 10/10
Controls 8/10
Overall 9/10

It looks good man!

PunkMadeChicago wrote
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Game Title: Day Z (Stand Alone)
Platform: PC
Release Date: December 16,2013

Summary of your criticism:
Day Z is a good,fun game to play it is like The Walking Dead.Which make's it fun to play because,How it is a free roam mao were you will have to defend you'r self in a zombie infested world with many other players trying to move forward.They can be Bandits,Freindly's,And even people trying to kill you to steal you'r stuff.To survive on their own.




First Impressions (9.8/0)
When I first played this game I loved it,It was pretty fun game the modded (Arma) verision is what got me to buy the Stand alone verision (Day Z Non modded) Because what it is like,This game can have you sitting their for countless hours trying to stay alive and find "Freindly's" to help you on you'r quest for survivial.The only part i don't like it when you die you lose all of you'r stuff,It get's annoying when you have gotten alot of stuff from before.But other then that this game is an outstanding game!

Gameplay (10/10)
Like how it say's up top this is an outstanding game!It offers alot of Bonuses if you are a fan of free roam zombie game.It is sorta like the Tv Show "The Walking Dead" But completely diffrarent,Because it is a video games and it can offer many more thing's then just free roam.Here they are!
But this game has amazing game play it offers many thing's like War's,Zombie fighting,Survival,Quests.Much more that it will offer!

Graphics (7/10)
The graphics are good depending on what type of pc you and what you'r graphic card can handle so this part is hard to review to due to this so im going to do both Good quilty and Not So good quilty!
Not So good quilty
If you'r computer doesn't have a good HD Card you can't have the game to the full potential but it is still the same old fun!Just is harder to see and enjoy the full color of the game.But it will lower the fun of the game as you will not want to play it as much,As you would on HD
HD Quilty
This can up the profomence alot because it can offer so much fun to the players playing it because of all the action that this game offers,And it will help you out alot surviving in the game,And offer tons of bonuses with surviving You can tell who is zombie or not also.
Both Graphics
It doesn't really matter what you have Hd or Non hd you still are playing and having fun with the game,So that's all that matter's right?

Overall Rating (9.7/10)
I will rate this a 9.7 out of 10 because this is a really good game and you should try it out!
You have a lot of spelling mistakes in there man, fix those up. (;
#56. Posted:
Thespian
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The Impossible Game
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General Information
Developer: FlukeDude
Publisher: Xbox Live Indie Games
Release Date: November 23rd 2009
Platforms: Xbox360, Playstation 3, Psp, Iphone/Ipods, Android phones & online game

Synopsis
Jump over spikes and jump on blocks to get to the end. Sounds easy? It's quite possibly the world's hardest game to beat.

Gameplay
The Game is very simple to play and very fun to play. It is a very repetitive and addicting. Cool fact is it takes usually about 5000 tries just to beat one level, thats how addicting it is. The player simply has to jump over spikes(triangles) and avoid black bold areas on the ground. As the game progresses through the levels the player has to speed up his reaction time. The game includes on each level techno, dubstep music making the game, I guess you could say more intense. The music fits the game perfectly, every jump you make is on the beat with the music. They have two modes, Survival and Practice. Survival is what you get medals for and have to beat the level on. Practice is when you set down flags/markers and not having to restart all the way over, in other words helps you see the whole level better. There are medals for like how many times you die, how many jumps you make and if you beat a level. Its making fun of you in a way.It has four levels Fire Aura, Heaven, Phazed, and Choaz Fantasy. Each level starts out easy and gets way harder. Its one player, if it were two it could be a competition to see who could get the farthest which would make the game much more fun.

Graphics
The graphics are not anything to worry about, and there are very simple anyway. The graphics do not affect gameplay as well so thats a big thumbs up! The game consists of a redish, orange square that glides on a black line. The game also consists of Dark blue triangles that have to be jumped over and Black floating boxes that have to be jumped on so you dont touch the dark spots and die. The background Is lighter blue on the bottom and slowly gets darker on the top, on each level the colors of the background can change, like on Chaoz Fantasy is turns green and goes upside down, and on heaven when it drops it turns golden and blocks fall behind you and come up in front of you. Overall graphics dont need any improvements and are pretty easy to tell what is what.

Controls
The controls for this game on every platform should be easy to tell what is what. The main control is (A) it is used to jump over spikes and on blocks. (Y) is used to set down the flags and markers for practice mode, and RT to switch between flags if you placed one down in the wrong spot. For the PS3 the controls are the exact same as the Xbox 360, and for the Mobile devices the controls are just tap the screen to jump and tap the flag to place a marker down. The controls are to simple to compare to any other game, and need no improvements what so ever.

Extras
Fire Aura comes with the game, and all other levels are bought as extra levels. If you would like to try out the little demo of the game here on your computer go here [ Register or Signin to view external links. ]

Soundracks for each level
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Rating
Synopsis 8/10
Gameplay 9/10
Graphics 10/10
Controls 10/10
Overall 9/10
#57. Posted:
Craig
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Motto: 2b || !2b
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Motto: 2b || !2b
Digital Combat Simulator: A10C Warthog


Info
Developer: Eagle Dynamics
Publisher: The Fighter Collection
Engine: The Fighter Collection Simulation Engine (TFCSE) / Eagle Dynamic Theater Engine (EDGE)
Platform: Microsoft Windows 64bit only
Release date: 17 October 2008 (Russia),
10 December 2008 (English-language download),
7 March 2009 (Germany),
2 April 2009 (North America)
Genre: Combat flight simulator
Mode: Singleplayer, multiplayer
Distribution: DVD, Download





Gameplay
DCS: A-10C Warthog is a PC simulation of the U.S. premier Close Air Support attack aircraft. DCS Warthog brings realistic PC simulation of a modern fixed wing combat aircraft in regards to flight dynamics, sensors, weapon systems & avionics. The player also has the option to play Warthog in Game mode for a casual game experience. Fly missions in the Caucasus region of the Black Sea against and with a wide array of air, land and sea forces with new and improved artificial intelligence. Players can create and share their own missions and campaigns with the included Mission and Campaign Editors, and fly with and against friends online using the included online game mode.




Graphics
The graphics inside this game are brilliant, but then again for a real world simulation game you'd expect them to be. But these really push the boat out, it produces brilliant terrain, sky and sea quality. The cockpit's graphics are truly ground shattering, the attention to detail is massive, every button is programmed to do a specific function just like a real jet. Without the graphic detail in this game, it would be really bad, so it makes this game. The quality of the plane models are amazing to, the detail on the canopy is brilliant when flying if produces scratches on it and some are bigger than others. It just makes the overall feel for the game better.

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Controls
The controls in DCS: A10C are very very hard to master, every button does something different and you have to memorize each one if you want to get anywhere. But then again, this game isn't for someone wanting to play on a mouse and keyboard. This game really has to be played with a high end flight stick do to the amount of controls needed. They are customizable, but then again, you still have the task of memorizing them, so the default layout is pretty much what most will stay with. So unless you have a decent flight stick, stay away from this game, or you'll only get annoyed.




Ratings
Gameplay: 9/10
Graphics: 10/10
Controls: 6/10
Overall: 8/10
#58. Posted:
Craig
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Motto: 2b || !2b
Motto: 2b || !2b
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Motto: 2b || !2b
Cities XL Platinum



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Info
Developer: Monte Cristo
Publisher: Monte Cristo
Platform: Microsoft Windows
Release date: AUS October 8, 2009, EU October 8, 2009 & NA October 9, 2009
Genre: City-building game, massively multiplayer online game
Mode: Single-player, multiplayer




Gameplay
Cities XL allows players to play on a persistent online virtual community known as a planet which required a monthly subscription fee. As a member of a planet, players were able to build their cities in a virtual world populated by other subscribers, trade resources such as electricity with other players, work together to create structures such as the Empire State building. Cities XL allows players to create a road network of a variety of road types at many different shapes and sizes. Bridges and tunnels are also part of the simulator. Other transport options that were planned to be included in the game were trains, ferries and subways. The designation of three types of building lots: residential, commercial and industrial, each of which can have a different density. Residential lots are furthermore distinguished by four social classes: skilled workers, unskilled workers, elites, and executives. Before designating building lots, players are required to select which class of residents can live there.




Graphics
The graphics in this game are surprisingly very very good, the terrain and building quality are great, very well laid out to. The balance between smoothness and detail is perfect to, it plays extremely smooth. this game needs good graphics to make it playable really as it can get quite boring. But it's a great game for the person that wants a quiet gaming session. This isn't a very hard game to run, but you might have to lower the quality of the game if you want to achieve smooth frame rates.




Controls
The controls are pretty self explanatory. they're fully customizable and it gives in game guides while playing and unlocking new features. This is really good to play with a mouse and keyboard as you have all the features in front of you, but the biggest problem is remembering all of the buttons and what they do. But there's not much else i can add to this part, apart from that you can use your own mapping if you needed to.




Ratings
Gameplay: 7/10
Graphics: 8/10
Controls: 9/10
Overall: 8/10

It would be 9/10, but it does get a little boring after a while. But it's a nice game to play nonetheless.
#59. Posted:
Kagura
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Don't Starve

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Info:
Developer:
Klei Entertainment
Publisher:
Klei Entertainment
Platforms/Release Date:
Microsoft Windows, OS X, and Linux
April 23, 2013
PlayStation 4
January 7, 2014
Genre:
Action-adventure
Modes:
Single-player

Synopsis:
Don't starve is a game in which you play from a birds eye view perspective in which you are controlling a character through the wilderness while trying to survive from starvation and what ever lurks about in the world.

Gameplay:
The basic aim of this game is to survive as long as possible. You survive by collecting food to avoid starvation, collecting and building things to avoid your sanity from dropping, and collecting tools to help you build equipment and structures to help you survive longer. There is also an adventure mode which can be accessed through the sand box mode through a machine, adventure mode has 5 chapters what you have to go through to complete the mode. Each chapter has it's own harsh challenges to face against, which makes adventure mode difficult compared to surviving in sand box mode. Once you die in sandbox mode the game will end and at the end you will accumulate an amount of experience points, the more days you survive the more experience points you will earn.

Plot:
The basic plot of the game is that your default character Wilson(main character) is a scientist who was trapped by a demon and transported to a world full of different types of creatures that help you and try to kill you. You must learn how to build different structures and equipment and collect tools, resources, and food in order to survive. In the end you must find a way to unravel the mysteries of the world and find a way out of it.
Graphics:
The art work done in this game looks great it reminds me of an online flash game I use to play that was made by being painted. In my opinion games like these that was made with paint looks generally great most of the time.

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Controls:
The controls are easy to get the hang of as it's just up down left right and a button to attack or do other things like mine or cut a tree. You can also click a button to open the map of the world.

My Reasons for thinking it's a good game:
I like survival type base game that has also some weird mysteries in it as well (this is one of those games)

The game can be really difficult for people just starting on the game, which is a good thing really as you don't want a game to be easy right of the bat.

There's a wide variety of things you can do in the game like hunt, gather food, go into caves and find rare materials you will need to build structures and equipment and much more and there are also seasons which can make the game more interesting for a survival based game.

My reasons for disliking the game:
A reason I dislike the game would be because the game has only one map it doesn't regenerate a map when you restart, it only places your materials and other stuff in a different location and it starts you in a different part of the world.

The game can become a bit repetitive and gradually gets boring.



Ratings:
Gameplay:7/10
Plot:6/10
Graphics:9/10
Controls:9/10
Overall:8/10


Last edited by Kagura ; edited 2 times in total
#60. Posted:
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Status: Offline
Joined: Dec 27, 201211Year Member
Posts: 1,414
Reputation Power: 78
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Game Information

Release Date:

October 29, 2013 in North America

October 31, 2013 in Australia

November 1, 2013 in Europe

Publishers: Electronic Arts [EA]

Developers: DICE

Platform: Xbox 360, Xbox One, PS3, PS4, PC

[Reviewing Xbox 360]

Genre: First Person Shooter

Rating: 18


Synopsis

Battlefield 4 is a sequel to the previous 'Battlefield 3' game (released in 2011).

Battlefield 4 is an FPS and it's campaigns prologue is set in Baku, you play as 'Tombstones' squad member; 'Recker' along side Dunn, Irish and Pac in an attempt to rescue VIP's from Shanghai.

Gameplay

The game had an all round similar feel to the previous Battlefield 3 and Bad Company games allowing you to progress through multiplayer, ranking up and unlocking new guns for the different gun classes; allowing the upper-hand against your enemy. It adopted previous game ideas and had a similar HUD (Heads Up Display) to the other Battlefield games.

Customization was a major part in the Battlefield 4 gameplay, allowing you to add optional attachments to your weapons such as: Scopes, Barrel attachments, grips, and camos.

Graphics

Battlefield 4 was built on the Frostbite 3 engine, allowing beautiful landscapes and amazing textures to be in the game, for example; if it was raining, you'd see the rain drops land on your screen as you looked up, ripples in water. This also created chance to add destructible environments to the game, in the Battlefield 4 Beta level, 'Siege of Shanghai' there is a scripted event which players must activate, allowing a huge enterable skyscraper to get demolished by destroying the pillars supporting the structure. This then created a huge dust environment which impairs visibility and changes the maps objectives.



Multiplayer

The Battlefield 4 Multiplayer had a VERY bad start, it started with the beta which players were not satisfied with the poorly places objects, bad quality textures and poor gun stats. When the full game was released, there were A LOT of bugs; disconnecting players from matches, not allowing them to join, invisible guns, glitching in maps.

However, this was quickly turned around by the future patches, fixing the multiplayer gameplay.

The Battlefield 4 Multiplayer is by far the best and most realistic FPS experience on console to date.

The real-time scripted events allow players to change the map physically (levolution) ie. Destroying buildings, breaking dams, create huge explosion, and collapsing radio towers. This changes the map physically and forces players to switch up their game and play differently.

There are also environmental changes such as on the map 'Paracel Storm', at the start of the map, the islands are tropical and sunny, whilst advancing the game, a huge storm rolls in and creates gusting winds impairing the players vision and creating cover for the enemy. It also blows in a huge ship which crashes into objectives, killing players and changing the gameplay.

Overall Rating (8/10)
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